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WIZ NEW FILES

  Lemonboy (Super/Color ga...
  Lemonboy Source
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  OpenGL ES Libraries FW 1...
  Her Knights - All for th...
  libmodplug
  Openjazz source
  Openjazz
  REminiscence Wiz 0.3 Sou...
  REminiscence Wiz 0.3

PANDORA NEW FILES

  TD043MTEA2 LTPS LCD spe...
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DINGOO NEW FILES

  OpenLiero (staticly comp...
  REminiscence
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  ScummVM Static Binary
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  Dingoo uclibc toolchain ...
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  Spout (staticly compiled...

GP2X NEW FILES

  Accesorio para juegos de...
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  YouTubed-2x
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[WIZ] Lemonboy (Super/color Gameboy Emu)
submitted by Pickle @ (17:09) 01 Jul 2009
Binary: http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,71,134
Source: http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,46,133

Features a number of new scalers such as Notaz's gpsp interpolation scaler, scale2x filter modes.
Supports internal overlocking at wiz speeds.
Sound is still a bit rough (if anyone wants to take a look, feel free as im stumped)
Comments (12)
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[DINGOO] Dingux Frontend
submitted by Mistabeen @ (15:11) 01 Jul 2009
Booboo from Dingux has been looking into porting a frontend to work on the Dingoo.

Dingux frontend

I think this is yet another step in the right direction for the dingoo
Comments (3)
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[WIZ] Her Knights Demo
submitted by sbock @ (01:28) 01 Jul 2009
Byulbram Creature released a Demo of the commercial game Her Knights - All for the Princess.
Her Knights is a remake of an Action RPG.



More information available on the GPH homepage.

Download: Archive.
Comments (0)
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[WIZ] Gmenu2X
submitted by Pickle @ (22:10) 30 Jun 2009
Gmenu2x is no longer beta
I finished adding clock and battery support for the wiz version.

The clockspeed is capped at 900 Mhz. The default clock for applications is at 550 Mhz.
It is changeable in all situations by 10 mhz.

Im not confident that the battery monitoring is accurate. I added the wiz's battery device but left the battery levels the same as the gp2x. Im assuming GPH left it the same, which they usually do.

Binary: http://dl.openhandhelds.org/cgi-bin/wiz ... ,0,0,7,124
Source: http://dl.openhandhelds.org/cgi-bin/wiz ... 0,0,46,125
Comments (12)
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[WIZ] Openjazz (Libmodplug)
submitted by Pickle @ (22:10) 30 Jun 2009
Ive fixed enough of the alignment problems openjazz works now with music. Ive also updated to the latest openjazz source.
One thing ive noticed is the level loading is much faster now, also appears there is frame limiting at 60 fps.

Binary: http://dl.openhandhelds.org/cgi-bin/wiz ... 0,0,35,128
Source: http://dl.openhandhelds.org/cgi-bin/wiz ... 0,0,46,129

libmodplug source: http://dl.openhandhelds.org/cgi-bin/wiz ... 0,0,46,130
Comments (2)
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[WIZ] Uae4all 0.8.0
submitted by Pickle @ (01:20) 27 Jun 2009
Ive finished porting uae4all. I added code for wiz overclock and controls.
Have fun!

Binary: http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,1,122
Source: http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,46,123
Comments (20)
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[DINGOO] Screen Tearing Fixed, And Dual Boot Improvement
submitted by sold @ (23:36) 26 Jun 2009
There are a couple of excellent updates at http://dingoo-scene.blogspot.com in regards to screen tearing and dual boot.

The Dingoo is being made heaps better thanks to Booboo. Those of us here that own a Dingoo should be paying a little more attention ;)

And also, take that naysayers :P
Comments (5)
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[WIZ] Gpsp Update 0.9-2xb U6
submitted by sbock @ (15:37) 26 Jun 2009
Notaz updated the Gameboy Advance emulator gpSP, originally provided by Exophase.



