Blah, on Dec 21 2004, 05:09 AM, said:
Prophet, on Dec 20 2004, 08:30 PM, said:
Impatient? Hassle?
WTF are you talking about?
I never even heard of this game before, so what "impatience" is there? And any author who can't deal with people mentioning their game has no music and incomplete sound probably should find another job/hobby. Yes it's quite a good game, but as I said, it's unfinished, mainly in the sound department. That's not a criticism, it's just a fact.
And I'd still like to know how Eolith is/was involved. Their logo is on the game.
Umm... Eolith wasn't involved. If I put a SEGA logo sticker on my GP32, would that
mean that SEGA was involved in the creation of it? NO.
Have you even played the game?
Spare me the silly comments about putting stickers on your GP32. FYI B&B _IS_ an Eolith arcade game, and this game turns out to be a port done by the original dev.
http://eoarcade.eoli...duct.asp?c_id=5
In fact, anyone else with snide remarks to make - find someplace else to vent your boredom. I'm interested in this game's background, period.
Hokutoy pretty much confirmed what I suspected, that B&B was done by an Eolith programmer in an unofficial capacity, perhaps in the hopes it might become an official commercial project down the road. The graphics/art quality is clearly well beyond the typical homebrew fare, so it makes sense. So I'm not surprised to discover the author IS a professional dev at Eolith.
Thanks to jr2swiss & hokutoy for the links. Good to have some more mature people around here like you.
I hope Nyam does more on the GP32 in the future, because he's obviously very talented and BnB is definitely impressive on the GP32. I'd be willing to pay a few bucks for some finished arcade style games from this dev. B)
This post has been edited by Prophet: 21 December 2004 - 08:35 AM