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Rapidracoon - Racing Game Wip


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#46 ukko

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Posted 13 November 2006 - 09:49 PM


The 3D engine was written in Fixed.

Hi !

As everyone here I am really impressed by the video :)

What do you mean when you say that your 3D engine was written in "Fixed" ? That you use fixed point arithmetics ? Or that you use some sort of programming language that is called "Fixed", as the use of a capital letter seems to imply ? I'm a little bit doubtful about the second assumption, but who knows :P


Yes ! fixed point :rolleyes:

#47 Alex.

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Posted 13 November 2006 - 10:18 PM

If the developers are reading this, please put me down as a vote for "arcady" rather than "realistic" handling. Ta!

Slightly off topic, but what do you mean when you say "arcady" handling? No inertia/momentum when you steer and that type of thing, just flat movements?

- Alex

#48 A_SN

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Posted 13 November 2006 - 10:39 PM

Thanks !!

This video is taken from the TV-out of the GP2X!
What you see is what get.

Ukko/live!


Just wondering, ain't there a graphical bug with the textures? You know on the side of the track, on the floor you have these dark, kind of, stripes? And anyways, it seems that when they get within a certain distance of you they like suddenly double of size, am I the only one to have noticed that?

#49 fury

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Posted 13 November 2006 - 10:40 PM

Sorry for this overly excited post, but I'm not holding back on this one!

WOOOOT!!! WIPEOUT!!!! BLOODY HELL!! I LOVE YOU GUYS!!! *tears of joy*

PS: If there's a vote then I vote for Wipeout style arcady controls :)

#50 A_SN

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Posted 13 November 2006 - 10:43 PM

The world needs more developers like yourselves.


And they're french! Face it nickspoon, I rock, they rock, frenchmen rock!

#51 ukko

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Posted 13 November 2006 - 10:46 PM


Thanks !!

This video is taken from the TV-out of the GP2X!
What you see is what get.

Ukko/live!


Just wondering, ain't there a graphical bug with the textures? You know on the side of the track, on the floor you have these dark, kind of, stripes? And anyways, it seems that when they get within a certain distance of you they like suddenly double of size, am I the only one to have noticed that?


yes, that comes from the distortion of the mapping, since this video we managed the LOD for the track.
And it's better.

Ukko/live!


PS : yes we are french like you jean-jacques :blink:

Edited by ukko, 13 November 2006 - 10:49 PM.


#52 nickspoon

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Posted 13 November 2006 - 10:59 PM


The world needs more developers like yourselves.


And they're french! Face it nickspoon, I rock, they rock, frenchmen rock!

No they don't, they're smelly and arrogant bastards! At least, you and every Frenchman I've met personally are.

EDIT: And they wear silly hats and have a strange obsession with long bread rolls and bicycles.

Edited by nickspoon, 13 November 2006 - 11:01 PM.


#53 ukko

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Posted 13 November 2006 - 11:03 PM

No they don't, they're smelly and arrogant bastards! At least, you and every Frenchman I've met personally are.

EDIT: And they wear silly hats and have a strange obsession with long bread rolls and bicycles.


I'll take that like a compliment :P

Edited by ukko, 13 November 2006 - 11:03 PM.


#54 ukko

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Posted 13 November 2006 - 11:23 PM

you can find here a better quality video

Video

#55 Tripmonkey_uk

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Posted 13 November 2006 - 11:25 PM

you can find here a better quality video

Video

Very nice ukko.
Want it even more now :D

#56 Alex.

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Posted 13 November 2006 - 11:32 PM

This second video looks even better. Keep us posted with updates, will you? :)

- Alex

#57 Dimacus

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Posted 14 November 2006 - 12:02 AM

Wow!
This looks really exciting!
Now the question is, what will it cost?

#58 Goemon4

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Posted 14 November 2006 - 02:52 AM


If the developers are reading this, please put me down as a vote for "arcady" rather than "realistic" handling. Ta!

Slightly off topic, but what do you mean when you say "arcady" handling? No inertia/momentum when you steer and that type of thing, just flat movements?

- Alex


by arcady im guessing like ridge racer or something... idk but the vid (which i just watched) looks AWSOME (as a hugew racing fan) i really cant wait for this!!! :D

#59 jbrodack

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Posted 14 November 2006 - 04:30 AM

i'll be excited for the full commercial version out and to buy it since it has what I almost consider required in a commercial game extendability and that should definitely be provided through the track editor.

for now just looking forward to any sort of playable demo. any idea when we might get one?

#60 xenonflash

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Posted 14 November 2006 - 04:38 AM

Finally! I can't believe it's taken this long for someone to make a homebrew racer! If it's commercial, I'll buy it.