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The Ur-quan Masters 2x V1.0 (star Control Ii)


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#46 Trevor Bradley

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Posted 08 December 2007 - 07:03 AM

QUOTE(Senor Quack @ Dec 6 2007, 03:45 AM) View Post

Are you using R Trigger for thrust? That's the button to use if not.


That would be it, though it's counterintuitive... seeing as how it was "up arrow" back in 1992... smile.gif

Is there a problem with using up and left/right at the same time?

#47 Trevor Bradley

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Posted 09 December 2007 - 03:17 AM

QUOTE(Trevor Bradley @ Dec 7 2007, 11:03 PM) View Post

QUOTE(Senor Quack @ Dec 6 2007, 03:45 AM) View Post

Are you using R Trigger for thrust? That's the button to use if not.


That would be it, though it's counterintuitive... seeing as how it was "up arrow" back in 1992... smile.gif

Is there a problem with using up and left/right at the same time?


D'Oh! After playing UQM with the right trigger for a good hour, I've figured out why "forward" is mapped to a right trigger, and I feel really dumb now. I have an F200, and you don't.

The F200's D-Pad control scheme feels way too much like the IBM keyboard "Up-left-down-right" used to play SC2 in the 90's, and UQM in the 2000's. So when I rove around on the surface or even navigate in space, I constantly hold down the "Up" key, while occasionally pushing left and right to turn. It's felt natural since 1992... smile.gif

However, on an F100 joystick, this control scheme would be very difficult to use.. perhaps twitchy at best. You need up to be on almost all the time (perhaps not on Spathiwa for the Ultimate Evil), and using the F100 joystick in that fashion would risk your lander.

I have a suggested compromise: Keyboard config file of some kind? "Up" works as it should right now, it's just that the keypad is "locked" so that directional keycombos can't work at the same time.

One other place where "up+left" or other combos are needed: Choosing a dispatch site for the lander. Right now you have to go left, then up. Even on the F100, diagonal control makes sense here.

I'm happy to be patient with changes... UQM took a long point to get to where it is today, I can wait a few weeks for a simple fix. (Or I should get off my butt, get those sources, and make a fix for myself!)

Edited by Trevor Bradley, 09 December 2007 - 03:18 AM.


#48 Senor Quack

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Posted 09 December 2007 - 04:40 AM

I have released a language pack containing the four languages the game has currently been translated to:

http://archive.gp2x....0,0,0,0,29,2412

(Russian, Finnish, Spanish, German)

RE the lander mode thrust issue: Because of the nature of the 8-way GP2X stick, and also the way the game now handles controls, thrust is most easily handled with a separate button. I might look into adding diagonal movement into the planet lander dispatch, as well as fixing planetary thrust, but it's not a priority, as I find R trigger makes a lovely gas pedal.

#49 Trevor Bradley

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Posted 10 December 2007 - 07:48 AM

QUOTE(Senor Quack @ Dec 8 2007, 08:40 PM) View Post

RE the lander mode thrust issue: Because of the nature of the 8-way GP2X stick, and also the way the game now handles controls, thrust is most easily handled with a separate button. I might look into adding diagonal movement into the planet lander dispatch, as well as fixing planetary thrust, but it's not a priority, as I find R trigger makes a lovely gas pedal.


By all means, keep R as thrust even after a fix. Just consider unlocking the directional keys for a later, later version.

It plays great, keep up the good work!


#50 Senor Quack

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Posted 12 December 2007 - 01:33 AM

QUOTE(Trevor Bradley @ Dec 10 2007, 02:48 AM) View Post


By all means, keep R as thrust even after a fix. Just consider unlocking the directional keys for a later, later version.

It plays great, keep up the good work!


I will, indeed, thanks for the compliment, too.

On a side note:
ARRGGGGHH I just got done getting about halfway through the game (maybe more) and ran out of time! I shoulda know 60,000 RU's was too many! I just love harvesting minerals too much, I guess. I had a badass ship, too! I love this game so much I don't even mind doing everything over