Gnuboy 1.0.3
#1
Posted 13 June 2009 - 04:17 PM
The biggest missing features are a frontend and scaling. There is built-in scaling but 2x exceeds 320x240.
The best choice for the frontend would lemonboy, but the source was never made public.
Any ideas/suggestions?
#2
Posted 13 June 2009 - 05:34 PM
The biggest missing features are a frontend and scaling. There is built-in scaling but 2x exceeds 320x240.
The best choice for the frontend would lemonboy, but the source was never made public.
Any ideas/suggestions?
Hopefully someone can come along and code a frontend. I'm sure nobody would mind having an extremely basic menu (ala gpSP) So what, it runs from a terminal command?
#3
Posted 13 June 2009 - 07:07 PM
Anyway, the current Gp2x version of Lemonboy is hardly portable because it depends a lot on the minilib. During the last weeks I was working on an enhanced version of Lemonboy: much more portable (Gp2x, Wiz and Pandora) and it has now directories and super gameboy support. I have some problems with the super gameboy palettes that I wanted to solve before publishing a new update and I do not own a Wiz. I can provide the source code of the new version to you to make a quick and dirt port to the Wiz.
If you are interested, please send a private message to me.
Edited by juanvvc, 13 June 2009 - 07:13 PM.
#4
Posted 13 June 2009 - 07:31 PM
Anyway, the current Gp2x version of Lemonboy is hardly portable because it depends a lot on the minilib. During the last weeks I was working on an enhanced version of Lemonboy: much more portable (Gp2x, Wiz and Pandora) and it has now directories and super gameboy support. I have some problems with the super gameboy palettes that I wanted to solve before publishing a new update and I do not own a Wiz. I can provide the source code of the new version to you to make a quick and dirt port to the Wiz.
If you are interested, please send a private message to me.
Sorry I tried the only download link that I found but it didnt work. I will get in touch with you.
#5
Posted 13 June 2009 - 07:49 PM
Give me a minute and I'll send the new version of the code.
#6
Posted 13 June 2009 - 08:37 PM
#7
Posted 13 June 2009 - 10:51 PM
#8
Posted 13 June 2009 - 11:57 PM
Ive used the mame minlib source and converted enough to get working video and controls. Sound isnt working but im getting messages from the driver on the settings.
Theres no scaling yet as lemonboy does it with the gp2x hw. There also a nasty flicker with the border/fill-in gfx.
Menu works nice.
This is also with pretty much everything turned on double buffer, superboy, etc
#9
Posted 14 June 2009 - 12:05 AM
Sounds like it isn't being drawn on both framebuffers.
#10
Posted 14 June 2009 - 12:47 AM
Sounds like it isn't being drawn on both framebuffers.
Yep it was. Used the wrong flip function, now all I need is sound...
#11
Posted 14 June 2009 - 03:14 AM
#12
Posted 14 June 2009 - 03:19 AM
Sounds like it isn't being drawn on both framebuffers.
Yep it was. Used the wrong flip function, now all I need is sound...
Pickle, you are a porting god among men. Can't wait for this one. Once this hits there should be no reason to ever need another handheld device again.
#13
Posted 14 June 2009 - 03:29 AM
#14
Posted 14 June 2009 - 07:56 AM
Keep up to good work as always!
#15
Posted 14 June 2009 - 08:30 AM
The biggest missing features are a frontend and scaling. There is built-in scaling but 2x exceeds 320x240.
The best choice for the frontend would lemonboy, but the source was never made public.
Any ideas/suggestions?
Maybe contact Notaz for the scaling. He did one for the GBA emu and it looks decent for scaling.
frontend will be good if it does the basics. Lemonboy on my GP2X seems to have problems and doesn't show all of the ROMs for some reason. This would need to be corrected before Wiz use.











