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  1. Pinned: I Guess I Found The Cause Of The Gp32 Sound Bug (13 replies)
  2. Pinned: Mr.mirkos Sdk Replacement (352 replies)
  3. Pinned: The Community Game Project (2 replies)
  4. Pinned: List Of Developers (45 replies)
  5. Pinned: Best Of Amiga Tracker Modules (.mod) (9 replies)
  6. Starting Gp32 Developement (3 replies)
  7. Moved: Can I Run Psp Games On It (-- replies)
  8. Gp32 Iismod And Iiscon Registers (1 replies)
  9. Rogue-likes For Gp32 (3 replies)
  10. A Fix For Mirko Smc Lib ? (11 replies)
  11. Gp32 Coding Compo (3 replies)
  12. Gp32 Revival Coding Compo (33 replies)
  13. Planet Hively Gp32 Port - Please Test (3 replies)
  14. Moved: Connecting 2 Gp2xes Somehow? (-- replies)
  15. Gp32 Stereo And Mono Sound (2 replies)
  16. Gp32 Cycles And Tick Counter (5 replies)
  17. Need Help Testing A Few Programs. (2 replies)
  18. I Got Yeti3d To Compile! (54 replies)
  19. Mirkosdk Lcd Forced Refresh Rate (1 replies)
  20. Help For Newbie Gp32 Coder? (5 replies)
  21. Gp32 Mirko Sdl Eabi Version 4 Libraries (7 replies)
  22. Palette Vs 16bit Mode (12 replies)
  23. A Good Pc Emulator (29 replies)
  24. Gp32 Gcc Profiling (0 replies)
  25. Cps2emu Test8 - Small Bug Or Improvement (6 replies)
  26. Gp32 Sdl Eabi Version 4 Libraries (8 replies)
  27. Moved: Mouse/stylus Position (-- replies)
  28. Mr.mirko Sdk, C++, Devkitpro Build Problem (1 replies)
  29. Sdl_ttf Antialias Not Working On Gp2x (3 replies)
  30. Found A Cool Tileset Collection. (10 replies)
  31. About Blu+ (1 replies)
  32. Sdl And Gpsdk_eabi (2 replies)
  33. Gptremor With Mirko Or X_gp32(beat2x) (6 replies)
  34. Devkitarm And Gpsdk_eabi Linking Problems (3 replies)
  35. Gp32 Sdl: Sdl_flip Waits For Vsync? (5 replies)
  36. Devkitarm9, Please Help! (7 replies)
  37. Devkitarm And Sdl For Gp32 (again!!) (5 replies)
  38. Gp32 Sdk Gcc Libs For Armdevkit R19 (15 replies)
  39. Moved: Model Railway Dcc Throttle (-- replies)
  40. Getting Gp2x Id From Linux (3 replies)
  41. Freeing Objects (17 replies)
  42. Loop Condition (3 replies)
  43. Hardware Debug Gp32 With Axd And Jtag (5 replies)
  44. Quark3d And Gp32 Screen Layout. (19 replies)
  45. Timer4 Interrupt (6 replies)
  46. Gp32 Official Sdk (1 replies)
  47. Devkitarm R19 (9 replies)
  48. Wesnoth And Sdl_net (11 replies)
  49. GP32 Generator [beta] (3 replies)
  50. Devs Only: What You Working On? (34 replies)
  51. Where Can I Find The Gp32 Ide? (7 replies)
  52. Sqlite3 Database Engine On Gp2x (3 replies)
  53. Frozen Bubble 2x Port ? (2 replies)
  54. Qemu For Gp2x... Plz Help Me (4 replies)
  55. Gameshark (13 replies)
  56. Devkitarm R18 (20 replies)
  57. Gamepark Gcc Sdk (3 replies)
  58. Moved: Gp2x Vector Graphics Library? (-- replies)
  59. Blu+ Init Under Devkitarm (1 replies)
  60. Anyone Played With This? (0 replies)
  61. Good Sw Render Doc. (4 replies)
  62. Problem With Tutorial Program (3 replies)
  63. 8bit Or 16bit Render Target? (4 replies)
  64. Any Developers Interested In A Game Project? (9 replies)
  65. Gp2x Breakout-box Prototype: Usb Works! (39 replies)
  66. Gp32 To Mobile Phone (uk) Want To Make Some Money? (14 replies)
  67. Fifa2006 (5 replies)
  68. Mythic Chess (33 replies)
  69. Z80 Core In Asm (10 replies)
  70. Upper Memory Workaround ? (11 replies)
  71. Java? (6 replies)
  72. Machine-specific Data (1 replies)
  73. Seeking Norwegian Developers For Article (3 replies)
