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Exult Gp2x Beta 4 - Important Improvements


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#1 Puck2099

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Posted 03 January 2006 - 09:56 PM

Well, two days after last beta version, here you have another one containing important improvements that will make it essential to everybody that had downloaded any first versions:

- Fixed graphic problem that caused screen corruptions (thanks to
  Willem Jan Palenstijn member of the Exult Team), now it looks perfect :)
- Fixed bug that didn't permit start Serpent Isle (you have to turn off
  introductions in main menu to play it).
- Added sound support for Sound Effects.
- Added the possibility to write some characters using X and Y buttons
  in save game dialog (now you can save the progress in different slots
  instead to use quicksave).
- Remplaced absolute paths by relative paths in configuration file (now
  you can copy Exult folder in ANY place of your SD, not only in the root).
- Added L+Joystick shortcut to move mouse cursor much slower (useful to use
  very small objects like keys, rings...).
- Added L+A shortcut to try all the keys availables in a closed door or chest
  (in this way you don't need to look for and try all the keys one by one).
- If you push CLICK Joystick's button you will get a dialog showing all
  button shortcuts.

As you can see, I have added some of the suggestions received in forums and Irc, so let me know everything you think to improve it :)

I recommend you to read the file readme.gp2x.txt included in the zip file to obtain more info.

You can download the game here.

Regards

#2 subin

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Posted 03 January 2006 - 10:10 PM

wow.. this is definitely something i'll be trying out when i get my gp2x tomorrow (hopefully). this is fantastic work - well done. ^^

#3 Guest_TelcoLou_*

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Posted 03 January 2006 - 10:14 PM

Awesome! Thank you so much for your continued efforts :)

#4 Sonic-NKT

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Posted 03 January 2006 - 10:22 PM

sounds awesome will test it after posting the news on gp2x.de ;)

EDIT:
ok tested it and it works like perfect for me. No problems yet (but i just started a game)
AWESOME release Puck! Thank you very much!

Edited by Sonic-NKT, 03 January 2006 - 10:59 PM.


#5 Reaperman93010

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Posted 03 January 2006 - 10:34 PM

sounds pretty much to done to me, time to upgrade my exult.

Edited by Reaperman93010, 03 January 2006 - 10:34 PM.


#6 thoro

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Posted 03 January 2006 - 10:59 PM

Thank you so much - this version works much better.

When I bought 'The Black Gate' and 'Serpent Isle' back in 1992, I found no time to play them. This is a wonderful second chance to beat the Guardian :D.

I'm glad that my old 3,5" disks are still alive...

#7 sand_man

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Posted 03 January 2006 - 11:11 PM

Thank you very much, I'm going to try it right now.

#8 remowilliams

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Posted 03 January 2006 - 11:47 PM

As you can see, I have added some of the suggestions received in forums and Irc, so let me know everything you think to improve it  :)

View Post

I just tried it out and it looks great! At first I had some weird problem with music/sfx but after rebooting it went away.

Great job, this is really cool! I think I know who my next donation is going to :)

#9 PSyMastR

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Posted 03 January 2006 - 11:51 PM

Do I need any external files, or is it all included?

#10 remowilliams

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Posted 03 January 2006 - 11:54 PM

Do I need any external files, or is it all included?

View Post

To try it, you must unzip the file to any SD folder, so you will have a folder
called exult. After that, you must copy Ultima VII original game files in exult/blackgate
or exult/serpentisle, depending of your game. If you want to hear the music, you must
download the following files and unzip them into exult/data/music:
http://prdownloads.s...sicOGG_1of2.zip
http://prdownloads.s...sicOGG_2of2.zip
If you also want to hear sound effects, you must download the following files and unzip
them into exult/data:
http://prdownloads.s...exult/jmsfx.zip
http://prdownloads.s...ult/jmsfxsi.zip

You need to supply the actual game files for Ultima VII ;)

#11 PSyMastR

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Posted 04 January 2006 - 12:42 AM

Do I need any external files, or is it all included?

View Post

To try it, you must unzip the file to any SD folder, so you will have a folder
called exult. After that, you must copy Ultima VII original game files in exult/blackgate
or exult/serpentisle, depending of your game. If you want to hear the music, you must
download the following files and unzip them into exult/data/music:
http://prdownloads.s...sicOGG_1of2.zip
http://prdownloads.s...sicOGG_2of2.zip
If you also want to hear sound effects, you must download the following files and unzip
them into exult/data:
http://prdownloads.s...exult/jmsfx.zip
http://prdownloads.s...ult/jmsfxsi.zip

You need to supply the actual game files for Ultima VII ;)

View Post

That was a given lol
Thanks for the info on the other stuff.

#12 reaper79

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Posted 04 January 2006 - 03:46 AM

Once again, thanks Puck. Can't wait to try it out, soon as I get some time.

#13 Guest_TelcoLou_*

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Posted 04 January 2006 - 04:20 AM

Hmmm, I'm confused about this bit:

If you also want to hear sound effects, you must download the following files and unzip
them into exult/data:
http://prdownloads.s...exult/jmsfx.zip
http://prdownloads.s...ult/jmsfxsi.zip


... each of these .zips has an .flx file, a readme and a wavlist file ... do we need the wavlist file? And how should it be installed? ... if we unzip it to EXULT/DATA it will over-write itself ... :blink:

#14 remowilliams

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Posted 04 January 2006 - 04:32 AM

Hmmm, I'm confused about this bit:

If you also want to hear sound effects, you must download the following files and unzip
them into exult/data:
http://prdownloads.s...exult/jmsfx.zip
http://prdownloads.s...ult/jmsfxsi.zip


... each of these .zips has an .flx file, a readme and a wavlist file ... do we need the wavlist file? And how should it be installed? ... if we unzip it to EXULT/DATA it will over-write itself ... :blink:

View Post

You know, I wondered about overwriting the wavlist file myself...

Well, the way I understand it - and I may be wrong - is that jmsfx.zip should be used if you're playing BG/Forge and jmsfxsi.zip if you're playing Serpents Isle/SS.

For now - since I'm playing with the BG/Forge original code, I used both .ogg archives and only the jmsfx.zip file ;)

#15 Guest_TelcoLou_*

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Posted 04 January 2006 - 04:36 AM

Hmmm, I'm confused about this bit:

If you also want to hear sound effects, you must download the following files and unzip
them into exult/data:
http://prdownloads.s...exult/jmsfx.zip
http://prdownloads.s...ult/jmsfxsi.zip


... each of these .zips has an .flx file, a readme and a wavlist file ... do we need the wavlist file? And how should it be installed? ... if we unzip it to EXULT/DATA it will over-write itself ... :blink:

View Post

You know, I wondered about overwriting the wavlist file myself...

Well, the way I understand it - and I may be wrong - is that jmsfx.zip should be used if you're playing BG/Forge and jmsfxsi.zip if you're playing Serpents Isle/SS.

For now - since I'm playing with the BG/Forge original code, I used both .ogg archives and only the jmsfx.zip file ;)

View Post


Many thanks for the idea ... I shall try it now and report back :)

Edit: Well, I think it worked ... I hear birds chirping randomly ... ('m playing Black Gate, and installed only the files from jmsfx.zip. Thanks again :)

Edited by TelcoLou, 04 January 2006 - 04:52 AM.