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#31 drokkeh

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Posted 16 October 2006 - 01:32 PM

To be honest i cant understand this 'playable without sound' mentality. To me, thats a contradiction in terms. As a gamer i would not play through a game with no sound and term it as being playable. Not unless i was warped back to the old ZX81 days.

I would describe that it 'works without sound' personally.

Sorry for being picky but i see this term being banded about a lot on these forums.

#32 C16

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Posted 16 October 2006 - 01:43 PM

Hiya,

This is really great news :D

Just downloaded the emu and tried to play a few games but everytime the application loads all I get is a black screen.

I'm using menu2x, clocking it at various speeds. Also tried without menu2x.
Tried putting the games in roms/gba, [emu dir]/roms and in the root directory of the emu and the main root but still the same effect.

Also what would the param line be in the config for menu2x, as not figured that out despite searching for a explanation on the boards.

Am I missing something? If so would a kind soul help me out? :)

Thank you in advance,


Chris

Edited by C16, 16 October 2006 - 01:47 PM.


#33 Ryo

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Posted 16 October 2006 - 01:47 PM

Well, to me "playable without sound" has a lot of sense. I play a lot of games without sound even if I could turn it on.
Anyway this emu didn't reach 80% of speed with any of the games I tested, I'll try one of those.

Just downloaded the emu and tried to play a few games but everytime the application loads all I get is a black screen.
[...]
Also what would the param line be in the config for menu2x, as not figured that out despite searching for a explanation on the boards.

You can leave params empty. Just be sure to rename the roms to a name that doesn't include spaces or other special characters, 'cause the emu has some problems with them.

Edited by Ryo, 16 October 2006 - 01:45 PM.


#34 joyrider

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Posted 16 October 2006 - 02:40 PM

i must be the only one thinking gba will never reach playable speeds on the gp2x.

#35 Orkie

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Posted 16 October 2006 - 03:14 PM

There is no reason why it couldn't. There are GBA emulators for the Pocket PC which are no more powerful than the GP2X.

#36 Draken

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Posted 16 October 2006 - 03:29 PM

There is no reason why it couldn't. There are GBA emulators for the Pocket PC which are no more powerful than the GP2X.


There are various ppc models. Some are 600+ mhz.

#37 C16

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Posted 16 October 2006 - 03:40 PM

Thanks for the help getting this emulator up and running :D

The results were better than I expected, but its still too slow to be playable. Its certainly getting there and thanks so much for continuing the work on it.

These results are based on my GP2X running at 265Mhz, all measurements are taken in game. Whilst in the game menu's I was getting 80% on quite a few of the games but that isnt a true measure of the performance.

Army Men 27%
Castlevania circle of the moon 21%
Chu Chu Rocket 38%
F-Zero 12%
Hot Potato 31%
Iridion 3D 20%
Konami krazy racers 23%
Pitfall 28%
Super dodgeball 18%
Tony hawks pro scater 2 25%
Zelda 36%

Regards,

Chris

#38 plounted

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Posted 16 October 2006 - 04:07 PM

gunstar super heroes - ~70%
advance wars - ~80% (very playable)
drilldozer - 50% (barely playable)
harmony of dissonisance (whatever) - 90% with minor graphical errors
river city ransom ex - 80 %
my super robot wars is broken or something.
as well as my fire red.

#39 C16

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Posted 16 October 2006 - 04:11 PM

Maybe these figures should be added to the wiki?

#40 xnopasaranx

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Posted 16 October 2006 - 05:04 PM

Oh damnit!!! Why on earth is this release coming just right after I left my home for ten months and I cant upload any roms to my gp2x? Its a cruel cruel world. Kudos on the emulator, man. Looks really promising. I am looking forward to coming home in ten months and having this baby run fullspeed ;-)

#41 NaCCuRiT

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Posted 16 October 2006 - 05:47 PM

this is great news. I am very happy with piece of master work.
Thank you very much and keep optimizing!!!

#42 Zeladin

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Posted 16 October 2006 - 05:55 PM

Hi guys, I must be missing out on something here. I've looked for documentation on how to set this up (google/archive/forum). It doesn't seem obvious/ in existence. Are there SDL libraries to be installed for this? Maybe someone could whack together a quick readme, for the general use. Or perhaps there is a web link someone could drop. Or maybe Spyro Season of Ice is just not going to run (its the only one I own), got as far as using gmenu selector.

Thanks for any help.

#43 Mudi

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Posted 16 October 2006 - 05:56 PM


There is no reason why it couldn't. There are GBA emulators for the Pocket PC which are no more powerful than the GP2X.


There are various ppc models. Some are 600+ mhz.


Yes, but often this 600Mhz doesn't mean much because they are using Xscale and the like.

#44 Aninhumer

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Posted 16 October 2006 - 06:27 PM

:( I still can't get this to work, this is my gmenu2x file:

title=vba2x
icon=/mnt/sd/vba2x/vba.png
exec=/mnt/sd/vba2x/vba.gpe
params=[selFullPath] --frameskip=2 --no-auto-frameskip
clock=250
selectordir=/mnt/sd/vba2x/roms/
selectorfilter=gba
wrapper=true

And my rom filename has nothing but letters in it...

I'll just try re-copying the rom, but after that I'm out of ideas.
EDIT: Didn't work :(

EDIT: Have tried removing all other params, and I still get a black screen.

Edited by Aninhumer, 16 October 2006 - 06:58 PM.


#45 Ryo

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Posted 16 October 2006 - 06:31 PM

try moving [selFullPath] to the end, as the last parameter.
I don't set frameskip trough command line so I don't know if this works. Personally I set frameskip and disable auto-frameskip by editing the config file, so I only have [selFullPath] in params.



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