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What The F*ck Is Wrong With Gpsp


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#1 MilloCz

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Posted 05 April 2012 - 09:29 PM

On Wiz i was running 533 MHz + Scaled 3:2 and i experienced no lag.

Caanoo has double RAM, i'm running on 700 Mhz and Scaled games lags, what is pretty annoying -_-

#2 Reesy

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Posted 06 April 2012 - 07:09 AM

Maybe the mmuhack (or Notaz's wARM not sure which one Gpsp uses) is not being applied correctly. Have you tried running the emulator via a telnet session to see if any errors are reported on the command line when the emulator starts up?

#3 DJRoby4

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Posted 06 April 2012 - 07:26 AM

For me, gpsp works flawlessy. I don't know what's your matter but for me works without overclocking fullspeed!

#4 OpenTortoise

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Posted 30 April 2012 - 01:48 AM

@DJRoby4

What games have you played, and what were their settings? The only game I have played so far that doesn't give me problems on stock settings (well, setting the clock speed to 533mhz).

I can't seem to get Golden Sun to work properly, and when I think it won't give me any problems, it crashes.

#5 DJRoby4

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Posted 30 April 2012 - 07:03 AM

Golden sun crashes either to me, also with need for speed and mario tennis. Other games (pokemon, metal slug, other mario games, wario games and a lot of other titles) just work flawlessy! I do not remember changing the settings...

#6 19451412

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Posted 24 August 2012 - 09:29 AM

Seriously I don't understand why there's only one GBA emulator. With how godawful gpsp is, you'd think someone would try to make a better one.



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