QUOTE(namco @ Jul 20 2006, 01:05 PM)

Sorry if this is a little of topic but I'd like to make a scrolling shoot 'em up (like 1942) for the GP2X but I'm not sure how to implement the scrolling bit. Does anyone know any online tutorial that shows how to do this, either in SDL or DirectX (the DirectX would be useful for later windows game programming if I need it).
Thanks.
http://lazyfooproductions.com/SDL_tutorial...n19/preview.phpTo summarize waht happens, is you have one background, but as it moves say down the screen you draw it again at the top to fill in the gap. You do this right and it appears that it is one contigous background.
By the way SDL is complatible with windows