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crimsonnight
I just noticed that there was one for the Gp32: http://www.lik-sang.com/info.php?category=...roducts_id=813& will there be 1 like this for the GP2X?
PSyMastR
Sigh. I actually have that link cable. Too bad it gave me no use at all.
crimsonnight
QUOTE(PSyMastR @ Jun 1 2006, 11:29 PM) *

Sigh. I actually have that link cable. Too bad it gave me no use at all.


REALLY? where did u get it from? If link cable exist ill get my bro. to get a GP2X, itll be great to play SNES together happy.gif
PSyMastR
QUOTE(crimsonnight @ Jun 1 2006, 06:32 PM) *

QUOTE(PSyMastR @ Jun 1 2006, 11:29 PM) *

Sigh. I actually have that link cable. Too bad it gave me no use at all.


REALLY? where did u get it from? If link cable exist ill get my bro. to get a GP2X, itll be great to play SNES together happy.gif

Im talking about for my Gp32 i have that cable.
crimsonnight
QUOTE(PSyMastR @ Jun 1 2006, 11:33 PM) *

QUOTE(crimsonnight @ Jun 1 2006, 06:32 PM) *

QUOTE(PSyMastR @ Jun 1 2006, 11:29 PM) *

Sigh. I actually have that link cable. Too bad it gave me no use at all.


REALLY? where did u get it from? If link cable exist ill get my bro. to get a GP2X, itll be great to play SNES together happy.gif

Im talking about for my Gp32 i have that cable.


oh, lol

So does any1 know if a GP2X link cable exists?
Loubear
Hm...maybe you could..build one? Does host to host work? or maybe..a host to client?
crimsonnight
QUOTE(Loubear @ Jun 1 2006, 11:50 PM) *

Hm...maybe you could..build one? Does host to host work? or maybe..a host to client?


im not good at any of that stuff, but who thinks they would be able? ; )
Alvin
It's possible if they are on the same network. No cable needed. Good luck getting an emulator with netplay, though.
Paradox
lots of emulators support netplay
Epicenter
Not for the GP2X.
crimsonnight
QUOTE(Epicenter @ Jun 2 2006, 01:28 AM) *

Not for the GP2X.


Yeah, but I think developers will include multiplayer support if a link cable is released.
Titcher
You'd think that, but there aren't many applications at all that supported the GP32 RF-Link.
crimsonnight
QUOTE(Titcher @ Jun 3 2006, 11:39 PM) *

You'd think that, but there aren't many applications at all that supported the GP32 RF-Link.


All I really want is SNES multiplayer support tongue.gif That would rock to play multiplayer SNES with my bro. wherever we r.
jmetal88
QUOTE(Titcher @ Jun 3 2006, 05:39 PM) *

You'd think that, but there aren't many applications at all that supported the GP32 RF-Link.


That's 'cause Gamepark never released the libraries for it to public use. rolleyes.gif

And for some reason the one homebrew developer that figured it out only shared the code with one other developer for use on one emulator (if I recall correctly, it was a GG/SMS emulator).
nubie
QUOTE(crimsonnight @ Jun 4 2006, 03:30 AM) *

QUOTE(Titcher @ Jun 3 2006, 11:39 PM) *

You'd think that, but there aren't many applications at all that supported the GP32 RF-Link.


All I really want is SNES multiplayer support tongue.gif That would rock to play multiplayer SNES with my bro. wherever we r.


His idea is actually quite sound, lock the clocks over the LAN or a link cable, send button presses for the pads over the link, the emulator plugs in the data for the correct controller, sounds good.

Too bad you need a friend with a GP2X (or 2 GP2X's), I don't have any friends as nerdy as I am about this kind of stuff sad.gif.

Another thing that might be fun is on-the-fly changing of your controller, switch both to controller one and play the same character smile.gif.

About TV-Out, you could play multi-player on one screen just fine, all you would need is USB pad support and one of these: http://www.retrousb.com/

Or if you want to play against your kid set him in your lap and both play on the GP2X screen, smile.gif bond with your kid the way nerds do, by video games biggrin.gif.

