Posted 07 June 2010 - 09:04 AM
With tons of pressure built up as Pandora's are making their way to people here, I must be honest in saying I've been way behind in psx4pandora development. I have spent the past while working on it though.
While I chat, download the PND file here:
Updated June 14th 2010:
How to install:
1. Place the pnd in the SD card's directory: /pandora/apps/
2. Stick the SD card in your Pandora and on the desktop you will see the psx4pandora app. Run it and choose EXIT with the B button.
3. Now that the appdata directory is created on your SD card at /pandora/appdata/psx4pandora-1/ copy the PSX BIOS file scph1001.bin (all lowercase!) and your games (BIN,IMG,ISO,Z) to that directory.
4. Run psx4pandora and choose to Load A Game. Note that loading without a BIOS isn't supported currently. Play on.
How to access the in-game menu: Press SPACE.
How to exit the app completely: My traditional press ABXY+L+R
How to press L2/R2 psx triggers: Press Q or P respectively.
Bring on the feedback and let's get this polished up.
Posted 07 June 2010 - 09:19 AM
But very nice work, this will go onto my Pandora for sure!
Posted 07 June 2010 - 09:31 AM
Not sure how well feedback will go once it's given some usage. Hoping for the best.
Posted 07 June 2010 - 09:41 AM
BTW, if anybody wants to make a video, it would be greatly appreciated...
Posted 07 June 2010 - 09:43 AM
Posted 07 June 2010 - 09:48 AM
Just got my pandora an hour ago and already the psx emulator beta appears! It must be fate!
Trying it now - had to put it in /menu as it wasn't appearing in /apps for some reason...
Posted 07 June 2010 - 10:44 AM
Anyways tested the game runs about half the speed of the game this is with 0 frameskip, tried with frameskip but like you said Zodttd screen goes weird.
When I exit out with the pandora key the emulator goes back to the minimenu and goes weird font size.
OC my CPU to 600MHZ for this test.
Will report back later with more and pics
Update: Ridge Racer running it's demo mode not playing yet seems to run pretty good at 500MHZ shocked
Update 2: playing the game with sound at 500MHZ quite a lot slower. but almost full speed. maybe 40 out of 60 FPS at a guess.
Can't get the music to work must be something wrong with my cue file.
Wow for a little screen Ridge racer looks fucking wild
Edited by joshwaan2k, 07 June 2010 - 11:00 AM.
Posted 07 June 2010 - 11:00 AM
Are there any options with which to scale the video yet?
BTW, for the folks who have their apps and images on separate cards: You don't necessarily have to put everything in appdata. You can navigate to your images, you just start off in appdata and need to do ".." a couple of times.
Posted 07 June 2010 - 11:04 AM
Thanks for this first release Zodttd love it
Edited by joshwaan2k, 07 June 2010 - 11:12 AM.
Posted 07 June 2010 - 11:08 AM
All games seem to sit in the top left corner way too small (no scaling yet?), some games run surprisingly well at 500 MHz, most games run fullspeed at 750 MHz.
As this is not using any hardware like OpenGL or NEON yet, this is quite nice
Sound is weird, but that has been mentioned above. It goes faster and slower and sometimes skips
Some videos run withoutsound (FF9 intro video has sound, the first in-game-video is missing sound).
Legend of Mana runs nigh perfect