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Vektar Review Complete Review of the first GP2X Commercial Game Rate Topic: -----

#1 User is offline   Sonistar

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Posted 13 August 2006 - 01:18 AM

VEKTAR - COMMERCIAL BOXED EDITION REVIEW (first edition - unpatched version)

Well, this game has come a long way since the entry for the GP2X Coding Competition of 2006 by Dzz!

For those of you new to the scene and interested in buying this game, please try the demo available at www.gp2x.co.uk

This is a game similar to Geometry Wars, but with controls similar to Asteroids. While the game resembles Geometry Wars in looks, the gameplay couldnt be more different. It has a completely retro feel, from the high score table that acts as a loading screen, (what could be a better loading screen than your high scores? i mean c'mon, thats awesome!) to the awesomely addictive soundtrack, this game does what the gp2x was made to do, bring you back to the old school world of retro gaming with a bang!

The controls are very straightforward, navigate using the control stick and fire using the B button. Y brings up a shield all around your ship, which you will find yourself regularly using (and cursing yourself for not using it when you blow up!)
There are power ups and extra lives in the form of little S signs and little stick men, however these can also be destroyed, so watch where your shooting at all times as these can appear randomly. More powerups i wont mention so as not to spoil the game for you.

The Game is shipped on a 128mb SD card and is ready to Plug and Play, Once the game loads up its a case of simply pressing the B button, selecting your level ( the first one is only available first time you play ) , and then the game begins. The game has a very good learning curve, the levels get gradually harder and walls start to form, making it harder to navigate and kill the enemies.
Speaking of the enemies, there is a very nice number of varieties and number of enemies on the screen at all times. They range from regular blocks which float around rather aimlessly, to diamond shaped long blue enemies i have taken to calling "spheres", from their attempts to fly at you quickly after floating about the map, to enemies that blow up into smaller enemies (which gets VERY confusing)

A nice thing incorporated into this game is the lack of loading between stages, the world just morphs around you, which is a very cool effect. This also means the soundtrack doesnt need to start over, and can continue its hypnotic beat. The soundtrack can also be customised to whatever music you want, as long as it is in a folder on your sd card called "custommusic". There can be ten tracks, they must be in .ogg format, be an average of 64kbps, and labeled 1.ogg, 2.ogg, etc.

The game will last you forever as well, there is 5 zones, with 4, 5, 6, 7 and 8 waves (stages) of enemies between them. This game isnt exactly a pushover and will have you up many hours into the night trying to complete it.
With many features incorporated into the game such as automatic saving, new game options, and customisable music, Vektar is a great game to have for anyone with a GP2X.
Featuring a retro, yet completely original feel, this game strikes me as the first in a long time to give me that great feel i had playing when i first experienced the old classics as a kid.
I couldnt think of a better first commercial game for the GP2X, it completely captures everything it stands for. Fun, addictive, retro gaming thats easy to play, but insanely hard to master.

Vektar is available now at GP2x.co.uk for £19.99, and is worth every penny.

This post has been edited by sensible GP32: 16 August 2006 - 09:33 PM


#2 Guest_TelcoLou_*

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Posted 13 August 2006 - 01:54 AM

You spelled "Vektar" wrong :lol:

#3 User is offline   craigix

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Posted 13 August 2006 - 01:57 AM

Some screens for you ;)

Posted Image Posted Image Posted Image Posted Image Posted Image

#4 User is offline   iignotus

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Posted 13 August 2006 - 02:03 AM

Looks very badass. I would buy the full version in a heartbeat if I were any good at it. I can't get past the second level in the demo >_<

Maybe I should just buy it to support the scene :P

#5 Guest_TelcoLou_*

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Posted 13 August 2006 - 02:10 AM

This game releases all those old, embedded LSD molecules stored in my spinal cord ... sending them cascading back into my brain's synapses, giving me some very nice flashbacks. Seriously.

#6 User is offline   Sonistar

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Posted 13 August 2006 - 02:11 AM

oh for gods sake, i have to at least do ONE thing wrong dont i? grrr, any mods change that? i cant seem to edit the topic name

#7 User is offline   dockthepod

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Posted 13 August 2006 - 03:59 AM

Looks awesome, but $40 USD (shipped) is a little rich for my blood. Is the download version still happening? Will it be cheaper?

#8 User is offline   Nickmon

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Posted 13 August 2006 - 09:58 AM

View Postcraigix, on Aug 13 2006, 02:57 AM, said:

Some screens for you ;)

Posted Image Posted Image Posted Image Posted Image Posted Image

Looks ACE, order it the other day, whats the current dispatch time?

#9 User is online   Alex.

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Posted 13 August 2006 - 12:25 PM

Those screens look fantastic, I don't really know what else I could say. I'll definitely get this sometime down the road, perhaps when the online version becomes available and there's a wee price drop.

Looking forward to the new demo!

- Alex

#10 User is offline   craigix

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Posted 13 August 2006 - 01:06 PM

It is on 24 hour delivery now.

It isn't possible to make the SD version of the game any cheaper.

#11 User is offline   daclassicgamingmaster

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Posted 13 August 2006 - 02:21 PM

is dzz getting a kickback from every game sold?

#12 User is offline   Nickmon

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Posted 13 August 2006 - 05:20 PM

View Postcraigix, on Aug 13 2006, 02:06 PM, said:

It is on 24 hour delivery now.

It isn't possible to make the SD version of the game any cheaper.

Cool, I'll look fallward to receiving it soon then !

#13 User is offline   JaqMs

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Posted 13 August 2006 - 05:58 PM

Come on, a review is not a review if you don't go into the negative aspects of the game...

#14 User is offline   xinfernoofdantex

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Posted 13 August 2006 - 06:29 PM

^ JaqMs is right, i'm sure the game isn't perfect

#15 User is online   Alex.

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Posted 13 August 2006 - 08:18 PM

View PostJaqMs, on Aug 13 2006, 01:58 PM, said:

Come on, a review is not a review if you don't go into the negative aspects of the game...

1. It's not free. :lol:

- Alex

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