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Dosbox 0.72-1 For Gp2x featuring: touchscreen, xoom, osd, fullscreen, high compability

#1 User is offline   Pickle

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Posted 04 April 2008 - 11:18 PM

Im proud to announce dosbox for GP2X based on 0.72 ported by Pickle and Hitnrun.

Binary

Source

Features
Change for a high compabiltity with many games, no more crashes
Touchscreen support (in game mouse suppport)
Zoom feature (zoom in high resolution games showing the zoom in section at the native resolution)
OSD feature: see the cycles, frameskip, fps, and game exe name on screen
Fullscreen option: scale resolutions smaller than 320x240 to fit the screen (a must for touchscreen users)
No more SDL cursor
Profiled the code for a possible 20% increase in speed
And all the options you would expect from the previous releases

First READ the README that should have all info you need to use the new features.

A lot of credit goes to Hitnrun for the zoom, osd, fullscreen options and touchscreen fixe.

I hope everyone enjoy's this (Now all we need is a dynarec...)

This post has been edited by Pickle: 11 April 2008 - 05:33 PM


#2 User is offline   Trevor Bradley

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Posted 04 April 2008 - 11:57 PM

QUOTE(Pickle @ Apr 4 2008, 04:18 PM) View Post

Change for a high compabiltity with many games, no more crashes


OMFG.

I will be testing this heavily over the next few days. THANK YOU THANK YOU THANK YOU!!!

#3 User is offline   Pickle

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Posted 05 April 2008 - 12:03 AM

QUOTE(Trevor Bradley @ Apr 4 2008, 07:57 PM) View Post
QUOTE(Pickle @ Apr 4 2008, 04:18 PM) View Post

Change for a high compabiltity with many games, no more crashes


OMFG.

I will be testing this heavily over the next few days. THANK YOU THANK YOU THANK YOU!!!


there some threads under emulation a lot of games have already been tested.


#4 User is offline   Gruso

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Posted 05 April 2008 - 12:09 AM

IPB Image

Thanks Pickle!

Can't talk, installing.


#5 User is offline   Trevor Bradley

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Posted 05 April 2008 - 12:17 AM

QUOTE(Pickle @ Apr 4 2008, 05:03 PM) View Post

there some threads under emulation a lot of games have already been tested.


Whoa... that's what I get for not paying attention to the emulation forums... smile.gif


#6 User is offline   geise69

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Posted 05 April 2008 - 01:39 AM

QUOTE(Trevor Bradley @ Apr 4 2008, 08:17 PM) View Post

QUOTE(Pickle @ Apr 4 2008, 05:03 PM) View Post

there some threads under emulation a lot of games have already been tested.


Whoa... that's what I get for not paying attention to the emulation forums... smile.gif

Wow! So many nice releases in the past couple weeks! Thank you so much for taking the time to work on this. Testing it now. Very very awesome!

#7 User is offline   32Me

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Posted 05 April 2008 - 02:07 AM

QUOTE(Pickle @ Apr 4 2008, 04:18 PM) View Post

Im proud to announce dosbox for GP2X based on 0.72 ported by Pickle and Hitnrun.
...
First READ the README that should have all info you need to use the new features.

Is there a virtual keyboard? Couldn't find any mention of one in the readme, and I don't have my F100 with me.

Virtual keyboard + touchscreen + running Arena/Daggerfall = buying an F200 smile.gif


#8 User is offline   Pickle

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Posted 05 April 2008 - 02:10 AM

QUOTE(32Me @ Apr 4 2008, 10:07 PM) View Post
QUOTE(Pickle @ Apr 4 2008, 04:18 PM) View Post

Im proud to announce dosbox for GP2X based on 0.72 ported by Pickle and Hitnrun.
...
First READ the README that should have all info you need to use the new features.

Is there a virtual keyboard? Couldn't find any mention of one in the readme, and I don't have my F100 with me.

Virtual keyboard + touchscreen + running Arena/Daggerfall = buying an F200 smile.gif


no virt keyboard. you can map keys to the buttons.Personally im waiting for pandora for full keyboard.


#9 User is online   Alex.

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Posted 05 April 2008 - 02:12 AM

I just played some Prehistorik and Prehistorik 2... I am speechless! Terrific work Pickle and Hitnrun! smile.gif

#10 User is offline   Pickle

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Posted 05 April 2008 - 02:24 AM

QUOTE(Alex. @ Apr 4 2008, 10:12 PM) View Post
I just played some Prehistorik and Prehistorik 2... I am speechless! Terrific work Pickle and Hitnrun! smile.gif


Glad to hear it. biggrin.gif


#11 User is offline   Gruso

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Posted 05 April 2008 - 02:30 AM

Battle of Britain is go. Thank you so much guys. I could cry.

#12 User is offline   Hitnrun

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Posted 05 April 2008 - 02:51 AM

I tested a lot more games too, soon will post it.

I've been playing my Pinball Fantasies for too long now! smile.gif

#13 User is online   Senor Quack

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Posted 05 April 2008 - 03:08 AM

OK, this is great I just tried out XCOM1 UFO Defense and it loads! I downloaded the 1.4 patch and applied it. I disabled all sound to try to get a good first experience. I had problems with pointer accuracy until I turned the fullscreen option on (I imagine this would be fixed to allow unscaled usage of the touchscreen sometime in the future).


Unfortunately, once I enter the geoscape screen, I can move the cursor about by tapping here and there with the stylus, but no clicks are registered. I clicked fine before entering the Geoscape (you have to click a few buttons to enter the game). For the button mappings, I just copied the Duke1 example file (as I really have no clue how to configure it, it doesn't have any references to GP2X buttons, still confused there)

Anyway. thanks for the release, hope someone can help me out a bit.



#14 User is offline   naples39

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Posted 05 April 2008 - 03:51 AM

Great work.

I'm not sure I'll use it much with all the configuring, but it's very cool and looking forward to seeing it on Pandora!

#15 User is offline   Gruso

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Posted 05 April 2008 - 04:18 AM

I threw this pic together as a quick reference for (basic) button mapping, if anyone's interested!

IPB Image

NOTE: Pic has been updated, keys 111 & 112 (X and Y) were swapped... oops. My info came straight from the wiki, which is incorrect.


This post has been edited by Gruso: 05 April 2008 - 07:02 AM


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