Dosbox
#1
Posted 09 November 2010 - 01:30 PM
1. Updated to latest svn
2. Add the DjWillis touchscreen SDL hack
With the hack ive noticed it does work. I had 2 situations that i came across. At a low fixed cycles the cursor was always where i expected. At max the cursor would go up the screen if i was off the screen to the left. But I could "reset" it by pressing at the top left corner.
Get is here for now: http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,54
#2
Posted 09 November 2010 - 02:53 PM
#3
Posted 09 November 2010 - 05:10 PM
#4
Posted 09 November 2010 - 05:11 PM
Hooray! Dungeon Hack here I come! Kudos Pickle.
In fact that was one thing i tested last night, the intro screen is a little goofy, but past that it worked fine.
#5
Posted 09 November 2010 - 06:20 PM
#6
Posted 09 November 2010 - 11:08 PM
#7
Posted 10 November 2010 - 12:56 PM
Never tried Dosbox before, had a go last night and I'm loving it on the Pandora.
Struggled for a while until I realised that all you had to do was select the default setup in the front end and all the mapping of drives was done for you.
PS Am really enjoying dungeon hack too.
#8
Posted 10 November 2010 - 02:45 PM
#9
Posted 10 November 2010 - 02:48 PM
Can someone tell me how well Stunts runs on this?
I ran it ages ago, but its playable
#10
Posted 10 November 2010 - 09:16 PM
Can someone tell me how well Stunts runs on this?
I ran it ages ago, but its playable
Personally I'd like to see a video of a cunning stunt. Also, do you happen to have tried "The Red Barron"?
#11
Posted 11 November 2010 - 04:07 PM
However, the major show stopper when using nub input with DoxBox seems to persist: mouse button clicks done with the right nub move the mouse cursor randomly around before executing the mouse button click.
Any chance to remedy that?
All the best,
-zapman
#12
Posted 11 November 2010 - 04:17 PM
However, the major show stopper when using nub input with DoxBox seems to persist: mouse button clicks done with the right nub move the mouse cursor randomly around before executing the mouse button click.
give me an example app, i have not seen this problem in things ive tried.
#13
Posted 11 November 2010 - 04:21 PM
However, the major show stopper when using nub input with DoxBox seems to persist: mouse button clicks done with the right nub move the mouse cursor randomly around before executing the mouse button click.
give me an example app, i have not seen this problem in things ive tried.
All I have running in DoxBox is Master of Orion and Master of Magic. Both show that problem. No other program on my Pandora has that bug, so I assume it's got sth. to do with DosBox. Same thing on my girlfriends Pandora.
I can also describe the effect in detail:
it only has an effect on the up-down movement:
When you travel down with your cursor (left nub down), stop, move right nub to the left (LMB), the cursor jumps up a few pixel.
When you travel up, stop, do LMB the cursor jumps down.
It's always the same, so the cursor jumps in the opposite direction of the last actual movement. After the cursor has jumped, you can do as many LMB on this spot without any problem (jumping). It seems the faster you moved the cursor with the left nub, the further the cursor jumps up/ down when doing the first LMB. Maximum jumping distance is about 1-2 cm, minimum jumping distance just a few pixels.
Edited by zapman, 11 November 2010 - 04:39 PM.
#14
Posted 11 November 2010 - 04:30 PM
However, the major show stopper when using nub input with DoxBox seems to persist: mouse button clicks done with the right nub move the mouse cursor randomly around before executing the mouse button click.
give me an example app, i have not seen this problem in things ive tried.
All I have running in DoxBox is Master of Orion and Master of Magic. Both show that problem. No other program on my Pandora has that bug, so I assume it's got sth. to do with DosBox. Same thing on my girlfriends Pandora.
ah yeah now i remember, thanks
#15
Posted 11 November 2010 - 04:33 PM
ah yeah now i remember, thanks
great!











