Frodo (C64 Emulator)
#1
Posted 07 June 2011 - 06:49 PM
Try images of D64 format! I don't know can it handle other types of images or not.
Sometimes pressing left stick causing volume down - known issue.
Here it is!
#2
Posted 07 June 2011 - 07:02 PM
#3
Posted 08 June 2011 - 01:47 AM
I made a port of Frodo(Commodore64 emulator). It's based on Wiz port(based on GP2X port(based on ...)). So, all of platform dependent code are mess.. That's why i need beta testing of this port! I can't improve quality of emulation, but i can improve port stability.
Try images of D64 format! I don't know can it handle other types of images or not.
Sometimes pressing left stick causing volume down - known issue.
Here it is!
Hopefully having my wiz port did help (it should have, all that should be needed is analog stick support), as when I did this (what ever i started with) it wasnt a easy port from what i remember.
#4
Posted 08 June 2011 - 03:00 AM
#5
Posted 08 June 2011 - 06:22 AM
Of course it helped a lot. All i've done are: fixed blitting procedure and added stick support. That's all. In fact, I waited when you done this port by yourself, but was tired already and do it by myself. Please, no offence!Hopefully having my wiz port did help (it should have, all that should be needed is analog stick support), as when I did this (what ever i started with) it wasnt a easy port from what i remember.
#6
Posted 08 June 2011 - 07:38 AM
#7
Posted 08 June 2011 - 01:08 PM
Of course it helped a lot. All i've done are: fixed blitting procedure and added stick support. That's all. In fact, I waited when you done this port by yourself, but was tired already and do it by myself. Please, no offence!
Hopefully having my wiz port did help (it should have, all that should be needed is analog stick support), as when I did this (what ever i started with) it wasnt a easy port from what i remember.![]()
No its fine, ive been busy with other projects I probably wouldn't have gotten to it as soon as you have.
#8
Posted 08 June 2011 - 05:00 PM
If you wish to express your gratitude, send this money to PickleIts a good start but Im unable to move more than a few steps on any of my games. Speed seems to be pretty good though. Keep up the good work and the $100 bounty will be yours!
On weekends I try to correct input handler for joystick axis.
When i done, maybe we are try to merge with each other versions? I publish the sources with my changes.No its fine, ive been busy with other projects I probably wouldn't have gotten to it as soon as you have.
#9
Posted 08 June 2011 - 05:19 PM
If you wish to express your gratitude, send this money to Pickle
Its a good start but Im unable to move more than a few steps on any of my games. Speed seems to be pretty good though. Keep up the good work and the $100 bounty will be yours!Port mostly based on his code. I'm only wanted to get C64 games and demos on my Caanoo
![]()
On weekends I try to correct input handler for joystick axis.When i done, maybe we are try to merge with each other versions? I publish the sources with my changes.No its fine, ive been busy with other projects I probably wouldn't have gotten to it as soon as you have.
Aion thanks, I was wondering what your motive might be for working on the port. If qbertaddict indeed wants to make a donation I have no problem sharing as we both did work on it.
If your changes do not effect the original wiz changes so it builds as i released it then just replace my source with yours.
#10
Posted 08 June 2011 - 05:41 PM
If you wish to express your gratitude, send this money to Pickle
Its a good start but Im unable to move more than a few steps on any of my games. Speed seems to be pretty good though. Keep up the good work and the $100 bounty will be yours!Port mostly based on his code. I'm only wanted to get C64 games and demos on my Caanoo
![]()
On weekends I try to correct input handler for joystick axis.When i done, maybe we are try to merge with each other versions? I publish the sources with my changes.No its fine, ive been busy with other projects I probably wouldn't have gotten to it as soon as you have.
Aion thanks, I was wondering what your motive might be for working on the port. If qbertaddict indeed wants to make a donation I have no problem sharing as we both did work on it.
If your changes do not effect the original wiz changes so it builds as i released it then just replace my source with yours.
I have no problem splitting the reward
#11
Posted 08 June 2011 - 09:58 PM
#12
Posted 09 June 2011 - 07:09 PM
I found this vid here
http://www.youtube.com/watch?v=BSOZOzbJqGw
I know the music is from Rob Hubbard "Lightforce" on C64, but does anybody know what version it is ? It seems like cover.
Thanx.
#13
Posted 10 June 2011 - 02:23 AM
Edited by Emudude1963, 10 June 2011 - 02:30 AM.
#14
Posted 10 June 2011 - 12:38 PM
The emulator seems to run smooth.
Greetings,
Marco
#15
Posted 11 June 2011 - 09:24 PM
Changelog:
* Fixed control issues(hopefully all of...);
* Added menu option to show 1541 drive activity(work only when 1541 emulation is on);
Known issues:
- When disk menu has two panes, wrong filename taking to load;
Frodo 20110612
(Simply replace executable!)