As far as on the topic stuff, it is entirely possible to code for TCP/IP if anyone wants too, or simply through the serial port on the GP2X would be much simpler, but that would be much harder.

To get everybody off on the right foot we could have an open-source coding competition for multi-player code, Pong and Tank clones running over the Net or Serial (or both), just to iron out how to make it work.
Lettuce Dude
man two player Drmd woud be cool * wets himself *
yeah i actually know sombody else that owns a Gp2x!!

EDIT: Oh shit sorry for the triple post my little cousin kept on clicking post button.
Horscht
Ladies and Gentleman

I am proud to present to you the world's first fully* functional GP2X-Link™ (Patent pending) cable. Included in this post are two pictures.

The first one shows a close-up shot of said GP2X-Link™ cable.
IPB Image

the second one is an image of the GP2X-Link™ in action**
IPB Image

artistic freedom allows us to only display one GP2X and leaving the second one to your imagination. Blur has been added to enhance the artistic value of my work and does not result from poor skills in digital photography.

Our company's philosophy has always been "fuck the others" so of course i can not diclose the means that went into producing the GP2X-Link™ or any manufacturer involved. Yet, the GP2X-Link™ will soon retail at an affordable price of not less than 4005$ us. Coders can buy the cable to a special price of only 3999$ us. This might sound much, but the effort involved in producing one of those magnificent GP2X-Link™ cables is enourmos and you'll get great bang for your bucks. You can even preorder your own personal GP2X-Link™ which will come with a personal greeting card from me.

Valid payment methods are: your girlfriend (if she's hot and legal), your sister (if she's hot and legal), cash, my own country, credit card
Paypal is NOT accepted.

The GP2X-Link™ will be sold exclusively by me, it wont be obtainable somewhere else (if it will, i'll sue their ass!)

enjoy

Horscht Inc.

*not yet tested
** no actual action shown due to missing software supporting our awesome GP2X-Link™ and licensing problems
the whole cable is currently a prototype only. Preorders are not guaranteed to be shipped or produced at all.
Horscht Inc. does not guarantee any software to be written to be used with the GP2X-Link™
hackgrid
Great! I'll take 4!
Emu&Co
Sick O_o

USB Slave to USB Slave

I'm almost sure that we would need Drivers and/or special transfer app for that
Horscht
The GP2X has USB networking

basicaly what this is:

it's a hub. in which both GP2Xes are in a network.

now my three headed code-monkeys need to code the software for it!

NOTE: GP2X-Link™ is 1000x times better than a standard USB hub! I call it the HMUUSB (Horscht's Magnificent Uber Ultra Serial Bus)
Emu&Co
OK, I'll buy one ;-)
PSyMastR
Ill take 4.
Horscht
actualy the whole product has to be scrapped. My three headed code monkeys just tied me to a chair and left with all your money. I can't move and am unable to produce any more of my magnificent GP2X-Link™. I am typing this text with my nose.

the monkeys went on strike cause I said "I don't care, make it work" after they told me my prototype is very unlikely to work due the the USB connection on the side being slave only. One of the linked GP2X would need to use USB host from the ext port instead, but I didn't want that, because those connectors are hard to get. So, everyone who sent me the money already will receive a mouth painted picture instead.
PSyMastR
QUOTE(Horscht @ Jun 4 2006, 06:25 PM) *

actualy the whole product has to be scrapped. My three headed code monkeys just tied me to a chair and left with all your money. I can't move and am unable to produce any more of my magnificent GP2X-Link™. I am typing this text with my nose.

the monkeys went on strike cause I said "I don't care, make it work" after they told me my prototype is very unlikely to work due the the USB connection on the side being slave only. One of the linked GP2X would need to use USB host from the ext port instead, but I didn't want that, because those connectors are hard to get. So, everyone who sent me the money already will receive a mouth painted picture instead.

