I've recently started looking at BennuGD and got to the point where it would be convenient to have a linked list. So, I've tried to implement a generic linked list using void * for the stored items but this has led to a couple of issues.
Firstly, I couldn't get the code to compile with a type containing a void * element but I managed to work around this by first defining a type containing nothing by a void element. I have no idea why this worked and since the compiler error was a syntax / parsing error I can think of no good reason why this should work :S.
Secondly, I have not managed to successfully compile code that contains a function that returns a void * and I've tried an analogous work around to the above, defining a function returning type void, but that didn't work. Currently I'm working around this by returning an int * and doing some nasty type cast mangling but I don't think I should need to do this.
Has anyone else run into similar issues to these?
Bennugd Void * Issues As Type Members And Function Return Types
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