We need more protected games, I use to love working out how to defeat the protection on BBC micro games. (It was more fun than the game itself

)
The internet has spoilt all that - a quick google of "CPRM crack" is all that's required.
Copy protection is pointless, you're just costing yourself money, time and effort it implement something that someone will crack if they want it enough. Once it's cracked you're no better off.
Worse still you pissed off the legitimate buyers and have to put up with them having problems with activation.
You might prevent a few people playing it but chances are they weren't going to but it anyway.
I think the support the community has shown for other commercial games shows people are willing to pay.
It's only a small community and most people want to encourage the production of more commercial games for the GP2X.
I think the developers of "Wind and Water" had a really good idea personalising the game for those who pre-ordered - something a pirated version could not give you.