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Piratebaby (Tentative Title)


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#1 PokeParadox

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Posted 02 May 2011 - 12:05 PM

Hi guys, I'm here to announce my game/toy for the coding compo.
EDIT: Also any suggestions for a better name for the project would be welcome!

Long story short the idea is to create a simple cross-platform virtual pet type affair.

Team
I'm coding and Dragons_Slayer is doing graphics (Yup he is also working on his own game that looks awesome...)

Progress
I've worked a lot of the ideas out both in my head and on my notepad, and I'm wanting this to be a fun and funny baby virtual pet thing that you can raise.
You will be able to raise different babies including the Pirate Baby(hence the title) Ninja, Skeleton, etc and all depending on how well you look after it. I've put some code together, including getting Penjin2(also tentative) to a functional state, so this project will be a debut of Penjin2 also.
I'm going away on Wednesday and I have a long-assed flight so I'm hoping to get some good coding time done then! :P

Inspiration
I'm pretty sure the fact that I will become a father fairly soon is a strong influence in this idea.

And that's currently all I have to say right now, hopefully D_S can show some of the artwork soon, as I would like to see it too! :D
And hopefully I can show some actual engine shots when I have a bit more of the game itself finished.

Edited by PokeParadox, 02 May 2011 - 12:11 PM.


#2 sebt3

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Posted 02 May 2011 - 12:52 PM

I will become a father fairly soon

Congrats ;)

the title could be : Parenting :D

#3 sebt3

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Posted 02 May 2011 - 12:55 PM

double post, sorry

Edited by sebt3, 02 May 2011 - 12:56 PM.


#4 crow_riot

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Posted 02 May 2011 - 01:12 PM

sounds interesting!

some time ago i was thinking about that idea, too. but i wanted kittens and items and an item store and what not and of course for the iphone.
and a few days later exactly that app appeared. so i scrapped that idea.

looking forward for to some screens and images! seems like it's getting a tough competition (which is good)

EDIT: Also any suggestions for a better name for the project would be welcome!

we got that problem with PaperWars as well :P ... how about pandagotchi ;) ... you see, i'm not the most creative one if it comes to names :D

#5 Miner49er

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Posted 02 May 2011 - 08:22 PM

I will become a father fairly soon

Congrats ;)

the title could be : Parenting :D


How about 'Pandering'?

#6 PokeParadox

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Posted 02 May 2011 - 11:58 PM

Well thanks for the positive response so far, and also name suggestions. I'll say again that it is intended to be a multi-platform game, so I don't really want to specifically tie the name to one system either!

And thanks for the congratulations comments, indeed it's an exciting time, to think there will be a little version of me in just a couple of months time... O_O

#7 sebt3

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Posted 03 May 2011 - 12:11 AM

indeed it's an exciting time, to think there will be a little version of me in just a couple of months time... O_O

Not exactly a copy of you. But well if you like to see yourself as someone that only eat, sleep and cry :D

#8 Miner49er

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Posted 03 May 2011 - 08:24 AM

I'll say again that it is intended to be a multi-platform game, so I don't really want to specifically tie the name to one system either!


Who made a system-specific suggestion?

#9 Com64

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Posted 04 May 2011 - 07:11 AM

Mini Ninjas? Wait, that's taken... damn.

It would be cool if you could completely customize the object/beast/WHY of burden in appearance and shape (like importing your own images...) and maybe have the choice to add scenarios, items, etc.

#10 PokeParadox

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Posted 06 May 2011 - 03:43 PM

Who made a system-specific suggestion?

Sorry, it may or may not have been implied, but I thought you did. :) The point still stands though!

Mini Ninjas? Wait, that's taken... damn.

It would be cool if you could completely customize the object/beast/WHY of burden in appearance and shape (like importing your own images...) and maybe have the choice to add scenarios, items, etc.

I still have some though on how to allow something like this, but not 100% sure.

Also I couldn't work as much as I wanted to on the plane because I was soooo drained. But I'm back on the case now I'm safely at the other side of the world with my wife, and not having to go to work...

#11 PokeParadox

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Posted 14 May 2011 - 04:22 PM

Bit more progress:
I have been working on the interface aspect of things and I have a menu panel that drops down from the top of the screen.

I'll be adding things like giving the food etc into this bar. I'm hoping soon I'll have enough things done to actually get some proper in-game screen for you, although I'm still working with my place-holder GFX...

Nevertheless we are progressing, more bugs are being fixed in Penjin2 and I hope to get this to a nice state for the compo deadline... we will see! :)

#12 MarkoeZ

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Posted 31 May 2011 - 01:52 AM

Just late night thoughts: don't name after the tinies, name after the player (creator? ; )
PirateParent :) (Or PenjinParent if you like, free advertising for the new engine : )

Cheers!

p.s. PiratePapa
PenjinDaddy (that sounds wrong somehow :P)

#13 PokeParadox

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Posted 01 June 2011 - 12:59 AM

Just late night thoughts: don't name after the tinies, name after the player (creator? ; )
PirateParent :) (Or PenjinParent if you like, free advertising for the new engine : )

Cheers!

p.s. PiratePapa
PenjinDaddy (that sounds wrong somehow :P )

PiratePapa/PiratePappy has a nice ring to it... hmmm the gears are turning!

#14 MarkoeZ

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Posted 01 June 2011 - 01:15 AM

PiratePapa/PiratePappy has a nice ring to it... hmmm the gears are turning!


Ghehe, cool. Glad to be of assistance ;)

Edited by MarkoeZ, 28 July 2011 - 04:28 AM.


#15 PokeParadox

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Posted 01 June 2011 - 02:22 AM

Just a quick note that Uni has posted some info about PirateBaby along with the first screenshot here:
http://www.riotdigital.com/ttcc2011/

I've been out of action for a couple of days and now it's back to work!