TK423
Jul 16 2006, 03:36 AM
Is the GP2X worth getting for someone who wants to soley run it for PSX? Or is it currently too buggy/slow to be worth it?
thelamer
Jul 16 2006, 03:41 AM
No
TK423
Jul 16 2006, 03:43 AM
Any idea how long, if ever, till the GP2X will be able to play PSX games flawlessly?
wipeout2000
Jul 16 2006, 03:50 AM
check the forums to find out. And in the end i think it will depend on the game. Some games will run faster than others. If you really really want accurate psx emulation wait for sony to release classic psx games for psp. But they will charge per game. So its up to u.
Jaguarandine
Jul 16 2006, 03:59 AM
No, I would 4-6 months to check on its progress though. Meanwhile there's other great emulators already or being developed.
DijiTao
Jul 16 2006, 04:40 AM
full speed psx w/sound isn't happening anytime soon, if ever.
DaveC
Jul 16 2006, 05:59 AM
QUOTE(TK423 @ Jul 16 2006, 03:43 AM)

Any idea how long, if ever, till the GP2X will be able to play PSX games flawlessly?
Never.
Look at what it is doing it is trying to emulate a 33 MHz MIPs, plus 3D GPU, plus sound with a 200 MHz arm. The physics just aren't there for "flawless" emulation.
JaqMs
Jul 16 2006, 06:08 AM
Well, TK423, if you are not like most people in this forum (who think "fullspeed or nothing") and can bare with non-fullspeed yet playable speeds, you could probably get a GP2X for PSX. I believe GP2X4ALL is undergoing much optimization for GP2X, Dreamcast, and I'm not sure if there are any other platforms.
nubie
Jul 16 2006, 06:12 AM
QUOTE(JaqMs @ Jul 15 2006, 11:08 PM)

Well, TK423, if you are not like most people in this forum (who think "fullspeed or nothing") and can bare with non-fullspeed yet playable speeds, you could probably get a GP2X for PSX. I believe GP2X4ALL is undergoing much optimization for GP2X, Dreamcast, and I'm not sure if there are any other platforms.
Wait two more updates, if the 3D on 2D titles aren't fullspeed by the time the DynaRec is finished I doubt anything ever will be fullspeed.
I am at most realistically expecting 30-40fps at FS2 with no sound out of some quasi-3D games such as Legend of Legaia and Final Fantasy.
So "playable" maybe, but I would rather see new original content for the handheld, a couple rounds of Vektar and I don't want to boot up my PSX Emu again

, and the 3D engine preview kicks major ass for full-software rendering (no 3d core on our system)
DaveC
Jul 16 2006, 06:16 AM
QUOTE(JaqMs @ Jul 16 2006, 06:08 AM)

Well, TK423, if you are not like most people in this forum (who think "fullspeed or nothing") and can bare with non-fullspeed yet playable speeds, you could probably get a GP2X for PSX. I believe GP2X4ALL is undergoing much optimization for GP2X, Dreamcast, and I'm not sure if there are any other platforms.
He already asked if there would be "flawless" PSX emulation and that isn't happening. It sounds like he wants a handheld PSX but this isn't it.
Yono
Jul 16 2006, 07:01 AM
QUOTE(DaveC @ Jul 16 2006, 02:16 AM)

QUOTE(JaqMs @ Jul 16 2006, 06:08 AM)

