Wow, thank you for this wonderfull port, A600!
It's a shame that there are no sound fx yet, but honestly I never thought I'd see the day when I could play Keen on the GP32, so I'm happy that I can play it full speed even without any sound. I just have one request - since I use the pogo a LOT more than I use the gun in the game, would it be possible to move the pogo to "B", the gun to "R" and the menu to "Select"? That way all of the needed buttons are within easy reach - it's rather difficult to do the pogo+jump combination when you have to move your thumb half an inch from the Select to the B button.
For all the rest of you, once you're finished the original games check out the 60+ Keen Mods over here: http://www.keengrid....galaxy/tgmm.php
Some more stuff over here as well, including level packs: http://dosclassics.com/keen/
Hmm, I just thought of something - would it be possible to add support for all of those MODS into CloneKeen so that it would automatically recognize how many mods you have and let you choose the one you want to play? Maybe we could keep the files for the different mods in different directories within the cKeen folder instead of replacing all of the original files every time we want to play a new one - which would be a lot more tedious on the GP32 than it was on the PC... so maybe a little menu could pop up and ask you to choose a directory, and it'll then use the files from whichever directory you choose. Is that possible?
Edited by Esn, 01 February 2006 - 02:10 PM.