These ones:Pre-calculating? Which tables .. I should see what they're up to in the current drivers; back when I was coding up that shit from scratch I didn't pregenerate too much.
/* allocate memory for tables */
pTcosin = malloc ( (2048+1) * sizeof(INT32)); /* yes! 2049 is correct */
pTinten = malloc ( total_colors * 256 * sizeof(UINT8));
pTmerge = malloc (total_colors * total_colors * sizeof(UINT32));
invpens = malloc (65536 * sizeof(UINT16));
pixel = malloc (MAX_PIXELS * sizeof (UINT32));
old_list = malloc (MAX_POINTS * sizeof (point));
new_list = malloc (MAX_POINTS * sizeof (point));











