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Native "temper" For Caanoo?


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#1 zektor

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Posted 29 September 2011 - 10:14 PM

This has probably been asked before, but I did not find it. Will there be a native Caanoo version of Temper? I read about using it in Ginge, which is all fine and great, but I'd love to use it outside of Ginge. It is a really excellent piece of work and works great on my Wiz. Some of the best (if not THE best) TG16/PCE emulation I have every used next to Windows MagicEngine :) Is it because Exophase does not own a Caanoo? (I read this somewhere) Welp, heres hoping! I'm up for testing should it become a reality :)

On another off/on topic (off due to emulator, on due to system emulated), I played around with Hugo last night and it is just dreadfully slow. I read some of the comments in the download section and someone claimed it was full speed when o/c'ed to 700mhz, but it does not seem to make much of a difference at all when I set this this way. Is it because of firmware? Using v1.6.2 (pre-installed straight from Play Asia)

Edited by zektor, 29 September 2011 - 10:15 PM.


#2 kayuz

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Posted 30 September 2011 - 04:19 PM

1.6.2??? when it come out? :blink:

#3 spn-x

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Posted 30 September 2011 - 05:09 PM

temper native on the caanoo would be nice ..

#4 zektor

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Posted 30 September 2011 - 05:34 PM

Sorry, I meant 1.6.1 rev167 ;)

#5 Akabei

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Posted 30 September 2011 - 06:13 PM

The existing version runs very nice and with yoshi´s emu pack, you won´t even notice, that ginge is running in the background. So why a native version?
There are wiz/gp2x programs not running at all, even via ginge. So I would more like to see a port of something like DosBox or anything not available for the Caanoo.

#6 Exophase

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Posted 01 October 2011 - 02:37 AM

The only downside I've heard with ginge is related to refresh rate. But if that's the case I wonder if it's not something that can be fixed with ginge.. this would probably be more useful than a Temper port.

The thing with Temper is that the version I had in progress (the one I released for Pandora) has a new video core and I didn't get around to writing an ASM version. I don't know how fast it'd be on GP2X, Wiz, or Caanoo since I didn't test it on any of them, but I'm not very enthusiastic about finding out. In reality, I wanted this version to be the one that'd be ported to the GP32, and for this I needed the new engine and it definitely had to be ARM ASM. Suffice it to say, what I thought wouldn't be a huge deal ended up being really annoying for me.. for that matter, something else is currently making me miserable with converting to ARM ASM - I guess it's not as easy as it used to be. And I'm afraid that that something else (and several other things) takes precedence over the Temper ports.

If I did get around to it, I do know someone who was willing to perform the actual port, which should be very straightforward but surprisingly still easy to mess up in the wrong hands. If I'm pressured enough I may eventually just give him the source to the last Wiz version, of course... but I don't know if you should try that on me just yet ;p

#7 spn-x

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Posted 01 October 2011 - 07:57 AM

The existing version runs very nice and with yoshi´s emu pack, you won´t even notice, that ginge is running in the background. So why a native version?
There are wiz/gp2x programs not running at all, even via ginge. So I would more like to see a port of something like DosBox or anything not available for the Caanoo.


THX! I didn't know that ... can I use this script for other ginge games like duke3D ?

#8 Akabei

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Posted 01 October 2011 - 08:09 AM


The existing version runs very nice and with yoshi´s emu pack, you won´t even notice, that ginge is running in the background. So why a native version?
There are wiz/gp2x programs not running at all, even via ginge. So I would more like to see a port of something like DosBox or anything not available for the Caanoo.


THX! I didn't know that ... can I use this script for other ginge games like duke3D ?

Yes, it should work with some small modifications. BAFelton made 2 Tutorials, which might help:
-tuto-launching-your-games-with-ginge/
-tuto-making-ini-files/

Edited by Akabei, 01 October 2011 - 08:11 AM.


#9 zektor

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Posted 01 October 2011 - 01:49 PM

The only downside I've heard with ginge is related to refresh rate. But if that's the case I wonder if it's not something that can be fixed with ginge.. this would probably be more useful than a Temper port.