CLASS ACTION LAW SUITE!
FFNoir
Alright, enough of any potential lawsuits that may occur... Anyway, if it can be implemented in software, then all you'd need to do is access USB host through the ext. port and run it into a hub that another GP2X is connected to...You should be able to transfer files this way...and link the two...I guess...
crimsonnight
QUOTE(nubie @ Jun 4 2006, 07:19 PM) *

QUOTE(crimsonnight @ Jun 4 2006, 03:30 AM) *

QUOTE(Titcher @ Jun 3 2006, 11:39 PM) *

You'd think that, but there aren't many applications at all that supported the GP32 RF-Link.


All I really want is SNES multiplayer support tongue.gif That would rock to play multiplayer SNES with my bro. wherever we r.


His idea is actually quite sound, lock the clocks over the LAN or a link cable, send button presses for the pads over the link, the emulator plugs in the data for the correct controller, sounds good.

Too bad you need a friend with a GP2X (or 2 GP2X's), I don't have any friends as nerdy as I am about this kind of stuff sad.gif.

Another thing that might be fun is on-the-fly changing of your controller, switch both to controller one and play the same character smile.gif.

About TV-Out, you could play multi-player on one screen just fine, all you would need is USB pad support and one of these: http://www.retrousb.com/

Or if you want to play against your kid set him in your lap and both play on the GP2X screen, smile.gif bond with your kid the way nerds do, by video games biggrin.gif.

As far as on the topic stuff, it is entirely possible to code for TCP/IP if anyone wants too, or simply through the serial port on the GP2X would be much simpler, but that would be much harder.

To get everybody off on the right foot we could have an open-source coding competition for multi-player code, Pong and Tank clones running over the Net or Serial (or both), just to iron out how to make it work.


Thats the spirit happy.gif Now all we need is some1 to build a cable tongue.gif
crusty
QUOTE(crimsonnight @ Jun 5 2006, 08:02 AM) *


Thats the spirit happy.gif Now all we need is some1 to build a cable tongue.gif


Maybe this is what you are looking for:

http://www.delkin.com/shop/product.php?pro...49&cat=0&page=1
Aninhumer
Hang on the networking idea sounds good, but does that mean that you're running two emulators at once, it could make an awful lot of difference if one was running at a slightly different speed.
Surely you could run just one emulator and transfer both the input and output from it?

Of couse I'm not even mentioning the possibility of clustering units to get better emulation.
crimsonnight
QUOTE(crusty @ Jun 5 2006, 08:24 PM) *

QUOTE(crimsonnight @ Jun 5 2006, 08:02 AM) *


Thats the spirit happy.gif Now all we need is some1 to build a cable tongue.gif


Maybe this is what you are looking for:

http://www.delkin.com/shop/product.php?pro...49&cat=0&page=1


Nah, thats way too big, need something more portable...
nubie
QUOTE(Aninhumer @ Jun 5 2006, 12:38 PM) *

Hang on the networking idea sounds good, but does that mean that you're running two emulators at once, it could make an awful lot of difference if one was running at a slightly different speed.
Surely you could run just one emulator and transfer both the input and output from it?

Of couse I'm not even mentioning the possibility of clustering units to get better emulation.

Like I said, the clocks sync over the link cable, the emulation will be as slow as whichever is the slowest when the clocks sync.

But if you need to put 320x240 video over a link cable I think you will be sorely disappointed, it is USB 1.1 and UART, not enough bandwidth.

The "Netplay" idea means all you need is a sync and controller input and output, say up/dwn/lft/rght, and the 4 or 5 buttons on a Sega coming in and going out, very small packets.

On the other hand your Idea brings up an interesting thought, we have TV-Out, that means we could make or buy another controller with a screen in it and then hook it up to the EXT, thus we would have two players on one GP2X with different things on each screen, I don't know if that is possible, but I think the MMSP2-based DVD players are using an LCD as their front panel display and it isn't playing the movie, it is showing something different.

I guess this idea is for having a battleship kind of game and then one person plays on a TV, where the other guy can't see the screen.
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