Gngeo2x 0.7 Beta 11
#1
Posted 14 July 2007 - 12:16 PM
You can grab it here.
http://m.peponas.fre...0.7a-beta11.zip
Don't hesitate to test it and report bug here. (save state still doesn't work in this release)
I also encourage people to use rage2x v1.1 because it's much better supported than selector
http://archive.gp2x....?0,0,0,0,5,1294
#2
Posted 14 July 2007 - 03:00 PM
#3
Posted 14 July 2007 - 03:07 PM
gonna try it now
60fps for Mslug5 & Nightmare in the dark with 22khz sound and 200mhz cpu
sound is crystal clear
noticed that going on volume down over the 0 value it starts again in full-volume ..
Edited by euro48k, 14 July 2007 - 03:41 PM.
#4
Posted 14 July 2007 - 03:38 PM
Now it should be wonder if graphic glitches with raster effects can be solved
#5
Posted 14 July 2007 - 03:55 PM
i do prefer Gngeo standalone without rageFrontend
gonna try it now
60fps for Mslug5 & Nightmare in the dark with 22khz sound and 200mhz cpu
sound is crystal clear
noticed that going on volume down over the 0 value it starts again in full-volume ..
Great to see it's working quite well. I'm aware of the sound bug, but I can't reproduce it... But it's on my bugfix-todo-list
#6
Posted 14 July 2007 - 04:37 PM
...As well as raster effect glitch and sound getting sometimes distorted.
Very good! Turf Master with Raster effects and without glitches sounds great.
#7
Posted 14 July 2007 - 04:59 PM
...As well as raster effect glitch and sound getting sometimes distorted.
Very good! Turf Master with Raster effects and without glitches sounds great.
raster effect are still done in pure C, so there is room for improvement
#8
Posted 14 July 2007 - 05:43 PM
BUG: I seem to be getting very bad quality sound from this version with Pulstar. I tried Pulstar and the sound is all staticky from the beginning, sounds like I have 2 blown speakers. Anyone else?
Edited by DaveC, 14 July 2007 - 05:48 PM.
#9
Posted 14 July 2007 - 07:27 PM
#10
Posted 14 July 2007 - 08:15 PM
raster effect are still done in pure C, so there is room for improvement
Sounds promising.
Really an impressive technique. Can the GP2X handle this in the same way like the original Consoles during drawing a pic on screen or must he emulate this whole thing completely in Software?
Edited by fusion_power, 14 July 2007 - 08:16 PM.
#11
Posted 15 July 2007 - 12:00 PM
#13
Posted 15 July 2007 - 03:53 PM
Thank you very much
#14
Posted 15 July 2007 - 05:15 PM
#15
Posted 15 July 2007 - 05:21 PM
thanks fo the release, its working fine it seems, but, could you add a 3thr button to the service mode button combo?, sometimes i acidentally push the stick while evading in kof or samurai shodow 4(pressing R at the same thime)
Ok, I note that for the next release












