I remember this game on the Atari ST. I was like "WTF is happening!?" There are flying camels or something.
It was kind of a weird game indeed, liked it a lot though
Sweet! I loved Joust. This'll be great! Too bad I'll have no one to play with.
Well eventually i might have to look into networked play then, not that much data to transmit, so might just be fast enough. Not anywhere in the near future though. And i would need help with that, never built anything network related.
Good stuff. I love Joust, even though I find it really annoying and it bugs the hell out of me
Get ready to be bugged some more then. I programmed those birds and even i am surprised by them somethimes
Although i have to state again that it will not be original joust (might leave in the PP! minigame somewhere though). It will have the movement style and enemy killing like joust, but levels will be MUCH larger, more killing methods will be added (bombing is most probably the first candidate) and different enemytypes (also platform walking ones probably).
Been thinking about the gameplay type for the one player adventure mode (name not official), and it will probably be: Score enough points by killing and collecting stars, coins, or whatever. then the goal at the end of the level opens and you can finish. After finishing, level score will be added to total score, with bonus points for leftover time (did i mention time allready? will be sufficient for most ppl though, more for scoring purposes) and points collected above the minimum number. Also (mini-)Bosses!!
Anyway, im happy to hear comments/tips/gameplay ideas/anything and i'm still looking for loads of graphics and music!!!!