Jump to content


Photo

Gp2x Demo Competition: 750$ prize money


  • Please log in to reply
219 replies to this topic

#181 Optimus

Optimus

    GP Mania

  • GP32 Hardcore
  • PipPipPipPipPip
  • 313 posts
  • Gender:Male
  • Location:Greece
  • Interests:Demoscene, Coding, World Domination

Posted 03 August 2006 - 09:17 AM

For my demo (Creep Tea)
1) Are the files lowercase and in the same dir as the demo? (As it's in the archive I guess)
2) Have you reset and tried again?
3) Do you see only black screen or is there a loading screen (with title/credits/few word) for few seconds and then the black screen? (Because the loading/precalculations begins after this introductory screen. I want to see if it crashes even before that, then it's an SDL problem else a problem of not finding the files.)
4) Have you install the SDL libs from here? Ok, I statically link the SDL libs, so normally this step wouldn't be necessary, but I just want to be sure or figure out what is happening?
5) Oh, and don't run code alone before running my demo. Reset and run! (I was the unlucky one, my demo being the next dir to code alone :P)

#182 rixed

rixed

    GP32 Hardcore

  • GP32 Hardcore
  • PipPipPipPip
  • 201 posts
  • Location:Paris (fr)

Posted 03 August 2006 - 11:54 AM

5) Oh, and don't run code alone before running my demo. Reset and run! (I was the unlucky one, my demo being the next dir to code alone :P)


:( Sory guys. Back in the time when I was used to code demos, it was customary to reboot the computer after having run a demo.

#183 Twixn

Twixn

    GP32 User

  • Members
  • PipPipPip
  • 43 posts
  • Location:Melbourne, Australia
  • Interests:Games.... Playing, Designing and Programming.

Posted 03 August 2006 - 12:12 PM

:( Sory guys. Back in the time when I was used to code demos, it was customary to reboot the computer after having run a demo.


Heh, well the demo is worth it...Nice touch making us think that it didnt work,
then starting playing around with a screenshot of the menu :P

-Twixn-

#184 rixed

rixed

    GP32 Hardcore

  • GP32 Hardcore
  • PipPipPipPip
  • 201 posts
  • Location:Paris (fr)

Posted 03 August 2006 - 12:45 PM

Nice touch making us think that it didnt work,
then starting playing around with a screenshot of the menu :P


As I wanted to keep demo's size to minimum, I didn't wanted to carry along big textures.
Grabing the menu was a way to have a free high-res texture :)

#185 Dzz

Dzz

    stmia r0!, {r2-r9}

  • GP Guru
  • 1098 posts

Posted 03 August 2006 - 02:25 PM

Moderators:

I belive you can unsticky this thread, thanks for leaving the contest so visible for so long. I will post the results in a separate News posting once the judges have finished their deliberations.

I'm not trying to discourage discussion, far from it! But the stickiness has served its purpose.

I would suggest that the thread announcing the community game contest become sticky in place of this one.

#186 deadlychicken22

deadlychicken22

    Man is a reasoning rather than a reasonable animal

  • GP32 Hardcore
  • PipPipPipPipPipPip
  • 1501 posts
  • Location:MN, USA

Posted 03 August 2006 - 06:52 PM

Good work, guys! They all look really good!

(I tried to make a demo for this, but I couldn't get it to work out properly, I guess I need to work on my coding skills. I was trying to do some fractal stuff.)

#187 MadDog

MadDog

    GP32 Hardcore

  • GP32 Hardcore
  • PipPipPipPip
  • 262 posts
  • Location:UK

Posted 03 August 2006 - 08:05 PM

Are any of the entrants planing on releasing the code to their demoes? I'd be interested in seeing some of the implementations


I'll release mine, but I need to make sure the apps I created to make some of the data are ok. IE A font tool and a image palatiser/compressor. Both are prototypes of apps I was writing for my 3d engine.

#188 Optimus

Optimus

    GP Mania

  • GP32 Hardcore
  • PipPipPipPipPip
  • 313 posts
  • Gender:Male
  • Location:Greece
  • Interests:Demoscene, Coding, World Domination

Posted 03 August 2006 - 08:43 PM

I've just added my demo and it's source code on the gp32x file archive:
http://www.gp2x.de/c...0,0,0,0,38,1699
Maybe someone can compile it and try it in his GP2X if he had problems, I can't decide what's going on with the black screen, esp. if I don't have the hardware to test it..

