
It improves compatibility with some games and has some other fixes (like timings, etc.)
Download:
Homepage: [url]http://code.google.com/p/gnuboy/
Posted 10 November 2010 - 01:13 AM

Posted 10 November 2010 - 11:30 AM
Posted 10 November 2010 - 12:28 PM
Nice, thanks! Great to see some development on the core codebase of gnuboy.
Posted 10 November 2010 - 12:37 PM
Nice, thanks! Great to see some development on the core codebase of gnuboy.
I know this is slightly off-topic buuuut does GnuBoy run under the Framebuffer? I really want some GB Marioland action on my Arcade Machine and I only use the fb on that. Also, can exact resolution be specified - I can only do a handfull (or less) very specific resolutions on my cab.
Any help, much appreciated!
Posted 10 November 2010 - 12:38 PM
Nice, thanks! Great to see some development on the core codebase of gnuboy.
I know this is slightly off-topic buuuut does GnuBoy run under the Framebuffer? I really want some GB Marioland action on my Arcade Machine and I only use the fb on that. Also, can exact resolution be specified - I can only do a handfull (or less) very specific resolutions on my cab.
Any help, much appreciated!
The source can create SDL, FB and X-executables
Posted 20 November 2010 - 08:10 AM
Posted 21 November 2010 - 05:51 AM
Links are broken
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Posted 25 June 2011 - 10:51 PM