Would an updated screeny make sense ?
Not really cause the powerups are just using pyramids for the model, so it all looks redundant. in a static screen. I think a video or alpha release might be soon, at least thats what im aiming for.
Posted 24 August 2011 - 12:46 PM
Would an updated screeny make sense ?
Posted 24 August 2011 - 04:58 PM
Posted 24 August 2011 - 05:00 PM
great! i hope in a alpha for caanoo too
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Posted 24 August 2011 - 05:20 PM
You can found a eglport.[c|h] working on caanoo in caanmines sourcesIt will be ES compat, i actually built a wiz version, but just havnt had time to debug what is wrong. If there is no SDL for caanoo with opengl support I may have to take more time to code up a raw egl with raw controls for caanoo.
Posted 24 August 2011 - 08:59 PM
You can found a eglport.[c|h] working on caanoo in caanmines sources
It will be ES compat, i actually built a wiz version, but just havnt had time to debug what is wrong. If there is no SDL for caanoo with opengl support I may have to take more time to code up a raw egl with raw controls for caanoo.![]()
Posted 25 August 2011 - 08:56 AM
Posted 29 August 2011 - 01:58 PM
Posted 06 September 2011 - 12:20 AM
Posted 06 September 2011 - 07:19 AM
Posted 06 September 2011 - 02:20 PM
NiceAll in all a good step and and much closer to having a test alpha ready.
Posted 09 September 2011 - 12:39 PM
Posted 11 September 2011 - 11:33 PM
Posted 12 September 2011 - 12:32 PM
Posted 12 September 2011 - 01:28 PM
Posted 12 September 2011 - 02:16 PM