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#256 Mr Loon

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Posted 23 February 2011 - 09:59 AM

I know I'm repeating myself again, but +1 from me for USB mouse support!! (and that goes for all the Quake games:D)


+1 from me too, both for asking and repeating. Quake 3 with mouse support would be awesome on Pandora.

#257 Pickle

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Posted 23 February 2011 - 01:43 PM

Usb mouse/Keyboard support is there is just has to be specified with the right flags, which I dont recall the specifics at the moment.

#258 Stouffa

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Posted 23 February 2011 - 02:00 PM

Could you sprinkle some picklelauncher magic on it to get that to happen? ;)

#259 MooTheKow

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Posted 23 February 2011 - 07:13 PM

Just curious - why would you want mouse support to play the game on your pandora? At that point aren't you better off just playing it on a laptop or desktop?

#260 Stouffa

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Posted 23 February 2011 - 08:30 PM

well I just like the idea of being able to plug in a mouse into my Pandora, and get some FPS going!

#261 DoubléDash

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Posted 23 February 2011 - 09:19 PM

Call me old skool but I still prefer FPS games with mouse, even on pandora! Got a wireless mouse recently, with just this in mind! There's always a small table/shelf on the train!

#262 Stouffa

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Posted 23 February 2011 - 10:50 PM

Call me old skool but I still prefer FPS games with mouse, even on pandora! Got a wireless mouse recently, with just this in mind! There's always a small table/shelf on the train!


It's odd that for me the Pandora suddenly seems much more computer-like once a mouse is plugged in? (too many years of tech conditioning I guess!!) Granted for day to day use, I normally only use the nubs/stylus:)

Edited by Stouffa, 23 February 2011 - 10:51 PM.


#263 fettouhi

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Posted 14 March 2011 - 03:47 PM

Can anyone get Quake 2 working on the pandora at the moment? I just got my pandora today and I wanted to try it but no go. I ran game once to generate the folders needed but they won't generate. Anybody else having that problem?

#264 fettouhi

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Posted 14 March 2011 - 06:52 PM

Can anyone get Quake 2 working on the pandora at the moment? I just got my pandora today and I wanted to try it but no go. I ran game once to generate the folders needed but they won't generate. Anybody else having that problem?


here is the output. Should the
directiry
be
called .baseq2 or just baseq2?

sudo /usr/pandora/scripts/pnd_run.sh -m -p /media/mmcblk1p1/pandora/menu//IOquake2.pnd -e runquake.sh -b quake2
not mounted on loop yet, doing so
LoopMountedon:
/dev/loop1
Filetype is Squashfs
Mounting PND (mount -t squashfs) :
/dev/loop1 on /mnt/pnd/quake2 type squashfs (ro)
Filesystem is vfat
Mounting the Union FS using /media/mmcblk1p1/pandora/appdata/quake2 as Write directory:
mount -t aufs -o exec,noplink,dirs=/media/mmcblk1p1/pandora/appdata/quake2=rw+nolwh:/mnt/pnd/quake2=rr none /mnt/utmp/quake2
none on /mnt/utmp/quake2 type aufs (rw,si=62a23777,noplink)
none on /mnt/utmp/quake2 type aufs (rw,si=62a23777,noplink)
[------------------------------]{ App start }[---------------------------------]
Error: ./baseq2/pak0.pak is not a packfile
[-------------------------------]{ App end }[----------------------------------]
cleanup done

#265 Pickle

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Posted 14 March 2011 - 06:54 PM


Can anyone get Quake 2 working on the pandora at the moment? I just got my pandora today and I wanted to try it but no go. I ran game once to generate the folders needed but they won't generate. Anybody else having that problem?


here is the output. Should the directory be called .baseq2 or just baseq2?


baseq2
not hidden

#266 fettouhi

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Posted 14 March 2011 - 08:00 PM



Can anyone get Quake 2 working on the pandora at the moment? I just got my pandora today and I wanted to try it but no go. I ran game once to generate the folders needed but they won't generate. Anybody else having that problem?


here is the output. Should the directory be called .baseq2 or just baseq2?


baseq2
not hidden


Thanks, seems like my pak files were corrupted during copying. Now it works. Hexen 2 on the other hand crashes in game when loading the first lavel (both sdl and nanogl).

#267 Pickle

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Posted 14 March 2011 - 08:01 PM

Now it works. Hexen 2 on the other hand crashes in game when loading the first lavel (both sdl and nanogl).


Make sure the data is patched

#268 fettouhi

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Posted 14 March 2011 - 08:29 PM

It is already patched to 1.21. Here is the error it outputs just before the crash

execing config.cfg
couldn't exec autoexec.cfg

======== Hexen II Initialized =========

Loaded progs.dat, v6, 26905 crc, H2MP/v1.12 structures
Read in 562 str
FATAL ERROR: Mod_LoadModel: models/stltng2.mdl not found

ing lines
Loaded white light (32-bit)
Couldn't write config.cfg.
Shutting down SDL sound
Closing Pandora Controls
Nub 0 previous state restored
Nub 1 previous state restored
NGL: Interface released!
NGL: Library released!
NGL: Shutdown!
[-------------------------------]{ App end }[----------------------------------]
cleanup done