Well, TK423, if you are not like most people in this forum (who think "fullspeed or nothing") and can bare with non-fullspeed yet playable speeds, you could probably get a GP2X for PSX. I believe GP2X4ALL is undergoing much optimization for GP2X, Dreamcast, and I'm not sure if there are any other platforms.
He already asked if there would be "flawless" PSX emulation and that isn't happening. It sounds like he wants a handheld PSX but this isn't it.
I agree, he might want to look into a portable PSone from
http://www.benheck.com/index.htm/ .
Jaguarandine
Jul 16 2006, 08:05 AM
Lol, the page is down. But still, that thing's not a realistic option. It's a cool novelty item though. If you're looking for true portable PSX emulation, the PSP or GP2X is your best bet right now.
Emu&Co
Jul 16 2006, 08:55 AM
PSX will get faster. It will get even Fullspeed FS0 with Sound on some Games. (Games like Legend of Mana which are 2D) Dynarec will help the Speed VERY much (minimum 2 times faster than now) Then optimizing RAM Timings + some 2nd CPU magic for Sound and we have fullspeed 2D PSX Games. 3D are more difficult... But I think FS2 + Sound wuill get at last 80 % Speed, too. As everyone said, if you ONLY want to play PSX on it and not other good stuff like SNES, Genesis or GameBoy, then you need to wait or buy something else.
ste_167
Jul 16 2006, 10:02 AM
PSX rom sizes are also a downside. 4Gb SD card needed!
Winterkid
Jul 16 2006, 10:04 AM
Unless you get a break out box for the HD you'll need.
hackgrid
Jul 16 2006, 10:21 AM
QUOTE(Jaguarandine @ Jul 16 2006, 10:05 AM)

Lol, the page is down.
Try
http://www.benheck.com/index.htm ...
Mark1970
Jul 16 2006, 12:16 PM
QUOTE(DaveC @ Jul 16 2006, 05:59 AM)

QUOTE(TK423 @ Jul 16 2006, 03:43 AM)

Any idea how long, if ever, till the GP2X will be able to play PSX games flawlessly?
Never.
Look at what it is doing it is trying to emulate a 33 MHz MIPs, plus 3D GPU, plus sound with a 200 MHz arm. The physics just aren't there for "flawless" emulation.
THe guys from Bleem managed to get an machine-coded PSX emulator up and runnning on Windows95 and it only needed a 166Mhz Pentium MMX cpu. The ARM cpu is not as powerfull though.
Emu&Co
Jul 16 2006, 12:36 PM
Since when is ISO size a problem? I have 5 Games on my SD (1GB)
PocketISO ;-)
jmetal88
Jul 16 2006, 01:47 PM
QUOTE(Jaguarandine @ Jul 16 2006, 03:05 AM)

Lol, the page is down. But still, that thing's not a realistic option. It's a cool novelty item though. If you're looking for true portable PSX emulation, the PSP or GP2X is your best bet right now.
I didn't try it, but I doubt very much the page is down. Try removing that trailing slash.

QUOTE(Mark1970 @ Jul 16 2006, 07:16 AM)

QUOTE(DaveC @ Jul 16 2006, 05:59 AM)

QUOTE(TK423 @ Jul 16 2006, 03:43 AM)

Any idea how long, if ever, till the GP2X will be able to play PSX games flawlessly?
Never.
Look at what it is doing it is trying to emulate a 33 MHz MIPs, plus 3D GPU, plus sound with a 200 MHz arm. The physics just aren't there for "flawless" emulation.
THe guys from Bleem managed to get an machine-coded PSX emulator up and runnning on Windows95 and it only needed a 166Mhz Pentium MMX cpu. The ARM cpu is not as powerfull though.

I have the last version of Bleem ever released before they went out of business. It will not run on any Windows past 98, and you will not get decent speed on it unless your processor is over 300 mhz. Plus compatibility was pretty random.
Paradox
Jul 16 2006, 03:08 PM
why is everyone suddenly so pessimistic? zodtt and co seem quite confident they can get games running at playable speeds, and theyre the devs, so dont you think you should believe them
Jarska333
Jul 16 2006, 03:21 PM
Yah, but "flawless"...
Nothing is flawless, anyways.
JaqMs
Jul 16 2006, 04:16 PM
Nope. Because if it's not fullspeed, it shouldn't be released
Jaguarandine
Jul 16 2006, 05:12 PM
I see the site now guys. Thanks.
nik166
Jul 16 2006, 05:31 PM
QUOTE(Jarska333 @ Jul 16 2006, 03:21 PM)

Nothing is flawless, anyways.
...starting with the psx itself!
Yono
Jul 16 2006, 05:33 PM
QUOTE(jmetal88 @ Jul 16 2006, 09:47 AM)

QUOTE(Jaguarandine @ Jul 16 2006, 03:05 AM)

Lol, the page is down. But still, that thing's not a realistic option. It's a cool novelty item though. If you're looking for true portable PSX emulation, the PSP or GP2X is your best bet right now.
I didn't try it, but I doubt very much the page is down. Try removing that trailing slash.

