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Gp2psx V0.03 I'mmmmmmmm back!

#1 User is offline   zodttd

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Posted 25 January 2006 - 03:53 AM

GP2PSX v0.03
Grab it here:
http://www.frigginga...m/gp2psx030.zip

I've been working really hard to fix a bug in GP2PSX and I finally got it done. So compatibility has gone up. I also have cleaned up the code quite a lot, much of it redone completely, and its been cleaned up a lot since I will be releasing the source shortly.

Give this version a look but don't expect a speed gain over previous versions.

Hopefully though, compatibility is up. I've also been working with people from the Sharp Zaurus community on a PSX emulator, and a dynamic recompiler is in the works.

Anyone who knows ARM assembly want to help with my PSX emulator ports? Message me. :)

I really appreciate the donations, and I'm still around. :)

I've missed a lot of whats been happening with the GP2X, anyone want to fill me in on the dev news?

#2 Guest_TelcoLou_*

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Posted 25 January 2006 - 03:55 AM

Yay! Glad I just got another 1GB SD Card ;)

#3 User is offline   bmilleker

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Posted 25 January 2006 - 04:01 AM

He lives!

#4 User is offline   dennis20014

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Posted 25 January 2006 - 04:02 AM

YESSSSSSSSS HALAJUAH! :D

(Is that how you spell that?)

#5 User is offline   zodttd

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Posted 25 January 2006 - 04:05 AM

heh :)

#6 User is offline   devestation

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Posted 25 January 2006 - 04:05 AM

Bow-chica-bow-wow!

No seriously, thanks for your incredibly hard work on this emulator. PSX, I feel, is the true capability of the gp2x, unlike some people who feel snes emulation will not end up good on gp2x. I guess Squidge is proving them wrong...

This post has been edited by devestation: 25 January 2006 - 05:12 AM


#7 User is offline   whiskthecat

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Post icon  Posted 25 January 2006 - 04:10 AM

Does it have a file selector yet? :blink:

edit- oops sry (should have read the readme first) :P

This post has been edited by whiskthecat: 25 January 2006 - 04:15 AM


#8 User is offline   Vimacs

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Posted 25 January 2006 - 04:22 AM

great you are still alive, i started to wonder :-)
gues what, my paypal account is still not activated, i hope i get arround to get a statement of my bank account (?) tomorrow, if so you will notice it as i will donate asap :-)

#9 User is offline   zodttd

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Posted 25 January 2006 - 04:49 AM

Hello Vimacs! :)

I just noticed a bug in v0.30 that prevents HLE to work. I'll fix it asap.
Btw, zLauncher looks pretty cool!

#10 User is offline   devestation

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Posted 25 January 2006 - 05:07 AM

Just tried FF7. It works fine, no real graphics glitches, except for models displayed during fmvs. Obviously unplayable at ~1-2 fps, but I got several battles into the game with no lock up.

Overclocked at 274mhz is only marginally better, in otherwords, you can barely tell the difference.

Above is using BIOS.

Edit: you already noticed HLE prob.

This post has been edited by devestation: 25 January 2006 - 05:08 AM


#11 User is offline   Shikaku

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Posted 25 January 2006 - 06:20 AM

*orgasms

*is somehow really considering killing you, wanting to bear your child, and donate all at the same time...

#12 User is offline   Vimacs

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Posted 25 January 2006 - 06:30 AM

uhm... *scared*

#13 User is offline   JaqMs

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Posted 25 January 2006 - 06:37 AM

I think I just peed my pants.

Great job, good to know its still being worked on!

#14 User is offline   GeminiDomino

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Posted 25 January 2006 - 06:49 AM

Blast it. I'm at work, and my GP2X is at home. :angry:

7 hours to go. Has anyone tried FFT yet? Is it playable?

#15 User is offline   ruffnutts

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Posted 25 January 2006 - 06:58 AM

Welcome back zodttd great work, im glad your still working on the emu,
now i can try dark forces again it worked last time but there was no storm troopers or gun infront of me lol :)

ruffnutts out!

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