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Please Give Me Some Feedback Blocked, Floaters & UNICOLOR

#1 User is offline   Quiest

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Posted 10 July 2007 - 08:59 AM

Hi peoples!

I would love if you give me some feedback here about my GBAX entries,
Blocked, Floaters and UNICOLOR.

I know that Floaters has a bug that prevents you from having much fun,
I forgot to work the enemy spawning counter back into the game.
I`ll upload a new version once my internet at home works again.

But please, leave any other bug finds, suggestions, rants (not too much rants please biggrin.gif)
or other feedback here.

Thank you very much smile.gif

#2 User is offline   mrsnature

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Posted 10 July 2007 - 11:18 AM

I love the graphics and water effects in floaters smile.gif

I didn't know what to do in unicolor, but only had a quick play with all the entries so far!

#3 User is offline   Quiest

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Posted 10 July 2007 - 11:42 AM

I wasn`t able to finish the tutorial for UNICOLOR, but take a look at the readme, there is a link to a youtube video explaining the gameplay mechanic.
You just need to watch the first two or three minutes to get what you have to do.

#4 User is offline   mrsnature

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Posted 10 July 2007 - 11:53 AM

QUOTE(Quiest @ Jul 10 2007, 12:42 PM) View Post

I wasn`t able to finish the tutorial for UNICOLOR, but take a look at the readme, there is a link to a youtube video explaining the gameplay mechanic.
You just need to watch the first two or three minutes to get what you have to do.



yeah i got the impression it would probably be quite obvious if i read the readme wink.gif look forward to playing the proper floaters!

#5 User is offline   Quiest

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Posted 10 July 2007 - 12:48 PM

I`ll upload it as soon as possible.

#6 User is offline   jbrodack

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Posted 10 July 2007 - 01:12 PM

is floaters done using sdl or some other more direct method? seems to be the only game you've made that isn't in fenix. i love the water effect and syle of the game. besides whatever bug you mentioned i noticed you can't change the volume in game. I used gmenu to set the volume but would be nice to be able to change it mid game.

blocked i initally thought would be like tilematch or bejewelled but was a nice surprise in that you move whole sections at once. nicely done.

unicolor i havent tried yet. seemed like it wouldnt be something i would be into. i'll give it a try at some point though.

#7 User is offline   Quiest

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Posted 10 July 2007 - 02:01 PM

Unicolor is a puzzle game, can`t tell you if its your type of game.
Both Unicolor & Floaters are done in C++/SDL.

But its strange that you can`t adjust the volume o.O I`ve never tried, but I have that in my functions... I will take a look once I get home.

#8 User is offline   saehn

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Posted 10 July 2007 - 02:09 PM

Floaters looks great, I like its style. The bug you mention... is it related to the fact that you can just move right to left, easily defeating all enemies?

I look forward to the tutorial on Unicolor, I'm not familiar with polarium either. I'll take a look at the readme in the meantime.

Blocked plays well, I think that's your most smoothly polished entry. The skins work well, the interface is good, etc. For me, that one is a keeper. smile.gif


#9 User is offline   Quiest

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Posted 10 July 2007 - 02:26 PM

Thanks saehn. The bug is, that the enemies are not raising in number, there should be a lot more enemies on screen after some time (which alse makes you unable to move just left & right)

#10 User is offline   xnopasaranx

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Posted 10 July 2007 - 05:59 PM

I am in love with Blocked! This morning I hope up and noticed my gp2x still being on... I must have played Blocked until I fell asleep yesterday night ^^.

Floaters is also real good fun... great stuff! I haven tried Unicolor yet, but I will as I liked polarium on the DS a lot!

#11 User is offline   Peter R

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Posted 10 July 2007 - 06:56 PM

Ruckage had to explain the premise between polarium and unicolour so I could play it but its great now i know how! I think i'm stuck on the 4th or 5th puzzle.

The rule is that each horizontal row must all become a single colour. Either black or white will do.

#12 User is offline   greenmikey

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Posted 11 July 2007 - 02:16 AM

I played blocked this evening for a bit. It fun but I feel that I am sucking it up. What kinda scores are others getting?

I think I was somewhere near 900 which dosent seem too good.

Horray Quiest!

#13 User is offline   Quiest

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Posted 11 July 2007 - 07:30 AM

QUOTE(xnopasaranx @ Jul 10 2007, 07:59 PM) View Post
I am in love with Blocked! This morning I hope up and noticed my gp2x still being on... I must have played Blocked until I fell asleep yesterday night ^^.
...
Thanks smile.gif replys like this always put me in a good mood smile.gif

QUOTE(sam fisher @ Jul 10 2007, 08:56 PM) View Post
Ruckage had to explain the premise between polarium and unicolour so I could play it but its great now i know how!
...
You know, you could have also taken a look at the readme, and the youtube link provided in the readme. That explains it very well tongue.gif

QUOTE(greenmikey @ Jul 11 2007, 04:16 AM) View Post
...
What kinda scores are others getting?
...
My highscore is around 19000 biggrin.gif

#14 User is offline   ruckage

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Posted 11 July 2007 - 09:43 AM

QUOTE(Quiest @ Jul 11 2007, 08:30 AM) View Post


QUOTE(sam fisher @ Jul 10 2007, 08:56 PM) View Post
Ruckage had to explain the premise between polarium and unicolour so I could play it but its great now i know how!
...
You know, you could have also taken a look at the readme, and the youtube link provided in the readme. That explains it very well tongue.gif


I told him that but he must have been too lazy tongue.gif . Actually getting quite addicted to unicolor now I know what I'm doing but I have noticed volume control doesn't seem to work in this either (at least not for me).

#15 User is offline   jbrodack

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Posted 11 July 2007 - 01:14 PM

being that those are your first gp2x games using sdl and not fenix not too surprising volume control isn't working. that was a common issue for a lot of earlier games or first time games.

also any idea when a fixed version of floaters will be coming? not to be annoying im just looking forward to it.



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