Yeah, sorry about that, it was late and I was tired.
nubie
Jul 16 2006, 05:55 PM
QUOTE(ste_167 @ Jul 16 2006, 03:02 AM)

PSX rom sizes are also a downside. 4Gb SD card needed!
Yeah right. I have some on my 2GB SD (Ridge Racer is 3.75MB)
QUOTE(Winterkid @ Jul 16 2006, 03:04 AM)

Unless you get a break out box for the HD you'll need.
No, I built my own USB adaptor, no chance me spending $75 on that official BoB (it
REQUIRES the official PSU, thus making it $50 + $25).
QUOTE(Jaguarandine @ Jul 16 2006, 03:05 AM)

Lol, the page is down. But still, that thing's not a realistic option. It's a cool novelty item though. If you're looking for true portable PSX emulation, the PSP or GP2X is your best bet right now.
Nice, how is it not realistic? It is the only way to actually play PSX games on the move.
QUOTE(Mark1970 @ Jul 16 2006, 07:16 AM)

QUOTE(DaveC @ Jul 16 2006, 05:59 AM)

THe guys from Bleem managed to get an machine-coded PSX emulator up and runnning on Windows95 and it only needed a 166Mhz Pentium MMX cpu. The ARM cpu is not as powerfull though.
I have the last version of Bleem ever released before they went out of business. It will not run on any Windows past 98, and you will not get decent speed on it unless your processor is over 300 mhz. Plus compatibility was pretty random.
Hmm, I personally would have pimped for the Connectix Virtual Gamestation instead of the ever-sucky Bleem.
Emu&Co
Jul 16 2006, 05:59 PM
CVGS was cool. I still have it running. Even on XP with some Patches.
stepp
Jul 16 2006, 06:28 PM
No dont..psx emualtion is A boring, B pointless and C will never run as fast a normal PSX. Hense i dont know why the fuck anyone would get any pleasure out of seeing a game run at 10 fps.
The 2x is good for one thing MEGADRIVE.....everyhting else is shit.
Oh and did i mention that the joystick just fucks everything up so basically its not even worth trying to play any games on it.
Overall DO NOT BUY ONE....get a nintendo lite....awesome machine.
The 2x is poor poor poor.....most people here know it they just hate to admitt it.
Purist
Jul 16 2006, 06:32 PM
A beta of bleem for dreamcast exists also. It is fullspeed fs0 but has bugs such as fmv not playing right and no saving data.
lardo4life
Jul 16 2006, 06:40 PM
QUOTE(stepp @ Jul 16 2006, 11:28 AM)

The 2x is good for one thing MEGADRIVE.....everyhting else is shit.
I have lots of SNES games running fullspeed with sound, all the GB/GBC games I want fullspeed, not to mention homebrew like Noiz2sa.
Mr_Munk
Jul 16 2006, 06:49 PM
Draco
Jul 16 2006, 06:58 PM
QUOTE(stepp @ Jul 16 2006, 06:28 PM)

No dont..psx emualtion is A boring, B pointless and C will never run as fast a normal PSX. Hense i dont know why the fuck anyone would get any pleasure out of seeing a game run at 10 fps.
The 2x is good for one thing MEGADRIVE.....everyhting else is shit.
Oh and did i mention that the joystick just fucks everything up so basically its not even worth trying to play any games on it.
Overall DO NOT BUY ONE....get a nintendo lite....awesome machine.
The 2x is poor poor poor.....most people here know it they just hate to admitt it.
GTFO already and take your buttbuddy Jaqms with you.
Jaguarandine
Jul 16 2006, 07:42 PM
QUOTE(nubie @ Jul 16 2006, 10:55 AM)

