Gmenu2x V0.3 Released
#106
Posted 26 August 2006 - 11:26 AM
#107
Posted 26 August 2006 - 11:32 AM
I'm back and I have some news. I worked a little on version 0.4 and even if it is not ready yet I already implemented some things.
Just to keep the heat up here's the ChangeLog at the moment:
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New in 0.4
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Saves and restores last selected section and link
Added global config file
Sections with no icon are displayed with a default one (icons/section.png)
Added virtual keyboard for editing title and description of links
Links created through file browser are truncated if too long
PS: I received another anonymous donation, thanks!
You're reading my thoughts
#108
Posted 26 August 2006 - 05:21 PM
This would be great for having one link for prBoom with multiple param lines for loading different wads or loading ScummVM with different games from one icon and a hundered different uses.
Thanks for the awesome menu!
#109
Posted 26 August 2006 - 06:05 PM
I like that ideaI know you are getting a million feature requests, but how hard would it be to be able to define multiple 'param' lines in the links, so that when you click the button, it brings up a menu (similar to the add-link one), to choose which parameters you want to launch with.
This would be great for having one link for prBoom with multiple param lines for loading different wads or loading ScummVM with different games from one icon and a hundered different uses.
Thanks for the awesome menu!
#110
Posted 28 August 2006 - 01:13 AM
#111
Posted 28 August 2006 - 02:47 AM
#112
Posted 28 August 2006 - 03:53 AM
too lazy to read through the whole topic but I thought it would be nice to add an option to disable the speakers for us that are too lazy / afraid to fix the problem when you plug in head phones the speakers stay on
Just pop it open and solder that shit. You'll never have to be afraid to be rocking out to Tom Jones on the metro again.
#113
Posted 28 August 2006 - 06:37 AM
#114
Posted 28 August 2006 - 09:09 AM
I fixed the flickering in the context menu and a bug that prevented the correct launch of some games (only Odonata in my tests was affected).
Also the color and transparency of the bars/selection of the interface is now configurable
Edited by Ryo, 28 August 2006 - 12:22 PM.
#115
Posted 28 August 2006 - 02:19 PM
Just a little update:
I fixed the flickering in the context menu and a bug that prevented the correct launch of some games (only Odonata in my tests was affected).
Also the color and transparency of the bars/selection of the interface is now configurable
Great thanks looking forward to it. This is the best menu ever. I hope I never have to go back to the old crap one











