Gpsp2x 0.9-2xb U3 Released!
#16
Posted 03 April 2008 - 05:29 PM
Things seem to be smoother in Zelda: Minish Cap from what I remember.
Unfortunately, I am still encountering the "fatal room" bug in which the emulator crashes near the end of the game. Exophase mentioned that he thought he had fixed that problem, but maybe the code wasnt picked up in this release? I have a savestate right near the crash if anyone wants it.
#17
Posted 03 April 2008 - 06:52 PM
notaz compiled it with profiling hints. He said it didn't help, but he only tested it with one game.
There's an FPS counter, so someone should post some actual results (post both numbers)
Edited by Exophase, 03 April 2008 - 06:57 PM.
#18
Posted 03 April 2008 - 07:08 PM
What kinds of things is it faster in?
notaz compiled it with profiling hints. He said it didn't help, but he only tested it with one game.
There's an FPS counter, so someone should post some actual results (post both numbers)
I would test but I deleted the old version. Is it still available for download?
#19
Posted 03 April 2008 - 07:26 PM
#20
Posted 03 April 2008 - 07:57 PM
I would test but I deleted the old version. Is it still available for download?
Original release
gpSP2x 0.9-2xb U2
#21
Posted 03 April 2008 - 08:21 PM
My unscientific results;
-Mario Kart seems about 5 fps or so faster in new version
-Mario v DK maybe has lost a few fps in new version
-Racing Gears also seems to lose a few fps in new version
Edited by naples39, 03 April 2008 - 10:45 PM.
#22
Posted 03 April 2008 - 10:05 PM
#23
Posted 03 April 2008 - 11:13 PM
I can't get Mario Tennis to work (just when you hit start to play it restarts the game and does the same thing, although too laggy to be playable).
#24
Posted 04 April 2008 - 02:51 PM
I've played a little bit with the "Sonic Advance" Series, I think this is the best speed-Test for a GBA Emulator.
I still have no clue, which Frameskip Method is better "uniform" or the other?
#25
Posted 04 April 2008 - 04:51 PM
#26
Posted 05 April 2008 - 06:32 AM
I notice that for me golden sun plays slow in battle (at 14 fps) and the sound gets too choppy.
#27
Posted 05 April 2008 - 03:29 PM
Final Fantasy, Harvestmoon too.. and all other popular games..
Overall the speed is improved. the neat menu is the plus!
I see A LOT of improvement here and there..
The best emu on GP2X!
And the most shocking part is..
Sword of Mana are playable now!
(although has a little stuttering sound, trying to overclock it.)
If may I suggest, please add back the brightness / gamma setting, because on some games the colour was too bright.
and add save configuration for the game, not all games need to be overclocked till 270 Mhz.
Thanks for Notaz & Exophase. Both of you are magnificent!!
#28
Posted 07 April 2008 - 01:37 PM
With all these improvements, i feel, i wanna play Pokemon Leaf Green at the work again...
btw, could it be possible, to make emu remember it`s rom directory?
Edited by Cruel, 07 April 2008 - 01:48 PM.
#29
Posted 07 April 2008 - 06:06 PM
i have some text graphics glitches in Rayman and TombRaider Prophecy.
In older releases everything fine.
In Samurai Kyo after few seconds game going to restarting loop.
TombRaider Legends not working. its memory isue ? have 8mb size
#30
Posted 17 April 2008 - 06:19 PM
GT Advance 3 also seems much faster, although still not quite playable on race mode, only time trials. But faster that's for sure. I'll be a very happy man the day I can play this game on the GP2X












