Posted 25 June 2009 - 10:52 PM
I'm interested how much emu oriented GP2X users we still have, if you are going to use this please post in this thread.
Posted 25 June 2009 - 11:17 PM
Edit: OK, wow, that scaler is really nice. And still using it I'm getting 60 (30) frames on Lufia Ruins of Lore (which had a really choppy playback on the intro even when overclocking).
Excellent, one question, does it set a default clockspeed when it starts? If it does not, then those figures are with a 200 mhz speed... i think...
In other words it is great! Now testing other games...
Edit2: Golden Sun has a clear performance improvement, but it doesn't output sound now... anyway, the previous version lags even disabling sound.
Other games have similar results, and have seen no other problems so far (GS is the only that lost sound).
Thanks so much Notaz!
Edited by gp2.eXe, 26 June 2009 - 12:00 AM.
Posted 26 June 2009 - 12:14 AM
all tested @ 200mhz / scalled 3:2 software / automatic frame skip (value4) ..highly enjoyable .. few "stutterings" with advance wars (in menu) but very playable
great work notaz!
Posted 26 June 2009 - 01:48 AM
Also Harvest Moon: Friends of Mineral Town, Fire Emblem , and (oh... my batteries died right now...) The Legend of Zelda the Minish Cap, all running smoothly.
One thing I did not test, and that gave me trouble with the previous release were the savestates, sometimes they just got randomly corrupted while saving. I'll test it's reliability as soon as I can.
Up 'til now, great!
By the way, do you mind if we post about this at openXile? This is really good news but I don't know if you are completely happy with this release.
Edited by gp2.eXe, 26 June 2009 - 01:51 AM.
Posted 26 June 2009 - 02:40 AM
Apart from emulators and roms, the only things on my SD card are PrBoom, The Minigame Project and Battlejewels.
Posted 26 June 2009 - 02:47 AM
Posted 26 June 2009 - 03:31 AM
Posted 26 June 2009 - 03:37 AM
audio buffer: 2048
I'm using open2X firmware.
Posted 26 June 2009 - 07:18 AM
Couldn't have put it better myself!
Posted 26 June 2009 - 08:54 AM
Bundling it with RAM timing app is the main reason I'd guess, only invalidating/cleaning cache parts that really need to be handled could be also helping a bit.
Posted 26 June 2009 - 09:15 AM
i do use my gp32 yet though.... (but i guess gba would be too high for it)
Edited by Wolfsclaw, 26 June 2009 - 09:16 AM.