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Full Version: Anyone Get Urban Brawl Working On The Gp2x?
GP32X.com - GP32 GP2X Pandora The Wiz - open source entertainment > GP2X > General talk [GP2X]
lobski
http://www.joystiq.com/2008/09/15/the-joys...ub-urban-brawl/

I'm wondering if it's possible to get this working on the GP2x... It's a fantastic standalone mod.

The mod IS standalone, and does not require and official WAD's, like DOOM2.WAD. I tried tinkering it with 2xzdoom, but failure has been the outcome of all tries.

Can anyone try to get this working under GP2x? laugh.gif And play this game, it's amazing.
Ravnos
Looks like it requires ZDoom. Fortunately, that was recently ported, so maybe try loading the .wad up with that.
PlopperZ
QUOTE(Ravnos @ Sep 20 2008, 11:25 PM) *

Looks like it requires ZDoom.Looks like it requires ZDoom. Fortunately, that was recently ported, so maybe try loading the .wad up with that.

QUOTE(lobski @ Sep 20 2008, 10:20 PM) *

I tried tinkering it with 2xzdoom, but failure has been the outcome of all tries.

biggrin.gif


Looks like a very neat game, I'll try to see if I can get it to work. smile.gif
Ravnos
Whoops, missed that. Maybe another beer will help my reading comprehension.
quasist
Does Zdoom launches? If not - check his readme. Worst problem - not having timidity installed.

It was fun launching ZDoom wad called 4000 monsters - overclocked GP2X showed 0.5FPS smile.gif

As I remember the wad you are mentioned is a second wad in "action doom" series. First One was about Contra and MetalSlug.
bman
I get a black screen and exit after about 2 minutes. No specific errors in stdout but seems to load OK. Maybe Adventus can take a look and let us know. Would be cool. Maybe get Deus Vult II working too wink.gif
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