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Nail''''''''s Adventure Wip


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#76 adamorjames

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Posted 15 March 2009 - 07:52 PM

I made a video for those who can't get it working to see what it looks like.

#77 hells_dark

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Posted 15 March 2009 - 08:41 PM

QUOTE(jsmtux @ Mar 15 2009, 06:18 PM) View Post
@hells_dark Don''t know why it keeps happening; as I`m using the same version as you; you aren`t using the numpad keys, are you? It`s the only thing I can think about...


No… i tried everything… weird laugh.gif


#78 cb88

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Posted 15 March 2009 - 08:50 PM

@hells_dark you can in fact see then gun then? if not press 2 3 or 4 like i said

#79 Mr.Gonzo

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Posted 15 March 2009 - 09:32 PM

@adamorjames:
Thank you mucho ! its looking good!

#80 hells_dark

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Posted 15 March 2009 - 10:24 PM

QUOTE(cb88 @ Mar 15 2009, 09:50 PM) View Post
@hells_dark you can in fact see then gun then? if not press 2 3 or 4 like i said

No i can't. And i swear i pressed those damned keys…


#81 jsmtux

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Posted 15 March 2009 - 10:48 PM

@ hells_dark do you have the same problems on any other game? And with the windows version?

Thanks Qtpandora for your tip. I had to do it when compiling for windows but I forgot to say it. On my linux machine works either way, it may have something to do with sdl version.

@adamorjames thanks for the video!!

Well i arrived home early and I installed XP on my virtual box and compiled the game. It should work on linux too, however, it is the same as the last thing I uploaded earlier, just changed something in the harpoon.

Attached Files


Edited by jsmtux, 15 March 2009 - 10:55 PM.


#82 arrrgh

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Posted 16 March 2009 - 06:16 AM

JSMTUX, I tried compiling this under Linux and you''ve put semicolons after all your functions for some reason. huh.gif

#83 jsmtux

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Posted 16 March 2009 - 08:05 AM

QUOTE('''''''arrrgh''''''' @ ')

JSMTUX, I tried compiling this under Linux and you''''''''ve put semicolons after all your functions for some reason. \:huh\:


You must replace a line in the makefile:
CFLAGS = `sdl-config --cflags` -Wall -pedantic
should be
CFLAGS = `sdl-config --cflags` -Wall

I`m sorry biggrin.gif

Edited by jsmtux, 16 March 2009 - 08:23 AM.


#84 arrrgh

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Posted 16 March 2009 - 10:08 AM

Thanks, working fine now. The harpoon gun is looking good! smile.gif

#85 lingenfr

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Posted 05 April 2009 - 01:43 PM

jsmtux, could you please go back to your first post and edit it to list anything needed to run this and any dependencies necessary to compile it? I am running Ubuntu 8.10 (Intrepid) 2.6.27-11-generic. I installed libsdl-image and the binary puked with a segmentation fault. My makefile does not have "-pedantic" so I left it alone. It would be helpful if the first post had a link to the latest version and the information above. It looks neat and I would like to check it out. Thanks.

Edited by lingenfr, 07 April 2009 - 10:27 AM.


#86 Mithrildor

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Posted 05 April 2009 - 02:33 PM

Any progress? We havent see anything since a long time.

#87 jsmtux

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Posted 07 April 2009 - 09:32 AM

Thanks for your interest!
I`ve had some problems in my real life and I couldn`t get any work done, but now I`m back to work

I`ve decided I need to rewrite some parts of the code in order to implement most of the features you recently suggested; so it`ll take me some time. However, once I have finished this, you`ll notice a major improvement in the game.

@lingenfr: Changed! I don`t know yet why does that happen, if it compiles you must have the needed libraries installed. As I said I`m rewriting some parts of the code and I hope to have those things fixed for the next release

Edited by jsmtux, 07 April 2009 - 09:40 AM.


#88 lingenfr

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Posted 07 April 2009 - 10:43 AM

@jsmtux, I got it going. Thanks. Very neat. Keep up the good work.

#89 Mithrildor

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Posted 07 April 2009 - 11:48 AM

QUOTE('jsmtux' @ 'Apr 7 2009, 11:32 AM)

Thanks for your interest!
I`ve had some problems in my real life and I couldn`t get any work done, but now I`m back to work

I`ve decided I need to rewrite some parts of the code in order to implement most of the features you recently suggested; so it`ll take me some time. However, once I have finished this, you`ll notice a major improvement in the game.

@lingenfr: Changed! I don`t know yet why does that happen, if it compiles you must have the needed libraries installed. As I said I`m rewriting some parts of the code and I hope to have those things fixed for the next release


Ok, glad to have you back biggrin.gif. What program language are you using for coding btw?

#90 arrrgh

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Posted 07 April 2009 - 11:55 AM

He''s using C++.