Mazezam Now On Wiz
Posted 16 June 2012 - 12:05 PM
I have re-jiggled MazezaM to now also work on the Wiz.
A bit of a challenge as it is not a console I possess, but Yoshi Dragon helpfully play-tested all of my shots-in-the-dark to bring this to fruition.
It can be downloaded from the openhandhelds file archive here:
Posted 16 June 2012 - 08:34 PM
Would you allow me to release a version of this for the Pandora (including your levels)?
I've already created a working version (See WIP image below). I've changed the graphics a bit and there's no sound or niceties, but it's playable.
mazezam.PNG 16.21K 10 downloads
Posted 17 June 2012 - 08:43 AM
I already have a Pandora version on the go.(Please see attached .pnd), although, once again, it is a bit of a shot in the dark due to my not possessing a Pandora.
I want to completely redo the graphics for this version, but that is a minor thing.
If, however, you want to take a stab at it then by all means do.
Posted 17 June 2012 - 09:22 AM
All I get is a black screen with some basic text at the top - "Level: 1 Lives 9"
It's as though you haven't loaded the graphics and sfx/music.
Are you writing this with GLBasic? If so, you need to include the Media folder with the .PND
My version is written in GLB too
Posted 17 June 2012 - 09:55 AM
It is, indeed.
>If so, you need to include the Media folder with the .PND
Media folder attached.
Thanks for checking it.
Posted 17 June 2012 - 01:53 PM
(It's much better with pictures )
I have tried re-drawing the graphics for this version to give it a more solid look but, actually, I think it looks pants.
I shall probably keep them as they are . . . for now.
With this in mind, I have uploaded the Pandora version to the archive here:
Posted 26 June 2012 - 06:48 PM
I'm just trying to get it to work effectively with touchscreen support.
I am squeezing coding in between work and life but it shouldn't be too long.