Music For Your Stuff!
Posted 08 July 2009 - 03:36 PM
I'm in the process of setting up a space to provide original music to Pandora developers to use in your apps and games.
It is all 8-bit inspired, NES-esque music that should work well with platformers, rpg's, and whatnot. My goal is to create simple, catchy music - just like the old days!
Any way, check it out. Currently I have only upped one track, but the selection should grow exponentially in the near future.
Posted 08 July 2009 - 04:02 PM
Posted 08 July 2009 - 04:23 PM
Posted 08 July 2009 - 06:00 PM
Posted 08 July 2009 - 07:27 PM
I just put up another tune. I'll probably add a third later today.
Edited by HomoChristo, 08 July 2009 - 07:37 PM.
Posted 09 July 2009 - 11:23 AM
That sounds really great! Can't wait to hear more, keep up the good work!
+1 I agree!
Posted 10 July 2009 - 06:46 PM
Posted 11 July 2009 - 05:56 PM
Posted 12 July 2009 - 01:24 AM
Posted 12 July 2009 - 03:11 AM
btw, what did you make them in?
Posted 12 July 2009 - 05:09 AM
I've come to the very same realization and any future tunes I make will probably steer clear of that kind of thing. I'm a bass player so I tend to overdo the bass lines. Good ears!
My main worry is that I'm not making usable game music. I'll have to go listen to some of my favourite old games and see how the songs are structured. It's not the standard verse-chorus-verse-chorus-bridge-verse-chorus type of music.
Oh, I'm just sticking to Garageband for this, using an Axiom49 midi keyboard. The sounds are coming from an AU plug-in called "magic8bit", or something like that.
Anyway, thanks for checking it out!
Posted 12 July 2009 - 05:44 AM
Regarding structure... I'm just getting myself started making tunes, and doing it with games in mind does make it interesting. It's easier in some ways than trying to cater to a discerning dance floor, but I think it's harder in other ways. Check out the theme to PandoraPanic, made by Pat Ferguson (aka pferguso). It's a fairly short tune, and the way it loops is something I've had my magnifying glass on. When it loops back to the start, it's not immediately obvious that it's restarted - it really continues seamlessly. Simple but clever structuring.
I'm putting together a title track for one of the games being made for Pandora, and I'm trying to achieve a similar thing. To make it seamless, the intro has to sound like both an intro, and a second verse of sorts. Which means I have to compromise on how the intro is structured. It's definitely a challenge, but fun.
As you say, the best thing any of us can do is listen listen listen to all the game music we can! For the record, I don't think your tunes will have any trouble fitting into the right game.
Posted 14 July 2009 - 06:39 AM
It didn't quite work out how I wanted it to, but I upped it anyways.
Oh well, I'll call it a failed experiment that taught me a little something.
Posted 14 July 2009 - 04:07 PM
Posted 15 July 2009 - 02:46 AM