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Gngeo2x 0.7 Beta 11


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#1 pepone

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Posted 14 July 2007 - 12:16 PM

Ok, here is a new beta. This time I really hope the dualcpu bug is fixed.
You can grab it here.
http://m.peponas.fre...0.7a-beta11.zip

Don't hesitate to test it and report bug here. (save state still doesn't work in this release)

I also encourage people to use rage2x v1.1 because it's much better supported than selector
http://archive.gp2x....?0,0,0,0,5,1294



#2 xnopasaranx

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Posted 14 July 2007 - 03:00 PM

so basically... this could mean it won't freeze for me anymore? Trying right now...

#3 euro48k

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Posted 14 July 2007 - 03:07 PM

i do prefer Gngeo standalone without rageFrontend
gonna try it now smile.gif

60fps for Mslug5 & Nightmare in the dark with 22khz sound and 200mhz cpu
sound is crystal clear
noticed that going on volume down over the 0 value it starts again in full-volume ..


Edited by euro48k, 14 July 2007 - 03:41 PM.


#4 PuLSaR

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Posted 14 July 2007 - 03:38 PM

Great!
Now it should be wonder if graphic glitches with raster effects can be solved wink.gif

#5 pepone

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Posted 14 July 2007 - 03:55 PM

QUOTE(euro48k @ Jul 14 2007, 05:07 PM) View Post

i do prefer Gngeo standalone without rageFrontend
gonna try it now smile.gif

60fps for Mslug5 & Nightmare in the dark with 22khz sound and 200mhz cpu
sound is crystal clear
noticed that going on volume down over the 0 value it starts again in full-volume ..

Great to see it's working quite well. I'm aware of the sound bug, but I can't reproduce it... But it's on my bugfix-todo-list wink.gif As well as raster effect glitch and sound getting sometimes distorted.


#6 fusion_power

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Posted 14 July 2007 - 04:37 PM

QUOTE(pepone @ Jul 14 2007, 05:55 PM) View Post

...As well as raster effect glitch and sound getting sometimes distorted.

Very good! Turf Master with Raster effects and without glitches sounds great. smile.gif I hope, the activated Raster effects doesn't drop the frames to much at 200MHz. ^^

#7 pepone

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Posted 14 July 2007 - 04:59 PM

QUOTE(fusion_power @ Jul 14 2007, 06:37 PM) View Post

QUOTE(pepone @ Jul 14 2007, 05:55 PM) View Post

...As well as raster effect glitch and sound getting sometimes distorted.

Very good! Turf Master with Raster effects and without glitches sounds great. smile.gif I hope, the activated Raster effects doesn't drop the frames to much at 200MHz. ^^

raster effect are still done in pure C, so there is room for improvement wink.gif

#8 DaveC

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Posted 14 July 2007 - 05:43 PM

Thanks for the update.


BUG: I seem to be getting very bad quality sound from this version with Pulstar. I tried Pulstar and the sound is all staticky from the beginning, sounds like I have 2 blown speakers. Anyone else?

Edited by DaveC, 14 July 2007 - 05:48 PM.


#9 Julius

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Posted 14 July 2007 - 07:27 PM

Ahh finally a version that seems to work really well again, thanks a lot!

#10 fusion_power

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Posted 14 July 2007 - 08:15 PM

QUOTE(pepone @ Jul 14 2007, 06:59 PM) View Post

raster effect are still done in pure C, so there is room for improvement wink.gif


Sounds promising. smile.gif On the original Console(s), raster effects could be done without much Hardware power afaik, right? I don't know much about emulation but the original effect was to use the way, a Console draw the images on screen line for line from top to down. And the raster effects just sets some specific layers in another alignment than others, so the Megadrive could do dozens of Parallax Layers in Sonic Games even with only 2 or 3 possible Hardware layers for example. ^^
Really an impressive technique. Can the GP2X handle this in the same way like the original Consoles during drawing a pic on screen or must he emulate this whole thing completely in Software?

Edited by fusion_power, 14 July 2007 - 08:16 PM.


#11 antaresuk

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Posted 15 July 2007 - 12:00 PM

awesome. If only I could figure out how to get rid of the memory card save messages in league bowling it would be perfect.

#12 Yorper

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Posted 15 July 2007 - 01:37 PM

QUOTE(antaresuk @ Jul 15 2007, 01:00 PM) View Post

awesome. If only I could figure out how to get rid of the memory card save messages in league bowling it would be perfect.



Easy, set the uni-bios to be arcade and not console. I dont get any messages about memory cards like that smile.gif

#13 Rivroner

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Posted 15 July 2007 - 03:53 PM

Raster effects working correctly, wow smile.gif

Thank you very much happy.gif

#14 shinra

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Posted 15 July 2007 - 05:15 PM

thanks fo the release, its working fine it seems, but, could you add a 3thr button to the service mode button combo?, sometimes i acidentally push the stick while evading in kof or samurai shodow 4(pressing R at the same thime) sad.gif

#15 pepone

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Posted 15 July 2007 - 05:21 PM

QUOTE(shinra @ Jul 15 2007, 07:15 PM) View Post

thanks fo the release, its working fine it seems, but, could you add a 3thr button to the service mode button combo?, sometimes i acidentally push the stick while evading in kof or samurai shodow 4(pressing R at the same thime) sad.gif

Ok, I note that for the next release wink.gif