What Happened To The Gba Emu For Gp32?
Posted 05 January 2005 - 01:43 PM
Posted 05 January 2005 - 01:47 PM
Posted 05 January 2005 - 01:48 PM
Posted 05 January 2005 - 01:51 PM
Posted 05 January 2005 - 02:29 PM
but some graphic bugs...
Posted 05 January 2005 - 02:46 PM
I think the school project that GPAdvance was for actually ended and they handed it in. As far as I was aware this meant that they may or may not continue with it, and if they do it will be at a much slower pace than when we were getting multiple updates a day!! Personally I think we're unlikely to see significant updates, although I would LOVE to be wrong about that!
Posted 05 January 2005 - 03:22 PM
Also, they didn't do a white bar fix. I did it for them.
Posted 06 January 2005 - 08:40 AM
Posted 06 January 2005 - 08:55 AM
and on a side note, just how many GP32s are there in Staffs? o_O
Posted 06 January 2005 - 11:07 AM
If you mean Staffordshire, UK, then count me in
Posted 06 January 2005 - 03:58 PM
Posted 06 January 2005 - 04:06 PM
you're right, when it says it is not dead, it usually means it is, just like with goity gang...
IT would be interesting to see the documentation, and probably easier to fix some issues and add to the emulator.
the emu is quite remarkable already, slow or not
Posted 14 January 2005 - 04:10 AM
It translated to like, "When we contact, I will be highly stimulated"
They must do that on purpose