#189 Dzz

Dzz

    stmia r0!, {r2-r9}

  • GP Guru
  • 1098 posts

Posted 03 August 2006 - 08:46 PM

I've just added my demo and it's source code on the gp32x file archive:
http://www.gp2x.de/c...0,0,0,0,38,1699
Maybe someone can compile it and try it in his GP2X if he had problems, I can't decide what's going on with the black screen, esp. if I don't have the hardware to test it..

In my opinion, the black screen is just caused by people trying to run your demo after Code Alone.

#190 Optimus

Optimus

    GP Mania

  • GP32 Hardcore
  • PipPipPipPipPip
  • 313 posts
  • Gender:Male
  • Location:Greece
  • Interests:Demoscene, Coding, World Domination

Posted 03 August 2006 - 09:17 PM

In my opinion, the black screen is just caused by people trying to run your demo after Code Alone.


I hope it is so, so that I don't try to debug without a reason. Code alone makes my demo slow, but maybe it also produces diferrent results like a black screen once in five times? That's one possible explanation I thought for a while, but (almost) noone here said "Uh sorry, I run that demo before code alone, now it works after a reset". I wouldn't like to search with a reason for such a thing, so I'll stop here and let them speak :P

Edited by Optimus, 03 August 2006 - 09:19 PM.


#191 MadDog

MadDog

    GP32 Hardcore

  • GP32 Hardcore
  • PipPipPipPip
  • 262 posts
  • Location:UK

Posted 03 August 2006 - 09:24 PM


In my opinion, the black screen is just caused by people trying to run your demo after Code Alone.


I hope it is so, so that I don't try to debug without a reason. Code alone makes my demo slow, but maybe it also produces diferrent results like a black screen once in five times? That's one possible explanation I thought for a while, but (almost) noone here said "Uh sorry, I run that demo before code alone, now it works after a reset". I wouldn't like to search with a reason for such a thing, so I'll stop here and let them speak :P


Just worked for me now, odd. I did try a fresh boot last time. Nice demo, cool. :)

#192 Dzz

Dzz

    stmia r0!, {r2-r9}

  • GP Guru
  • 1098 posts

Posted 03 August 2006 - 09:33 PM

Note that the judges are not having difficulty running any entries and are not particularly concerned about side effects that one demo might have on another, so any scoring will not be impacted by such issues.

#193 Sparr

Sparr

    GP32 Hardcore

  • GP32 Hardcore
  • PipPipPipPip
  • 296 posts

Posted 03 August 2006 - 10:48 PM

Note that the judges are not having difficulty running any entries and are not particularly concerned about side effects that one demo might have on another, so any scoring will not be impacted by such issues.


I wish this was not the case. IMHO an entry that leaves the gp2x in a state other than it started in should be disqualified, unless theres a seperate category for 'anything goes' that doesnt even have to do the basics like running the menu or not crashing.

PS: 'anything goes' makes a lot more stuff possible in a 1k demo

Edited by Sparr, 03 August 2006 - 10:50 PM.


#194 Dzz

Dzz

    stmia r0!, {r2-r9}

  • GP Guru
  • 1098 posts

Posted 03 August 2006 - 11:34 PM


Note that the judges are not having difficulty running any entries and are not particularly concerned about side effects that one demo might have on another, so any scoring will not be impacted by such issues.

I wish this was not the case. IMHO an entry that leaves the gp2x in a state other than it started in should be disqualified,

That's probably a good idea and if I do the contest next year I will add it to the rules.

For this contest the rules did not state such as a criterion for disqualification.

#195 MadDog

MadDog

    GP32 Hardcore

  • GP32 Hardcore
  • PipPipPipPip
  • 262 posts
  • Location:UK

Posted 04 August 2006 - 09:05 AM

I know we are getting a bit hung up on the demos effect the systems after they exit but i'll just like to know if anyone has had any probs with mine? Just asking as I did not do anything special to make sure it all exit clean, just used the code Dzz had posted in he's tut. I'm asking as I would like to try to get that voxel in 1k.