  74. Some Profiling Info - For The Framebuffer (10 replies)
  75. Strange Problem With Stick (4 replies)
  76. Project (28 replies)
  77. Any Mod Musicians Or Pixel Editing Junkies Around? (10 replies)
  78. Standard Output .... (7 replies)
  79. Gp2x Video Ram? (6 replies)
  80. Moved: Nebulus Gp2x (-- replies)
  81. Arm-tools.tar.gz Is Broken (1 replies)
  82. Interesting... (9 replies)
  83. Basic Sound Questions (using Mr.mirko) (12 replies)
  84. Can't Make My "hello World" Work On The Real Gp (7 replies)
  85. Moved: Amiga Emu (-- replies)
  86. Backlight Fading? (21 replies)
  87. Addition Speed (12 replies)
  88. Change Icon And Title Of App (2 replies)
  89. Visual Studio Express 2005 (4 replies)
  90. Bouncing Bubbles - Final Questions ;) (5 replies)
  91. Simple Make File (0 replies)
  92. Spout Blu+ (6 replies)
  93. Gpdesktop Progress (12 replies)
  94. Devkitpro Error With Including Stdio.h (3 replies)
  95. Chips Challenge (16 replies)
  96. [proposal] Gp2x Development Wiki (59 replies)
  97. Wanted: Guide To Deving Under Ubuntu (0 replies)
  98. What Exactly Do You Do To The Source Code? (26 replies)
  99. I Used To Write Code... (6 replies)
  100. Dosbox? (48 replies)
  101. I'd Like To Help Still (5 replies)
  102. Usb Gps Unit (4 replies)
  103. Matchbox Window Manager For Desktop? (4 replies)
  104. Wad In Zip (5 replies)
  105. New To Game Programming? Supertux .. (8 replies)
  106. Elf Guru (15 replies)
  107. Toonstruck (1 replies)
  108. Ngpc (0 replies)
  109. Neogeo Emu On Gpx2 (3 replies)
  110. Gp2brew Needs You! (8 replies)
  111. Mod Files In Mr Mirko's Sdk (13 replies)
  112. Neogeo Pocket Color Emulation Status (17 replies)
  113. Yeti3d Gp32 Question? (2 replies)
  114. The Sdl Demo Effects Collection (7 replies)
  115. Gp32 Coding Comp (8 replies)
  116. Writing Drivers For Sd Wifi / Sd Bluetooth? (4 replies)
  117. Flickering - Gplynx (6 replies)
  118. Shooter Game Project (13 replies)
  119. Keeping Real Time (4 replies)
  120. Any Different Than Gnu/linux ? (6 replies)
  121. Devkitarm Release 17 (3 replies)
  122. Is It Me Or Is C++ Very Mathimatically Intensive? (32 replies)
  123. How Long Did It Take You To Learn C++? (19 replies)
  124. Porting With Sdl (8 replies)
  125. Sdl And C++ (14 replies)
  126. 16bpp Blitting Speed (24 replies)
  127. Here Is A Few C And C++ Online Tutorials! (0 replies)
  128. Anyone Ever Hear Of Noctis? (4 replies)
  129. Memory Allocation (11 replies)
  130. Devkitadv Tutorial (5 replies)
  131. Wstring (8 replies)
  132. Porting An Emulator (5 replies)
  133. Moved: Psp Emu (-- replies)
  134. I'd Like To Start Programming For The Gp32... (8 replies)
  135. Autoloading (0 replies)
  136. Not Gamepark Related But (2 replies)
  137. Using Visual Studio(intellisense) (2 replies)
  138. Would Like To Make College Apps (5 replies)
  139. Flight Sim Toolkit (0 replies)
  140. Gp32 Coding Languages? (3 replies)
  141. Additive Blending (17 replies)
  142. Project: Shadowlord! (13 replies)
  143. Tanks (8 replies)
  144. Can You Port Games On A Mac? (5 replies)
  145. Remake Of A Couple Games. (29 replies)
  146. Creating A Level Editor In Fenix (1 replies)
  147. Rtc In Mr.mirko Sdk (1 replies)
  148. Speed Problem With Sprites (36 replies)
  149. Solution For The Split Screen Bug (2 replies)
  150. Increase Variable (11 replies)
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