Okay, just because I'm not posting updates, doesn't mean the work isn't getting done.

All of the files in that image are CURRENTLY IN MARKO'S EMAIL INBOX
SOMEONE SHOULD CHECK THEIR EMAIL
I'm no DaVinci when it comes to spritework, but I seem to manage quite well.
Also, I haven't spoken directly with Marko about the flight strength bar on the left, although I am fairly certain the way I have it set up will be easy to implement.
Also, I attempted an animation for the hut, we'll have to wait and see how it turns out, won't we?
Anyway, As always, with love from bandito.
EDIT:
I sat down to play the demo release (Fun as hell, even if it is unfinished)
I realized that if you hit an enemy in midair, your flight power can exceed 10 flaps
This is a problem for the way I set up the energy bar, it will need some correcting on my part or on Marko's part
Personally, I am perfectly fine with adding another notifier to the bar that shows when you have more than full power, something like this might do it, with the extrusions at the top changing color to reflect the number of extra flaps

Any other ideas from the peanut gallery?
I don't think the bar can go higher than 15, so this might be the best solution
Edited by Amigo Bandito Crujiente, 23 January 2010 - 03:11 AM.