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Gngeo 0.8.2


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#61 Zero3K

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Posted 18 April 2011 - 05:00 PM

Yes. I have sound issues with every games. I managed to get it to work somewhat (by somewhat, I mean that I can hear the voices in KOF 2002, but not the bgm during a fight and after I win, I hear a strange melody then there's no sound at all). Maybe you could try a different way of outputting the sound (such as the one that Exaile uses).

#62 jumpman

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Posted 18 April 2011 - 07:28 PM

Hey pepone, does this emu have any way to access the Neogeo menu system? I would like to turn on the blood in Metal slug games, but I can't seem to find the menu.

Chris

Edited by jumpman, 18 April 2011 - 07:28 PM.


#63 Pinky

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Posted 18 April 2011 - 08:29 PM

Yes. I have sound issues with every games. I managed to get it to work somewhat (by somewhat, I mean that I can hear the voices in KOF 2002, but not the bgm during a fight and after I win, I hear a strange melody then there's no sound at all). Maybe you could try a different way of outputting the sound (such as the one that Exaile uses).


Well, for Kof 2002, this is a bug, not a sound driver issue. Had you taken time to read https://spreadsheets...uthkey=CKL2moEK , you'd know it (even if the list isn't up to date).
For other games, what's your OS version, as it seems there's no problem for me with the official "Zaxxon hot fix 5" (tried Garou running more than 5 hours, and had no problem) ?

Edited by Pinky, 19 April 2011 - 04:41 PM.


#64 Zero3K

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Posted 18 April 2011 - 10:00 PM

The sound works perfectly in other games.

Edited by Zero3K, 18 April 2011 - 10:03 PM.


#65 Zero3K

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Posted 19 April 2011 - 04:49 AM

How come KOF 2003, etc. freezes before starting the game? Is there any way to fix it?

#66 Pinky

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Posted 19 April 2011 - 08:02 AM

How come KOF 2003, etc. freezes before starting the game? Is there any way to fix it?


Once again, please read the other posts, and https://spreadsheets...uthkey=CKL2moEK .
kof 2k3 uses a security chip that isn't emulated in GnGeo. It should be working with Mame .106 and overclocking I guess.

Edited by Pinky, 19 April 2011 - 04:41 PM.


#67 Yod4z

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Posted 19 April 2011 - 10:27 AM

Hey pepone, does this emu have any way to access the Neogeo menu system? I would like to turn on the blood in Metal slug games, but I can't seem to find the menu.

Chris

maybe use http://unibios.free.fr/

#68 jumpman

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Posted 19 April 2011 - 01:16 PM


Hey pepone, does this emu have any way to access the Neogeo menu system? I would like to turn on the blood in Metal slug games, but I can't seem to find the menu.

Chris

maybe use http://unibios.free.fr/

Has anyone gotten this to work? When I try the unibios alone, the games won't even boot.

I have the unibios included in my bios zip, but I can't bring up the menu during play. Maybe I'm doing something wrong, so if anyone can use the bios menu, please let me know how.

Chris

#69 dgame

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Posted 19 April 2011 - 02:10 PM


Thank you very much! It works.

Is there a way to assign (or use) the Test switch?
The test switch is used to set up the soft dip and make changes to how the game plays, enable/disable blood, number of rounds, difficulty etc.

Test switch is currently disabled. It's easy to add though. In the meanwhile, you can try with the universal bios. put uni-bios.rom in the roms directory, and add the following in your gngeorc:
system unibios
Then, check the doc ;)
http://unibios.free.fr/howitworks.html



#70 Bampt

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Posted 19 April 2011 - 02:17 PM

anyone had luck running KOF98 without crashing?

my KOF98 rom (38,6 MB zipped) seems to exit the emulator to the desktop when running in XFCE,

tried it in the Minimenue and the game reset itself instead of killing the emu.

The crashes seem to happen completly random...

#71 Mr Loon

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Posted 19 April 2011 - 05:18 PM

Just wanted to add my thanks for another excellent emulator on the Pandora, seems to be coming together really nicely, my Neo Geo faves all run silky smooth without screen tearing. :D

Keep up the good work Pepone, really looking forward to save states with this.

#72 Pinky

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Posted 19 April 2011 - 05:54 PM

anyone had luck running KOF98 without crashing?

my KOF98 rom (38,6 MB zipped) seems to exit the emulator to the desktop when running in XFCE,

tried it in the Minimenue and the game reset itself instead of killing the emu.

The crashes seem to happen completly random...


I did a test, and have the same result after maybe half an hour of play. Below is the pndrun_gngeo_pepone.out:

Spoiler



ps : unibios is ok, can turn blood on in mslug. Can't insert coin in arcade mode but ok in console mode.

Edited by Pinky, 19 April 2011 - 07:35 PM.


#73 dgame

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Posted 19 April 2011 - 09:18 PM

ps : unibios is ok, can turn blood on in mslug. Can't insert coin in arcade mode but ok in console mode.


This was for the using the Universe Bios with the 0.8.2 version but your last line suggests it is probably still the same:

When in Arcade mode the in-game controls do not work with the 1.3 or 2.x Universe Bios (can not insert coin, start, or play game).

The in-game controls work in Arcade mode with Universe Bios 1.0, 1.1, & 1.2.

The Arcade mode with with Universe Bios 1.1 and 1.2 starts with credits showing for both players like in console mode but allows Coin entry.
This is a problem because it skips the attract mode.

Arcade mode with Universe Bios 1.0 starts with no credits as it should.

I use Universe Bios 1.0 in Arcade mode to access the Test switch.



#74 Perky_Goth

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Posted 27 April 2011 - 04:14 PM

I keep trying several versions of the roms, but only a couple actually run. A few ones just crash gngeo outright. What should I be looking for? (fell free to PM me, hint hint)

#75 Mr Loon

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Posted 27 April 2011 - 09:49 PM

I keep trying several versions of the roms, but only a couple actually run. A few ones just crash gngeo outright. What should I be looking for? (fell free to PM me, hint hint)


This from Pepone helped me : "I tried a romset made for a really more recent version than mame 0.106 and it work."