With save states, It'll be perfect.
Thanks for all the time you've spent on it!
Posted 04 July 2010 - 08:26 AM
Posted 04 July 2010 - 10:38 AM
We still need a tearing fix. And hardware-scaling would be very nice to have...With save states, It'll be perfect.
Posted 04 July 2010 - 11:12 AM
We still need a tearing fix. And hardware-scaling would be very nice to have...With save states, It'll be perfect.
Posted 04 July 2010 - 12:15 PM
Posted 04 July 2010 - 01:22 PM
Posted 04 July 2010 - 01:44 PM
Edited by john4p, 04 July 2010 - 01:46 PM.
Posted 04 July 2010 - 06:42 PM
Pardon my ignorance, but one SDL/hardware scaling is sorted, that can be applied to every emu?
Posted 04 July 2010 - 07:52 PM
Posted 04 July 2010 - 10:54 PM
Wasn't there already HW acceleratedd SDL for the GP2X long time ago or do I mix up things here?
Posted 04 July 2010 - 11:12 PM
Posted 04 July 2010 - 11:37 PM
and that will make use of the full 800x480 for emus?
(sorry, just trying to clarify bits and pieces i've read on the boards)
Posted 04 July 2010 - 11:40 PM
Posted 05 July 2010 - 10:26 AM
Fortunately a huge amount of Amiga-games use only 320x200 pixels which is 16:10-format (they were letterboxed on 4:3-monitors and TVs). Scaled by the same amount in x- and y-direction (*2.4) they almost fill the Pandora's screen entirely (768x480 out of 800x480 pixels) and still have correct aspect ratio.Errrm, the emulators could already use 800x480. That's up to the emulator devs.
Using hardware makes scaling way faster, yes, but changing a 4:3 screen to 16:9 will always look pretty ugly
Cheers!BTW: Put a new version with john4p changes into a PND:
http://dl.openhandhe...i?0,0,0,0,72,74
Edited by john4p, 05 July 2010 - 12:10 PM.
Posted 05 July 2010 - 07:37 PM
Fortunately a huge amount of Amiga-games use only 320x200 pixels which is 16:10-format (they were letterboxed on 4:3-monitors and TVs). Scaled by the same amount in x- and y-direction (*2.4) they almost fill the Pandora's screen entirely (768x480 out of 800x480 pixels) and still have correct aspect ratio.
Edited by DaveC, 05 July 2010 - 07:53 PM.
Posted 05 July 2010 - 07:54 PM
How do you use this? When I finally mazed my way through all of the directories to get to my games nothing worked at all. I select the image, select reset and all I get is the workbench hand. Not a single game would load, a couple just crashed out to the minimenu. Is there some special disk format needed or something?
Then there is these selections that when you select them goes to joystick mode, mouse mode, keyboard mode etc. These are no longer needed as we have a d-pad, we have nubs, and we have a keyboard. These functions could be mapped to those at all times, not sure why we need to choose one or the other.