Nice, how is it not realistic? It is the only way to actually play PSX games on the move.
You're right. But is it practical? Is it safe for psx games? It's pretty expensive as well. I think only a hardcore enthusiast or collector would get one.
I didn't mean to sound insulting if that's how it came out.
nubie
Jul 16 2006, 09:58 PM
QUOTE(Jaguarandine @ Jul 16 2006, 12:42 PM)

QUOTE(nubie @ Jul 16 2006, 10:55 AM)

Nice, how is it not realistic? It is the only way to actually play PSX games on the move.
You're right. But is it practical? Is it safe for psx games? It's pretty expensive as well. I think only a hardcore enthusiast or collector would get one.
I didn't mean to sound insulting if that's how it came out.
I don't know from practical, he has more than one version and while you are about it add a mod-chip to enable it to play a copy and keep your original safe at home.
I just meant it is the only way to do PSX and actually play it. (I only play PSX on my PC, but even ePSXe is not fully compatible, I have never had Vigilante 8:Second Offense running properly on an emulator.)
I would build my own of course, not paying him for that, it is only $20 for a PSOne mini anyways.
Just get a screen and a battery pack and you are set, put it in a small case and go.
Another thought might be to get one and try it out, then you will know exactly the capability of the machine.
An interesting thought to make it smaller would be to make the games small enough to put on a mini-CD, that is 210MB and many games fit on that if you give up cinematics or Redbook audio.
To go all the way I would use a mini-DVD at 1.5GB and any game would fit, but that would be engineering a Portable Playstation (PPS) and Would be very very cool, if difficult and pointless.
Shikaku
Jul 16 2006, 10:06 PM
QUOTE(nubie @ Jul 16 2006, 05:58 PM)

QUOTE(Jaguarandine @ Jul 16 2006, 12:42 PM)

QUOTE(nubie @ Jul 16 2006, 10:55 AM)

Nice, how is it not realistic? It is the only way to actually play PSX games on the move.
You're right. But is it practical? Is it safe for psx games? It's pretty expensive as well. I think only a hardcore enthusiast or collector would get one.
I didn't mean to sound insulting if that's how it came out.
I don't know from practical, he has more than one version and while you are about it add a mod-chip to enable it to play a copy and keep your original safe at home.
I just meant it is the only way to do PSX and actually play it. (I only play PSX on my PC, but even ePSXe is not fully compatible, I have never had Vigilante 8:Second Offense running properly on an emulator.)
I would build my own of course, not paying him for that, it is only $20 for a PSOne mini anyways.
Just get a screen and a battery pack and you are set, put it in a small case and go.
Another thought might be to get one and try it out, then you will know exactly the capability of the machine.
An interesting thought to make it smaller would be to make the games small enough to put on a mini-CD, that is 210MB and many games fit on that if you give up cinematics or Redbook audio.
To go all the way I would use a mini-DVD at 1.5GB and any game would fit, but that would be engineering a Portable Playstation (PPS) and Would be very very cool, if difficult and pointless.
What would be a lot more portable was if somehow we have full access the the PS1-on-chip the PS2 has, strip all that would not be required to run PS1 games, slap on a battery system, slap on an LCD, and either hack it so it can run ISO/BIN/whatever images from whatever medium you want or get a CD-ROM reader in there to do this.
But I doubt it would be that simple anyway...
kajuberdut
Jul 17 2006, 02:21 AM
or... you could pick up a 1.2Ghz nano ITX Epia from via, throw in 512MB ram, a 4GB microdrive, linux, an LCD and battery pack, get a USB playstation controller and vola, portable, powerfull, sadly it would cost over 500$.
ste_167
Jul 17 2006, 06:13 AM
QUOTE(nubie @ Jul 16 2006, 06:55 PM)

