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#1 Chris S

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Posted 04 July 2011 - 10:52 AM

Hello

I have been playing with the Hatari ST emulator and have a question regarding the keyboard.

I have it all setup OK with the right TOS image etc, I loaded Dungeon Master and was presented
with a screen telling me to press return, on pressing the enter key on the Pandora nothing happened.

After trying several keys and combinations I pressed the Space key and the load continued.

I thought the Hatari ST emulator was mapped to the Pandora keyboard, what am I missing here ?

Also in games like 1948 I have tried to use the Dpad for up,down,left,right and a fire button, cannot
get this working either.

Link to Xenon2 Megablast being played with dpad etc, how ?

http://pandorapress....dio-full-speed/

EDIT: OK, sussed it had to set joystick 1 & keyboard in the settings.

Edited by Chris S, 04 July 2011 - 01:42 PM.


#2 Lomaxx

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Posted 10 July 2011 - 06:10 PM

As far as i understand, the only issue that is left is that the return-key is not working in dungeonmaster.

First a note: The official version 3.6 for the amiga might interest you. You can play it with the amiga-emulator for the Pandora. Especially because the amiga-versions offer sound of monster-steps, i do like them most. They add a strong portion of an somewhat eerie mood. Beside that the v3.6 also offers an automap - though this could be considered somewhat cheating. ;)
EDIT: I must have got something wrong there: There does not seem to be something like an automap-feature in the amiga-version 3.6 /EDIT
On the other hand the atari-version is the only one where lockpicks work. Seems like they were removed for gameplay-reasons.

For more details: Dungeon Master EncyclopaediaDungeon Master Encyclopaedia

If you want to try to get the atari-version going anyway, or need to modify the keymapping because if other reasons, then you probably can do so by pressing alt in hatari, go to the keyboard-setup and load a keymap-file. What I found so far is the keymap-example-file from hatari-1.3.1-sourcecode:

# This is an example for a keyboard mapping file that can be used in Hatari
# by loading it from the keyboard setup dialog.
#
# Lines starting with a '#' or with a ';' are comments.
# All other lines should contain exactly two numbers separated by a comma.
# The first number is the symbolic PC key code (see the SDL_keysym.h file
# from the SDL library header files which can usually be found in the
# folder /usr/include/SDL/).
# The corresponding key will be mapped to the ST key which is specified by
# second number - the ST scan code of the key (see src/keymap.c in the Hatari
# sources).
#
# Example: If you want to get the 'y' and 'z' keys right with a german TOS
# ROM, you can use the following two lines to map the PC keys to the right
# ST scan codes:
121,44
122,21

Download the source-code from berlios and open src/keymap for more information. It even has an arranged ASCII-keyboard-layout of the atari st keyboard.
The SDL_keysym.h-file should be in the source-code-tarball of libsdl. I didn't check that.

Edited by Lomaxx, 14 July 2011 - 08:32 AM.


#3 Chris S

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Posted 12 July 2011 - 02:21 PM

Hello

Thanks for all at, automap ? I did not realise that version 3.6 contained an automap.

How does that work as I have the Amiga 3.6 version of Dungeon Master

Edited by Chris S, 13 July 2011 - 09:43 AM.


#4 Lomaxx

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Posted 14 July 2011 - 08:29 AM

I'm sorry, but there does not seem to be such a feature. :( I really wonder what made me thing so. I can't even find a piece of information that I might have misinterpreted. Sorry for making you waste your time on searching for it. I'll will edit my above topic.

Edited by Lomaxx, 14 July 2011 - 08:33 AM.


#5 Chris S

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Posted 19 July 2011 - 08:25 AM

I'm sorry, but there does not seem to be such a feature. :( I really wonder what made me thing so. I can't even find a piece of information that I might have misinterpreted. Sorry for making you waste your time on searching for it. I'll will edit my above topic.



Hello

That's OK thanks for the update.

Edited by Chris S, 19 July 2011 - 08:29 AM.