(I tease, sorry)
Bad Sound Quality
#91
Posted 08 June 2010 - 01:19 AM
(I tease, sorry)
#92
Posted 08 June 2010 - 01:40 AM
I do think is is a software problem and will be fixable in the near future!
#93
Posted 08 June 2010 - 07:13 PM
any suggestions?
#94
Posted 09 June 2010 - 03:08 AM
The "second" sound card won't work with any programs by default, of course. You'd have to specifically select it or configure ALSA to make it the primary (not sure how this is done without having to edit config files and reload a bunch of stuff, to be honest. Kinda sucks if you only need it changed temporarily.).
#95
Posted 09 June 2010 - 07:06 AM
#96
Posted 09 June 2010 - 11:46 AM
#97
Posted 09 June 2010 - 12:54 PM
#98
Posted 09 June 2010 - 01:15 PM
#99
Posted 09 June 2010 - 01:29 PM
#100
Posted 09 June 2010 - 02:07 PM
^mine has the same output problems regardless what it feed through (speakers, earphones, cans etc)
That's a completeley different thing. That's ALSA doing buffer underruns when CPU Usage is too high (which happens with MAME, for example).
That's something that needs to be fixed with software.
The other problem we were talking about here is that sometimes (or almost always on some units) the sound initialization seems to fail and only noise comes out.
IF a game runs, it runs fine - and if the noise appears, it stays like that.
#101
Posted 09 June 2010 - 02:12 PM
Other news... I sucessfully got my imic to work! And the sound was A Okay! The only thing is I restarted and now I can't get it to be recognized anymore...
I can't get anything to be recognized through USB now... bummer...
Restarted multiple times... nothing... going to try shutdown and then turn on. Pandora is USB 2.0 right? imic is usb 2.0 right? shouldn't need a hub right?
I'm going to reflash...
Oh by the way... this post is what helped me get it working.
Plugged hub into mac... works fine... imic through hub works fine... Do i have bad usb now too?
Edited by HackModford, 09 June 2010 - 02:58 PM.
#102
Posted 09 June 2010 - 05:16 PM
That makes sense as pausing seems to allow the buffer to catch up and things run ok for a while.
^mine has the same output problems regardless what it feed through (speakers, earphones, cans etc)
That's a completeley different thing. That's ALSA doing buffer underruns when CPU Usage is too high (which happens with MAME, for example).
That's something that needs to be fixed with software.
The other problem we were talking about here is that sometimes (or almost always on some units) the sound initialization seems to fail and only noise comes out.
IF a game runs, it runs fine - and if the noise appears, it stays like that.
There has been some ALSA related talk in this thread. Hope everyone is clear as to what their problem is related to.
#103
Posted 09 June 2010 - 08:21 PM
#104
Posted 10 June 2010 - 10:42 AM
Then you could tell if it is software related.
Edited by mcobit, 10 June 2010 - 10:42 AM.
#105
Posted 10 June 2010 - 12:53 PM