The thing with Temper is that the version I had in progress (the one I released for Pandora) has a new video core and I didn't get around to writing an ASM version. I don't know how fast it'd be on GP2X, Wiz, or Caanoo since I didn't test it on any of them, but I'm not very enthusiastic about finding out. In reality, I wanted this version to be the one that'd be ported to the GP32, and for this I needed the new engine and it definitely had to be ARM ASM. Suffice it to say, what I thought wouldn't be a huge deal ended up being really annoying for me.. for that matter, something else is currently making me miserable with converting to ARM ASM - I guess it's not as easy as it used to be. And I'm afraid that that something else (and several other things) takes precedence over the Temper ports.

If I did get around to it, I do know someone who was willing to perform the actual port, which should be very straightforward but surprisingly still easy to mess up in the wrong hands. If I'm pressured enough I may eventually just give him the source to the last Wiz version, of course... but I don't know if you should try that on me just yet ;p



Thank you for the input. Well, if you ever do decide to attempt to port yourself (or someone who obtains the source does) please do count me in on testing. And, thank you for the Wiz port btw. I use it quite often and is one of those "gems" in my book ;)

#10 holyfuck77

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Posted 01 October 2011 - 04:02 PM

Just curiosity: shouldn't the Wiz code run as well on the Caanoo after just some small modifications? Isn't the hardware on both systems almost identical?
Thanks (in advance) for clarifying that.

#11 FruitSaladSunday

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Posted 07 March 2012 - 08:53 AM

I love the PC Engine/Turbografx-16 so of course I would also like to see a native Temper for the Caanoo hehe, it's easily my fave emulator out there, period. But it works quite nice through Ginge so that's probably sufficient for now. Anyway, just wanted to tell the creator of Temper how much I enjoy using this emulator, most of the games run flawlessly on the Caanoo. Thank you so much for giving me the ability to play PC Engine games on the go, it's simply fantastic! :)

#12 sebt3

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Posted 07 March 2012 - 11:49 AM

Just curiosity: shouldn't the Wiz code run as well on the Caanoo after just some small modifications? Isn't the hardware on both systems almost identical?

It indeed should. (the small modification should just be control handling, aka easy)

But notice that I'm using conditionnal not present...

#13 sukhiextreme

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Posted 31 March 2012 - 03:51 PM

I love the PC Engine/Turbografx-16 so of course I would also like to see a native Temper for the Caanoo hehe, it's easily my fave emulator out there, period. But it works quite nice through Ginge so that's probably sufficient for now. Anyway, just wanted to tell the creator of Temper how much I enjoy using this emulator, most of the games run flawlessly on the Caanoo. Thank you so much for giving me the ability to play PC Engine games on the go, it's simply fantastic! :)

I'm big fan of pc engine/cd,the version running through runs really well plays nearly all the games and look really nice on caanoo screen,only question is are controllers compatible.

#14 dbr9

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Posted 17 April 2012 - 05:52 AM

I'm new owner of a caanoo 1.6.1 (r500) for pc engine emulation. (& genesis & neogeo &ALL;) )

Using temper via genge works very nicely but i think i've some trouble with final match tennis, my favorite sport game.

It seem to works at full speed (i use cpu clock 633 but see below) but the ball is not so smooth like with others emulators. Perhaps i'm wrong.

First i've test playing with cpu clock inside emulator but even at 20 ( :P ) fps are at 58-60fps...perhaps this feature dosn't work with genge ?

Then i've used ./pollux_set "cpuclk=700" inside gpe script : ball is very smooth but game is too slow now.

??

Thanks for this fantastic emulator , perhaps a native version is needed ;)

Edited by dbr9, 17 April 2012 - 06:07 AM.


#15 dbr9

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Posted 20 April 2012 - 11:20 AM

Can someone that have a wiz & a caanoo can test final match tennis and tell me if the ball is perfectly smooth on wiz or like in caanoo. (good speed but not very smooth)

my goal : know if it's a ginge or temper related "problem"

thanks



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