Yeah right. I have some on my 2GB SD (Ridge Racer is 3.75MB)
You consistantly talk sense, so I stand corrected!
nubie
Jul 18 2006, 05:44 PM
QUOTE(kajuberdut @ Jul 16 2006, 07:21 PM)

or... you could pick up a 1.2Ghz nano ITX Epia from via, throw in 512MB ram, a 4GB microdrive, linux, an LCD and battery pack, get a USB playstation controller and vola, portable, powerfull, sadly it would cost over 500$.
No. The Via processors are not entirely compatible with the Intel or AMD CPUs, I built two and was sadly dissapointed. They are OK for webservers and email checking and such, but for an emulator they suck.
I would use the GeodeNX processor from AMD and put it on a Mini-ITX board, that way I am assured of AMD K7 full-compatibility.
(Either of these ideas is harder and more expensive, not to mention larger, than just doing the benheck.com PSOne portable, he has several options and Ideas, if you do the work yourself
it is less than $150(Edit: maybe not, but still it will be fully compatible) and it should be just fine.)
QUOTE(ste_167 @ Jul 16 2006, 11:13 PM)

QUOTE(nubie @ Jul 16 2006, 06:55 PM)

Yeah right. I have some on my 2GB SD (Ridge Racer is 3.75MB)
You consistantly talk sense, so I stand corrected!

No problem, most of my games go to 200MB or 100MB though. Usually under 300MB.
nubie
Jul 18 2006, 05:57 PM
QUOTE(Shikaku @ Jul 16 2006, 03:06 PM)

What would be a lot more portable was if somehow we have full access the the PS1-on-chip the PS2 has, strip all that would not be required to run PS1 games, slap on a battery system, slap on an LCD, and either hack it so it can run ISO/BIN/whatever images from whatever medium you want or get a CD-ROM reader in there to do this.
But I doubt it would be that simple anyway...
I didn't know that it had a PS1 on a chip in it.
That is very cool if it does, in which case I don't see why sony hasn't made a handheld "CD player" style PSOne yet.
Here is a link to the Benjamin J. Heckendorn PSOne set-up, I think it is sweet, even If I have yet to build one.
CNC Machined caseHandmade caseI like the idea and it should be made by Sony, knowing them it would have a ton of dead pixels though

. And the laser would die in no time flat.
I found the right link finally:[url=http://www.benheck.com/Games/Sony_projects/PSp/PSp%20page%201.htm]
How-to guide on building the PSOne portable.[/url]
Damn forum bugs (or maybe my browser)
http://www.benheck.com/Games/Sony_projects...%20page%201.htm
Aninhumer
Jul 18 2006, 06:13 PM
Sony hasn't made an actual Portable Playstation due to a product with a similar name
nubie
Jul 18 2006, 06:22 PM
QUOTE(Aninhumer @ Jul 18 2006, 11:13 AM)

Sony hasn't made an actual Portable Playstation due to a product with a similar name

Yeah, but I call my Idea the PPS (Portable PlayStation).
Yono
Jul 18 2006, 06:24 PM
QUOTE(Aninhumer @ Jul 18 2006, 02:13 PM)

Sony hasn't made an actual Portable Playstation due to a product with a similar name

They haven't hmmm? Well they'll probably call it the Playstation Portable, so I'd better trademark the name before they get it!
Draken
Jul 18 2006, 06:36 PM
Correction, the PSP is in fact not a portable playstation, but a totally new handheld marked PlayStation Portable.
Yono
Jul 18 2006, 06:43 PM
QUOTE(Draken @ Jul 18 2006, 02:36 PM)

Correction, the PSP is in fact not a portable playstation, but a totally new handheld marked PlayStation Portable.


*speechless*
Draken
Jul 18 2006, 06:47 PM
I know!
Magnulus
Jul 18 2006, 08:29 PM
One very good reason why Sony won't be making an actual portable playstation: They wouldn't sell a single game for it unless someone went back and started actually developing for the PSX again.
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