Pandora Emulator Frontend
#166
Posted 09 January 2009 - 11:36 PM
The video show how I think the Game settings screen should look. minus the proper icons are visual embellishments. The Options will be generated at launch for the given emulator so placement will be rather grid like. I would have sent just a screen shot but I don't think it shows the idea off well enough.
http://uk.youtube.co...h?v=UJvON8lCM3M
short and sweet.
#167
Posted 10 January 2009 - 05:56 AM
The only current problems I see are:
- Not all the game's names are left aligned.
- The sort by thing still isn't there, plus the "Y" button is scaled wrong.
- The shadows for the text on the main categories should be at 50% opacity and not 100%
- Not a big fan of caps "PLAY GAME"
- Realease Date, heh
- Also, the settings will be able to be controlled via gamepad instead of mouse right?
Remember all these are very very minor things, things I don't really really care about.
What all art do you require, it seems you got the settings page layout taken care of pretty well.
#168
Posted 10 January 2009 - 12:47 PM
#169
Posted 10 January 2009 - 06:23 PM
Edited by hells_dark, 11 January 2009 - 12:53 PM.
#170
Posted 11 January 2009 - 05:20 AM
I was just asking since you said about the whole thing where you had to resize the textures. It seemed as though you were using a pre-made GUI api or something.
The only current problems I see are:
- Not all the game's names are left aligned.
- The sort by thing still isn't there, plus the "Y" button is scaled wrong.
- The shadows for the text on the main categories should be at 50% opacity and not 100%
- Not a big fan of caps "PLAY GAME"
- Realease Date, heh
- Also, the settings will be able to be controlled via gamepad instead of mouse right?
Remember all these are very very minor things, things I don't really really care about.
What all art do you require, it seems you got the settings page layout taken care of pretty well.
1. Fixed
2. I know I was in a hurry (I work on this at work so it happens in spurts
3. That would look nice I'll get on that.
4. Sometime after I have a Pandora to map the Joystick Keys and before Duke Nukem Forever.
5.I have mouse and Keyboard controls right now. Joypad control should be pretty easy to implement when I have one to work with.
I wouldn't mind a check mark like icon to show that the setting is enabled / disabled.
The sliding of menus (on the right) seems annoyingly slow to me, will one be able to disable it or change its speed?
Speed isn't set yet (that is I copy and paste old code) see reason 2 above for the reason
I agree, the sliding is too small :/
I just can't make you happy can I Hells_Dark.
#171
Posted 11 January 2009 - 12:49 PM
Thanks Aimless_E, i really look forward to use your front end on my pandora
Edited by hells_dark, 11 January 2009 - 12:53 PM.
#172
Posted 19 January 2009 - 04:08 PM
I have gotten the search function working. And with it the categories will work as well. I don't have any category info to speak of so it doesn't do anything, but if I did, I'm confident it would
Seems you and I are in similar boat tiptup300. Kinda funny that the ones working on the program wont get to use it first...
#173
Posted 20 January 2009 - 09:27 PM
do you think that there could be a program tied to ZIB on a computer that could fetch data (Game Pictures, Correct Names, etc.)? Maybe it could be a plugin to the Pandora Sync Suite?
Anyway, that frontend looks GREAT. Good work AimlessE.
Edited by PandoraRox, 20 January 2009 - 09:27 PM.
#174
Posted 20 January 2009 - 11:03 PM
A question-
do you think that there could be a program tied to ZIB on a computer that could fetch data (Game Pictures, Correct Names, etc.)? Maybe it could be a plugin to the Pandora Sync Suite?
Anyway, that frontend looks GREAT. Good work AimlessE.
Hey PandoraRox glad to see your still around.
I like the idea (though it might be a little to "itunes-ish"). The original plan was to have ZiB do the fetching when it detects the game. But a PC version that could "Sync" with the Pandora would be really cool. especially if it can do it wireless-ly. It's something to consider for future versions but for now I think we need a feature freeze to keep everything on schedule.
#175
Posted 21 January 2009 - 10:45 PM
Hey PandoraRox glad to see your still around.
I like the idea (though it might be a little to "itunes-ish"). The original plan was to have ZiB do the fetching when it detects the game. But a PC version that could "Sync" with the Pandora would be really cool. especially if it can do it wireless-ly. It's something to consider for future versions but for now I think we need a feature freeze to keep everything on schedule.
Yeah, I like the idea that ZiB would do the fetching over WiFi when it detects the game. Then you wouldn't have to go back and plug it in to your computer, find the games w/out artwork... etc. It would make everything easier, and that's what this project's about, right?
Edited by PandoraRox, 21 January 2009 - 10:46 PM.
#176
Posted 29 January 2009 - 04:33 PM
Not only did I have to get a new car the last couple of weeks, but my main computer (the one I play most of my games on) is now acting up. I'm starting to think I have inherited the Pandora curse.
I will have to think long and hard about what I should do about the SoothSayer (Mine main computer). So the choice now is wether or not I continue to wait for the pandora or blow some cash on my computer to get it up and running again.
Development continues however. I have ZiB functioning as a true multiple emulator front end now. And should be able to present a functioning beta release in the coming weeks. It wont have the internet download code yet but it should be able to do what we need for the first release. (play games, change settings,update catalog,etc.)
Pix will follow.
#177
Posted 06 February 2009 - 03:15 PM
I'm on the list for the first batch of Pandoras and I have a renewed interest in ZiB (I hate bug smashing). I promised pix I know but my development environment has changed so I have been trying to get back in the grove. But for those that are interested heres a tentative release schedule.
Version 1.0
Features:
View all Roms from all emulators that are supported.
Easy setting toggles that can be saved for each game.
Displays available flyer/poster/screenshot of the game
Available Roms and their info are stored in a DB file to minimize disk reads.
Search finds all games that match the criteria for each emulator and keeps said games in there respective section.
Emulator default settings can be configured in the Emulator Manager section on the main menu
Rom Manager allows for the manual reloading of the game DB
ZiB settings --disabled for the time being
Categories work but are not set due to lack of data.
What need to be done:
Move all configurable options to config files (some are hardcoded).
Make sure new configurations can be added by others.
Add the ability for new emulators to be added to a supported emulators list which includes rom dirs configs and flyer/screenshot data
Add keyboard commands to all screens.
Squish bugs
Squish bugs
Clean code
Get Pandora
Add Joystick commands to all screens.
Squish bugs
Squish bugs
Release RC to various followers of the project to get needed rom data and feedback.
Squish bugs.
Release to the wild.
#178
Posted 07 February 2009 - 12:28 AM
Go Aimless_E !
#179
Posted 07 February 2009 - 08:44 PM
#180
Posted 12 February 2009 - 10:20 PM
I promised pix and pix you shall have.
Edit:
well okay.... apparently they''''ve got the img tag disabled....nm
Edited by Aimless_E, 12 February 2009 - 10:21 PM.










