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Mazezam For The Gp2X


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#1 GlassFractal

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Posted 06 June 2012 - 06:56 AM

I have finally got around to porting Malcolm Tyrrell's 2002 Spectrum puzzle game to the GP2X.
The simple objective is to reach the exit by pushing, not pulling, the rows of connected blocks which bar your way.
There are 39 levels to play through, ranging from the simple to brain-dessicating. Most of these were created by Malcolm but 8 of them are my own.
The game can be downloaded from the GP2X archive here:

MazezaMGP2X

Feedback always welcome.

Kian

#2 Farox

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Posted 06 June 2012 - 08:44 PM

Thanks a lot for porting...seems a good game.
Unfortunately i have a F200 with Open2x firmware and it didn't start... :(

#3 GlassFractal

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Posted 07 June 2012 - 09:06 AM

Sorry its not working for you, Farox.
Unfortunately I do not have access to an f200 and I had not even heard of Open2X until reading your post.
Having done a quick search on it all I have so far come across is that there are 'certain incompatabilities.'
Not much help really.
Hopefully this issue will be resolved in time.

Kian

#4 Farox

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Posted 08 June 2012 - 02:33 PM

Good News
Having a Pandora for more than a year now, i forgot that Open2X have a compatibility tool, and with this the game run fine, only exiting is not working we must turn off the console, but is very nice game.
Do you intend to pubblish the sources ? Maybe i could port it to Pandora or Caanoo.

#5 GlassFractal

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Posted 09 June 2012 - 03:16 PM

I'm glad you got it working, Farox, and that you like it :)
I am already working on porting it over to the Caanoo & Pandora, so expect to see these versions soon.
Kian

#6 Farox

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Posted 10 June 2012 - 01:34 PM

Uhh Good news than ... ;)
Thank's

#7 GlassFractal

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Posted 12 June 2012 - 05:35 AM

This version, as far as I know, should work on the Wiz but, as I only have an f100, I am hoping that some kind souls would test it for me.
Many thanks,
Kian

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#8 erico

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Posted 12 June 2012 - 04:49 PM

Hello GlassFractal,

I gave a go on the caanoo.
Did an .ini file for it too, which I´m uploading here.

The console freezes on loading screen. Tried twice.

#9 Yoshi Dragon

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Posted 12 June 2012 - 09:08 PM

Tested on Wiz..

- got a black screen first on first try
- tried to capture any output from the program
- found out the shell script MazezaM.gpe is in DOS format
- converted script to UNIX format
- program starts now, but hangs at GLASS FRACTAL SOFTWARE logo

Hope this helps.

#10 GlassFractal

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Posted 13 June 2012 - 05:13 AM

Thanks for that giving it a go.

Erico - as soon as I have the wiz version running correctly I shall look at the Caanoo specifically.

YD - oops! A last minute edit of the .gpe file on a Windows machine and I used Wordpad. :blink:

Attched is a slightly re-jigged version for testing.
Many thanks in advance.

Kian

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#11 Yoshi Dragon

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Posted 13 June 2012 - 10:55 AM

Ok, one step further...

- it passes the GFS logo
- it displays the game start menu screen
- but it does not respond to any buttons (power cycle necessary)

It also generates a log file ErrorLog.txt in the root directory of the SD card...

Spoiler


#12 GlassFractal

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Posted 13 June 2012 - 06:26 PM

Very thorough.
Thanks YD.
I have attached a new version which simply skips the wait for a keypress at the title screen.
Hopefully the game should at least work after that.

Thanks for your patience,
Kian

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#13 Yoshi Dragon

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Posted 13 June 2012 - 09:44 PM

Ok Kian, tested this version as well (seems I'm the only Wiz owner on this board ;) )...

- it passes the GFS logo
- it displays the game start menu screen quickly
- the game starts and it's playable !
- d-pad, select and start buttons work
- played the first 3 levels to test

The background pattern seems a bit too dark (or maybe incomplete). Difficult to see the difference between pattern and empty black space. We call this "black hawk on black background". :lol:

Interesting game. Looking forward to the next (final?) version.

Thanks for your work. :D

EDIT: L+R skips the level. Number 39 seems to be pretty tough.

Edited by Yoshi Dragon, 13 June 2012 - 10:36 PM.


#14 GlassFractal

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Posted 14 June 2012 - 04:17 AM

>seems I'm the only Wiz owner on this board
You might well be right.
>played the first 3 levels to test
Great. :D
At least that clears up what wasn't working.
>background pattern seems a bit too dark
On my f100 it seemed a little too much when it was brighter.(Maybe that's just me)
>Thanks for your work.
...and yours.
>Number 39 seems to be pretty tough.
Oh yes, indeed!

I shall upload a (hopefully) complete version when I get home this evening.
Kian

Edited by GlassFractal, 14 June 2012 - 04:19 AM.


#15 GlassFractal

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Posted 14 June 2012 - 05:17 AM

Although possibly I couldn't just leave it.
Please see attachment.
Press the Menu button from the title screen to start.

Kian

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