0.9-2xb u6
- Fixed clock and scaling config saving.
- Fixed occasional crash on first ROM load on 1.1 firmware.
- Added LCD timing setup code, which can be controlled through
'pollux_dpc_set' environment vatiable (see gpsp.gpe wrapper script).

0.9-2xb u5
- Added portrait drawing modes. They eliminate tearing but are slightly
slower.
- Added page scrolling in ROM browser with L/R.
- 32MB ROM support fixed.

Download: Archive.
Comments (0)
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[GP2X] Gpsp V0.9-2xb-u6
submitted by notaz @ (00:52) 26 Jun 2009
I've just compiled GP2X version of gpSP, it has all fixes from Wiz version + software scaler as a bonus. The later causes more noticeable performance hit then on Wiz, but is still usable for some games with some overclock. I've also bundled it with RAM timings setting app, I don't think everyone was setting their RAM timings manually.

download here

I'm interested how much emu oriented GP2X users we still have, if you are going to use this please post in this thread.
Comments (46)
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[DINGOO] Dual Boot Installer Released
submitted by A600 @ (16:36) 25 Jun 2009
Booboo has released the dual boot. More details here

I've been porting some emus the past weeks so stay tuned wink.gif




Comments (7)
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[GP2X] Paper Plane For Gp2x
submitted by sbock @ (00:28) 24 Jun 2009
Momosxp released Paper Plane version 1 for the GP2x.

You must navigate a paper plane through 10 different levels.



Download: Archiv.
Comments (9)
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[WIZ] Inimaker
submitted by Alex. @ (23:41) 23 Jun 2009
Updated June 26

INImaker is a small application that creates .ini files for all applications that are in the SD card's game folder. It tries to avoid overwriting or creating duplicate .ini files if they already exist.

Just put it on your SD and launch it. Download it from the archive.

Comments (10)
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[WIZ] 2 New Videos From Gph
submitted by WarmFluffyUK @ (12:39) 23 Jun 2009
GPH have given me 2 new videos to share with everyone:

1: Propis.
Once upon a time, in a far off star there was a prince and his beloved citizens. Suddenly one day a kind of jelly called Propis fell from the sky and destroyed most of the town. The prince and his citizens have called for an SOS to clear out all the Propis, and everyone in the town came up to help clear up the mess!
Watch it here.
2: Sonic on GBA
Here's Sonic being played on gpSP GBA Emulator.
Watch it here.
Clare.

Comments (4)
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[WIZ] Finalburn Alpha (fba) Released!
submitted by DaveC @ (07:33) 22 Jun 2009
First release of Final Burn Alpha released. Now you can play those Cave shooters and CPS1 games etc. smile.gif

Thanks Headoverheels for the GP2X port.

Get it:

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,73,118
Comments (3)
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[WIZ] Prboom, Quake1, Wolf4sdl, Xcom 2, Clonekeenplus Updates.
submitted by Pickle @ (21:24) 21 Jun 2009
Prboom: changed home directory to current installed directory. So any save should show up where ever the prboom binary is.
Quake1: same change as prboom
Wolf4SDL: add the shared libs, hopefully it will run for everyone now
XCOM 2 Terror from the Deep: M-HT found the fix for the music, so it works now
CloneKeenPlus: 20.06.2009 Version 0.2.9.5 - Not fear away of 0.3 anymore!
- fixed a bit of physics (Celilick)
- fixed a fullscreen bug (Tulip)
- Added new Intro screens
(There also some other changes important to the wiz, like better frame limit, should run better than the previous version, you may want to overclock for a better result)

Hope everything works out for everyone, if not hit up the forums as usual.

Edit: Crazy title is from the CKP author: http://clonekeenplus.sourceforge.net/
It means theres nothing to stop from beginning work on the 0.3 version which will have some big features like episodes 4-6
Comments (34)
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