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CyberAxe
has anybody tried out the new dosbox port? i havent managed to get anything running on it screen goes black (its a shame you cant see the dos console stuff onscreen)
kcar181
You can see the dos console. check out http://wiki.gp2x.org/wiki/DosBox I only put it together yesterday so it may or may not help. There are a few games listed that ive tested and sample files configs. Check out the installation section and see if you got it right.
WhiteFalcon
And I have updated it a bit smile.gif
caddy77
QUOTE(CyberAxe @ Feb 19 2006, 03:32 PM)
has anybody tried out the new dosbox port? i havent managed to get anything running on it screen goes black (its a shame you cant see the dos console stuff onscreen)
*


same here, only black screen. tried also the example game blockout. (copied dosbox directory in the root of my sd card. dl the blockout zip file and unziped in dosbox/blockout. start with dosbox/blockout/blockout.gpe)
what did i wrong?
K0K0NUT_h3lmut
QUOTE(caddy77 @ Feb 19 2006, 09:17 PM)
QUOTE(CyberAxe @ Feb 19 2006, 03:32 PM)
has anybody tried out the new dosbox port? i havent managed to get anything running on it screen goes black (its a shame you cant see the dos console stuff onscreen)
*


same here, only black screen. tried also the example game blockout. (copied dosbox directory in the root of my sd card. dl the blockout zip file and unziped in dosbox/blockout. start with dosbox/blockout/blockout.gpe)
what did i wrong?
*


The mechanics of grammar wink.gif
dioxide
Is it possible to post screenies of stuff working?
gdelappa
QUOTE(dioxide @ Feb 19 2006, 08:45 PM)
Is it possible to post screenies of stuff working?
*



Tyrian 2000 (http://members.iinet.net.au/~vannevar/tyrian/downloads.html) works well, but still too slow to be really playable. sad.gif
Is there a way to integrate a Cpu tweaker into this dosbox port?
bjimba
I've been getting reports of people who can't get it working. It's very odd -- some people have no trouble, some never see it work. I'm trying to figure out what the common denominator is. Obviously, I haven't yet.

I'm also seeing some discussion in the Devel section here that some folks are having trouble with the HW-accelerated SDL. It may be related -- I don't know yet. My first thought right now is to generate a SDL "hello world" app using the HW-accel SDL and see who can see it.

As far as speed -- I haven't really done much yet other than compiler optimization. (It used to be a lot slower, if you can believe that.) This first release was really just to show that it will work -- at least for some people <g>.

I'll try to do some updating on the wiki myself. That's probably the best place to share info.

Hanz™
QUOTE(bjimba @ Feb 20 2006, 03:26 AM)
I've been getting reports of people who can't get it working.  It's very odd -- some people have no trouble, some never see it work.  I'm trying to figure out what the common denominator is.  Obviously, I haven't yet.

I'm also seeing some discussion in the Devel section here that some folks are having trouble with the HW-accelerated SDL.  It may be related -- I don't know yet.  My first thought right now is to generate a SDL "hello world" app using the HW-accel SDL and see who can see it.

As far as speed -- I haven't really done much yet other than compiler optimization.  (It used to be a lot slower, if you can believe that.)  This first release was really just to show that it will work -- at least for some people <g>.

I'll try to do some updating on the wiki myself.  That's probably the best place to share info.
*


I have compiled some simple applications that used Paeryns SDL so I don't think thats it.
Strangely it worked once for me. But I pressed lots of keys (in shock) and suddenly it was on the black screen again.

Btw you did compile -static didn't you? Or should I have some SDL libraries on my GP2x.
bjimba
QUOTE(Hanz™ @ Feb 19 2006, 10:39 PM)

I have compiled some simple applications that used Paeryns SDL so I don't think thats it.
Strangely it worked once for me. But I pressed lots of keys (in shock) and suddenly it was on the black screen again.

Btw you did compile -static didn't you? Or should I have some SDL libraries on my GP2x.


Oh, well, another theory down the drain. Yes, I linked staticly. (The resulting binary is over 6meg -- it *better* be static!)

mwolson
QUOTE(bjimba @ Feb 19 2006, 10:22 PM)
Oh, well, another theory down the drain.  Yes, I linked staticly.  (The resulting binary is over 6meg -- it *better* be static!)
*



Speaking of which ... if you run arm-linux-strip on the binary, it's only 2.9 MB.
bjimba
QUOTE(mwolson @ Feb 20 2006, 12:55 AM)
Speaking of which ... if you run arm-linux-strip on the binary, it's only 2.9 MB.


D'oh!

I made the (in retrospect, stupid) assumption that DosBox's Makefile would have run strip. It probably does that during 'make install', which I didn't run. Thanks.



rokdcasbah
QUOTE(bjimba @ Feb 19 2006, 10:26 PM)
I'm trying to figure out what the common denominator is.
*



clearly it must be a presence or lack of L33T SK1LLZ

kidding
mfk
How do i hit enter? smile.gif or... How do i select the screen mode on block out example?
bjimba
QUOTE(techFreak @ Feb 20 2006, 06:06 AM)
How do i hit enter? smile.gif or... How do i select the screen mode on block out example?
*



If you're using the dosbox.conf and mapper.txt that I included in the tarball, [Enter] is mapped to the GP2X [Vol +] button.

This, and the other key mappings I picked, are in the README.gp2x file in the 'blockout' directory.


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