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Pandora's Emulators - What Will Work And What Won't


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#421 fusion_power

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Posted 19 October 2008 - 11:49 AM

finaly, I've tested some NDS Emulators onto the PC and I have to say...they are not very good. If they be able to load a game, the ingame speed is far away from playable. (I've tested it with Advance Wars Dual Strike (euro) and the new Advance Wars Dark Conflict (euro). Dual Strike wouldn't load, dark conflict was only in menus full-speed.

So if the NDS emulation onto the PC is that far away from useful, I doubt that we will see something playable onto the Pandora. I've never thought, DS Emulation is that complicated.
But besides from "Advance Wars" I don't really need a DS Emulation onto the Pandora. We will have better and faster emulators for our new Machine. smile.gif

Edited by fusion_power, 19 October 2008 - 11:53 AM.


#422 hells_dark

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Posted 19 October 2008 - 11:58 AM

I'm waiting for a gba emulator before thinking about a DS emulator.

Edited by hells_dark, 03 November 2008 - 02:48 PM.


#423 SteveM

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Posted 03 November 2008 - 10:14 AM

Ok, I have another 29 emulators ready for testing on the Pandora ;-) But before you get too excited: 27 of these are command line-based emulators of some rather ancient systems from SIMH (stuff like the PDP-11 and old IBM mainframes).

Next I have the Frotz Infocom/Z-Machine interpreter, again command line based, but probably a bit more popular than the above ;-)

Finally I have a "port" (just a very slightly modified recompile, really) of FUSE, the Free Unix (ZX) Spectrum Emulator. This is with a framebuffer interface as I don't have the SDL libraries to link against, although I have the SDL interface running under qemu so an SDL version is just around the corner. I understand someone else is working on a new Pandora-friendly interface for FUSE, but hopefully this version will keep the die-hard Speccy fans satisfied until that's ready for release.

#424 joseluisjazz

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Posted 03 November 2008 - 10:55 AM

QUOTE(SteveM @ Nov 3 2008, 12:14 PM) View Post

Finally I have a "port" (just a very slightly modified recompile, really) of FUSE, the Free Unix (ZX) Spectrum Emulator.


You're my hero cool.gif

Now I know what is the first emulator I'll play on the pandora



#425 torpor

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Posted 03 November 2008 - 02:05 PM

Don't forget the EDSAC emulator, for which I will personally port a BCPL compiler. wink.gif

(And, probably, put a nice GUI on too...)

#426 fischju2000

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Posted 03 November 2008 - 06:14 PM

QUOTE(fusion_power @ Oct 19 2008, 07:49 AM) View Post

finaly, I've tested some NDS Emulators onto the PC and I have to say...they are not very good. If they be able to load a game, the ingame speed is far away from playable. (I've tested it with Advance Wars Dual Strike (euro) and the new Advance Wars Dark Conflict (euro). Dual Strike wouldn't load, dark conflict was only in menus full-speed.

So if the NDS emulation onto the PC is that far away from useful, I doubt that we will see something playable onto the Pandora. I've never thought, DS Emulation is that complicated.
But besides from "Advance Wars" I don't really need a DS Emulation onto the Pandora. We will have better and faster emulators for our new Machine. smile.gif


Using newest No$GBA right? If so, like any emulator, some games work and some games don't. Here is the latest list I can find: http://forums.ngemu....hot-thread.html

There is even a DOS version, so I will be trying to play some DS games in DOSBox very, very slowly. I will ask the developer to consider a Pandora port though.

Edited by fischju2000, 03 November 2008 - 06:17 PM.


#427 geise69

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Posted 03 November 2008 - 07:47 PM

QUOTE(fusion_power @ Oct 19 2008, 07:49 AM) View Post


There is even a DOS version, so I will be trying to play some DS games in DOSBox very, very slowly. I will ask the developer to consider a Pandora port though.

Ummm...have fun with that haha. Seems kinda pointless, but I can't say anything since I was running cps3 stuff in the psp FBA.

Edited by geise69, 03 November 2008 - 07:48 PM.


#428 MiniSinisterMinister

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Posted 03 November 2008 - 08:24 PM

The developer of no$gba stopped working on the emulator because people showed not much interest in the project (not enough donations I guess). The latest version runs very well on a new PC and you can play most games. You can even achieve an almost full screen mode via a windows 640x480 compatibilty option.

#429 PoisonedV

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Posted 03 November 2008 - 09:01 PM

Phoenix wright, for example, works like a charm on most DS emulators, so really it depends.

#430 fischju2000

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Posted 03 November 2008 - 09:11 PM

http://sourceforge.n...ojects/desmume/
DeSmuME is open source, but the compatability isn't nearly as good as No$gba. http://desmume.org/compatibility-list/

#431 GunPei2X

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Posted 03 November 2008 - 10:36 PM

QUOTE(SteveM @ Nov 3 2008, 10:14 AM) View Post
Next I have the Frotz Infocom/Z-Machine interpreter, again command line based, but probably a bit more popular than the above ;-)


Excellent, thanks! Looking forward to that.

#432 sixstringmonk

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Posted 04 November 2008 - 02:49 PM

QUOTE(GunPei2X @ Nov 3 2008, 04:36 PM) View Post

QUOTE(SteveM @ Nov 3 2008, 10:14 AM) View Post
Next I have the Frotz Infocom/Z-Machine interpreter, again command line based, but probably a bit more popular than the above ;-)


Excellent, thanks! Looking forward to that.


I'm looking forward to Frotz as well.

Does anyone know of an open source mapping software that could be used to map text adventures?

#433 wesbrown18

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Posted 12 November 2008 - 06:14 PM

I'll be working on porting the atari800 emulator to the Pandora. I have a Beagle Board now, so it should be a fairly trivial process. The interesting question is what sort of optimizations we can make handheld wise, for the Pandora.

I wonder if we'll have a unified framework for SDL. i.e. SDL with Pandora extensions, such as automatically scaling 'full screen' to the 800x480 screen with or without letterboxing. It would be neat if we had a global configuration parameter for that, that all the emulators would read from.


#434 mali

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Posted 21 November 2008 - 08:00 AM

QUOTE(GnoStiC @ Nov 21 2008, 08:55 AM) View Post

i can confirm that i'm working on amiga (p-uae (e-uae fork for pandora) includes all features/fixes of winuae 1.5.3) and c64 (vice) emulations for pandora.

for e-uae users;
my latest (public) e-uae included all features/fixes of winuae 1.5.1
http://rapidshare.co...205/uaecvs2.tgz



#435 GunPei2X

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Posted 06 December 2008 - 11:52 PM

A few updates for you Prophet, from skeezix's great site:

http://www.codejedi....8/12/index.blog

Atari ST - green for both OutcaST (skeezix) and Hatari (cpasjuste)
Turbographx 16 - green for Hugo (cpasjuste)
SMS - green (cpasjuste)

All of these are running already from quick ports.