GP32X.com - GP32 GP2X Pandora The Wiz - open source entertainment: Escapa! Feedback - GP32X.com - GP32 GP2X Pandora The Wiz - open source entertainment

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Escapa! Feedback

#1 User is offline   Guyfawkes

  • Certified Idiot :)
  • Icon
  • Group: GP Guru
  • Posts: 782
  • Joined: 11-January 04
  • Gender:Male
  • Location:London, UK

Posted 10 July 2007 - 11:56 PM

Seeing as everyone else is starting a topic for their entries I may as well do it smile.gif If you like Escapa! and have some feedback let me know and if there's enough interest I will try and implement any suggestions etc.

#2 User is offline   zacaj

  • more the same than you
  • PipPipPipPipPip
  • View blog
  • Group: GP32 Hardcore
  • Posts: 324
  • Joined: 03-April 07
  • Gender:Male
  • Location:NY
  • Interests:Programming, Gaming

Posted 11 July 2007 - 01:00 AM

too hard. and the menu pointer should stay in the same place after a level

#3 User is offline   mrsnature

  • GP Mania
  • PipPipPipPipPip
  • Group: GP32 Hardcore
  • Posts: 460
  • Joined: 22-July 03

Posted 11 July 2007 - 08:41 AM

I like your game smile.gif

I have found a problem... after i play and quit back to gmenu2x, there are some graphical glitches - the menu in gmenu2x flickers, and the menu in my own game flickers if i load it after playing escapa!

Sorry if that makes no sense, but i take it escapa! changes some settings that aren't changed back when it quits?

Firmware 2.0 MK1

#4 User is offline   CC4

  • Member
  • PipPip
  • Group: Members
  • Posts: 24
  • Joined: 25-May 07
  • Location:Windsor, Ontario

Posted 12 July 2007 - 10:02 PM

sometimes when the game starts, i push the stick a direction and the box doesn't move. it just kind of stutters in place. then i die.

#5 User is offline   Gruntfuggly

  • Mostly Harmless
  • PipPipPipPipPipPip
  • Group: GP32 Hardcore
  • Posts: 1,184
  • Joined: 02-February 04
  • Location:Brighton, UK
  • Interests:Video games (arcade and handhelds mainly), pinball, radio controlled cars... toys basically...

Posted 13 July 2007 - 08:27 AM

Yes - if you start the level with the joystick already in one direction it doesn't pick it up. You need to wait for the blocks to start moving, and *then* press the joystick which is a bit harsh.

Saying that, it still plays pretty well considering the flash based version I've previously played was mouse based - I wasn't sure it would work very well with the stick, but it's not bad.

Hard though...

#6 User is offline   Guyfawkes

  • Certified Idiot :)
  • Icon
  • Group: GP Guru
  • Posts: 782
  • Joined: 11-January 04
  • Gender:Male
  • Location:London, UK

Posted 13 July 2007 - 10:39 PM

Thanks for the feedback. I had very little time to finish the game within my personal deadline so there was literally no bug testing or balancing the game to make it properly playable.

When I get some time in a week or two I will release a small update which should have some fixes and improve the controls a bit.

#7 User is offline   Gruntfuggly

  • Mostly Harmless
  • PipPipPipPipPipPip
  • Group: GP32 Hardcore
  • Posts: 1,184
  • Joined: 02-February 04
  • Location:Brighton, UK
  • Interests:Video games (arcade and handhelds mainly), pinball, radio controlled cars... toys basically...

Posted 16 July 2007 - 06:48 PM

Nice one - I think it's pretty good considering the time you spent on it. It definitely has the classic 'one more go' thing going for it...

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic